Player Matchup

Hades
Hades
 
Hades
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Queen Echo Rush
Ix Chel
Level 148
God Stats
22W - 27L
1,609 SR
Queue Stats
646W - 672L
1,476 Elo+
Party 2
Danzaburou
Danzaburou
Scorpyo x
Danzaburou
Level 85
God Stats
109W - 85L
1,540 SR
Queue Stats
225W - 223L
1,466 Elo+
Party 2
Team Averages
Level 113
1,549 SR
1,481 Elo+

VS

Team Averages
Level 90
1,505 SR
1,404 Elo+
Yemoja
Yemoja
NephalemAzel
Yemoja
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 81L
1,450 Elo+
Party 1
Achilles
Achilles
The1TruWavvy
Achilles
Level 24
God Stats
26W - 12L
1,674 SR
Queue Stats
51W - 60L
1,414 Elo+
Party 1
Hera
Hera
TwilightxC
Hera
Level 103
God Stats
0W - 2L
1,340 SR
Queue Stats
5W - 15L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
3 / 1 / 6
8,924
811
12,512
10,102
4,800
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
4 / 0 / 7
8,673
788
5,313
6,792
3,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Scorpyo x
Danzaburou
13
4 / 1 / 5
8,656
787
9,093
8,569
3,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
1 / 3 / 0
7,624
693
3,897
12,452
12,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
The1TruWavvy
Achilles
12
0 / 2 / 2
6,729
612
4,783
11,557
11,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 6 / 0
7,403
673
7,912
9,363
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
11
Kills
2
2
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
1
6
6
L
Yemoja
1
3
0
0.33
W
4
0
7
7.5
W
Danzaburou
Scorpyo x
Danzaburou
4
1
5
6.5
L
Achilles
The1TruWavvy
Achilles
0
2
2
0.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,918
Damage
16,592
25,463
Taken
33,372
11,911
Mitigated
28,416
12,564
Healing
5,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
12,512
825
295
5,593
10,102
4,800
534
3,209
6,495
44,356
0
L
Yemoja
3,897
826
1,377
3,599
12,452
12,419
0
7,547
4,905
20,108
0
W
5,313
275
2,008
3,393
6,792
3,406
402
3,434
3,109
25,364
0
W
Danzaburou
Scorpyo x
Danzaburou
9,093
1,913
0
1,275
8,569
3,705
1,091
5,066
3,376
0
35,868
L
Achilles
The1TruWavvy
Achilles
4,783
1,093
0
792
11,557
11,896
0
5,472
6,085
0
10,166
L
7,912
2,011
0
0
9,363
4,101
158
4,820
4,543
29,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,253
Gold Earned
21,756
167
Minions Killed
96
0
Camps Cleared
0
582,743
Distance Traveled
520,694
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,924
811
74
7
0
195,947
0
L
Yemoja
7,624
693
21
2
0
155,198
0
W
Ix Chel
8,673
788
34
3
0
199,255
1
W
Danzaburou
8,656
787
59
5
0
187,541
0
L
Achilles
6,729
612
13
1
0
189,492
0
L
Hera
7,403
673
62
6
0
176,004
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role