Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
RCBlaze
Ix Chel
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 11L
1,118 Elo+
Party 1
Neith
Neith
Wolfswift3030
Neith
Level 50
God Stats
29W - 30L
1,360 SR
Queue Stats
638W - 666L
1,419 Elo+
Solo
Terra
Terra
fenychu
Terra
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 12L
1,118 Elo+
Party 1
Ao Kuang
Ao Kuang
walrinwalrus777
Ao Kuang
Level 42
God Stats
4W - 2L
1,731 SR
Queue Stats
19W - 21L
1,452 Elo+
Party 1
Team Averages
Level 37
1,518 SR
1,321 Elo+

VS

Team Averages
Level 69
1,571 SR
1,422 Elo+
Ao Kuang
Ao Kuang
DarkblazeCBZ
Ao Kuang
Level 88
God Stats
2W - 2L
1,708 SR
Queue Stats
170W - 179L
1,465 Elo+
Solo
Charybdis
Charybdis
GareldJones
Charybdis
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 157L
1,414 Elo+
Party 2
Ix Chel
Ix Chel
GmNunes
Ix Chel
Level 123
God Stats
19W - 14L
1,644 SR
Queue Stats
351W - 396L
1,443 Elo+
Solo
Achilles
Achilles
TheMadHatter009
Achilles
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 147L
1,426 Elo+
Party 2
Anubis
Anubis
emanuel282009
Anubis
Level 53
God Stats
8W - 10L
1,504 SR
Queue Stats
26W - 35L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
1 / 2 / 1
5,872
587
3,520
7,980
4,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
RCBlaze
Ix Chel
10
1 / 0 / 0
5,931
593
3,848
4,244
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
1 / 1 / 3
5,633
563
4,665
6,359
2,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Terra
fenychu
Terra
9
3 / 1 / 2
6,237
624
2,411
6,858
3,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
9
2 / 2 / 2
5,732
573
3,900
7,416
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DarkblazeCBZ
Ao Kuang
8
2 / 4 / 1
5,153
515
2,714
10,618
7,855
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
GareldJones
Charybdis
9
1 / 1 / 0
5,515
552
4,338
5,812
1,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
GmNunes
Ix Chel
11
0 / 0 / 1
6,021
602
3,470
6,087
2,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
10
3 / 3 / 1
5,939
594
6,925
8,565
9,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

1
0 / 0 / 0
3,518
352
0
0
0

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
8
Kills
6
6
Deaths
8
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
2
1
0.75
L
Ao Kuang
DarkblazeCBZ
Ao Kuang
2
4
1
0.63
L
Charybdis
GareldJones
Charybdis
1
1
0
1
L
Ix Chel
GmNunes
Ix Chel
0
0
1
0.5
W
Ix Chel
RCBlaze
Ix Chel
1
0
0
1
L
Achilles
3
3
1
1.17
W
1
1
3
2.5
L
0
0
0
0
W
Terra
fenychu
Terra
3
1
2
4
W
Ao Kuang
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,344
Damage
17,447
32,857
Taken
31,082
13,794
Mitigated
21,203
10,300
Healing
8,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,520
455
0
1,269
7,980
4,028
113
492
6,670
0
30,779
L
Ao Kuang
DarkblazeCBZ
Ao Kuang
2,714
719
0
1,842
10,618
7,855
0
3,050
7,471
20,640
0
L
Charybdis
GareldJones
Charybdis
4,338
2,550
0
2,251
5,812
1,844
880
1,824
3,961
0
37,519
L
Ix Chel
GmNunes
Ix Chel
3,470
232
25
1,888
6,087
2,254
0
2,141
3,819
49,991
0
W
Ix Chel
RCBlaze
Ix Chel
3,848
549
6
459
4,244
1,631
46
2,469
1,775
37,866
0
L
Achilles
6,925
1,480
0
2,016
8,565
9,250
0
2,893
5,672
0
35,860
W
4,665
3,176
0
1,612
6,359
2,000
864
974
5,385
0
42,480
L
0
0
0
0
0
0
0
0
0
0
0
W
Terra
fenychu
Terra
2,411
1,036
1,553
2,181
6,858
3,883
206
1,722
5,136
14,460
0
W
Ao Kuang
3,900
1,225
0
3,220
7,416
2,252
0
527
6,810
23,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,405
Gold Earned
26,146
248
Minions Killed
242
0
Camps Cleared
0
955,866
Distance Traveled
710,170
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,872
587
49
5
0
195,770
0
L
Ao Kuang
5,153
515
27
3
0
177,188
0
L
Charybdis
5,515
552
66
7
0
155,331
0
L
Ix Chel
6,021
602
98
10
0
186,013
1
W
Ix Chel
5,931
593
75
8
0
202,750
4
L
Achilles
5,939
594
51
5
0
191,638
0
W
Neith
5,633
563
75
8
0
172,548
1
L
Anubis
3,518
352
0
0
0
0
0
W
Terra
6,237
624
17
2
0
182,556
3
W
Ao Kuang
5,732
573
32
3
0
202,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role