Player Matchup

Ratatoskr
Ratatoskr
Markyoin
Ratatoskr
Level 70
God Stats
2W - 0L
1,768 SR
Queue Stats
7W - 5L
1,568 Elo+
Party 2
Ix Chel
Ix Chel
PinkFreudian
Ix Chel
Level 156
God Stats
7W - 4L
1,509 SR
Queue Stats
654W - 619L
1,561 Elo+
Solo
Ra
Ra
asesdeino
Ra
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,428 Elo+
Party 2
Heimdallr
Heimdallr
ghuali
Heimdallr
Level 73
God Stats
2W - 0L
1,664 SR
Queue Stats
5W - 4L
1,568 Elo+
Party 2
Jormungandr
Jormungandr
patatotaku
Jormungandr
Level 27
God Stats
2W - 0L
1,676 SR
Queue Stats
6W - 5L
1,428 Elo+
Party 2
Team Averages
Level 74
1,624 SR
1,510 Elo+

VS

Team Averages
Level 94
1,574 SR
1,518 Elo+
Thor
Thor
Georgeý
Thor
Level 72
God Stats
1W - 1L
1,718 SR
Queue Stats
14W - 13L
1,531 Elo+
Party 3
Nu Wa
Nu Wa
Onirismia
Nu Wa
Level 58
God Stats
8W - 5L
1,553 SR
Queue Stats
14W - 13L
1,531 Elo+
Party 3
Maui
Maui
SilverThraxos
Maui
Level 145
God Stats
2W - 2L
1,526 SR
Queue Stats
116W - 108L
1,533 Elo+
Party 1
Nike
Nike
SuperKawaiiGod
Nike
Level 129
God Stats
1W - 5L
1,275 SR
Queue Stats
209W - 209L
1,530 Elo+
Party 1
Charybdis
Charybdis
seiryo89
Charybdis
Level 67
God Stats
2W - 1L
1,800 SR
Queue Stats
86W - 73L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Markyoin
Ratatoskr
14
7 / 1 / 9
8,788
628
13,452
11,173
4,330
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
PinkFreudian
Ix Chel
13
7 / 1 / 8
8,777
627
12,348
10,130
4,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 1
7,687
549
4,241
6,906
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
ghuali
Heimdallr
11
6 / 3 / 7
7,605
543
11,003
10,050
4,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
patatotaku
Jormungandr
11
2 / 4 / 6
7,342
524
3,411
11,646
9,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
3 / 6 / 1
6,799
486
7,321
14,777
5,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
Onirismia
Nu Wa
11
1 / 5 / 0
6,616
473
6,130
9,149
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
0 / 4 / 7
6,558
468
3,657
14,964
13,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
3 / 1 / 0
8,411
601
6,263
11,758
9,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
seiryo89
Charybdis
11
5 / 6 / 3
7,429
531
10,478
12,210
4,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
22
Kills
12
12
Deaths
22
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thor
3
6
1
0.58
W
Ratatoskr
Markyoin
Ratatoskr
7
1
9
11.5
L
Nu Wa
Onirismia
Nu Wa
1
5
0
0.2
W
Ix Chel
PinkFreudian
Ix Chel
7
1
8
11
L
0
4
7
0.88
L
3
1
0
3
W
0
3
1
0.17
W
Heimdallr
ghuali
Heimdallr
6
3
7
3.17
W
Jormungandr
patatotaku
Jormungandr
2
4
6
1.25
L
Charybdis
seiryo89
Charybdis
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,455
Damage
33,849
49,905
Taken
62,858
25,239
Mitigated
36,077
11,382
Healing
8,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
7,321
3,333
0
767
14,777
5,793
0
3,316
11,461
0
49,847
W
Ratatoskr
Markyoin
Ratatoskr
13,452
5,965
0
500
11,173
4,330
116
1,624
9,549
0
64,792
L
Nu Wa
Onirismia
Nu Wa
6,130
1,574
0
1,520
9,149
2,949
0
4,158
4,991
46,147
0
W
Ix Chel
PinkFreudian
Ix Chel
12,348
1,907
953
3,901
10,130
4,158
48
3,087
7,043
66,274
0
L
3,657
1,305
1,529
2,206
14,964
13,487
0
4,730
10,234
18,688
0
L
6,263
533
0
915
11,758
9,197
0
5,673
5,982
0
73,621
W
4,241
873
84
1,319
6,906
2,413
62
390
6,516
59,112
0
W
Heimdallr
ghuali
Heimdallr
11,003
6,337
0
2,869
10,050
4,468
686
2,320
7,730
0
42,856
W
Jormungandr
patatotaku
Jormungandr
3,411
877
315
1,441
11,646
9,870
80
2,366
9,280
28,114
0
L
Charybdis
seiryo89
Charybdis
10,478
7,469
0
1,838
12,210
4,651
2,308
2,020
10,190
0
47,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,199
Gold Earned
35,813
382
Minions Killed
361
0
Camps Cleared
0
1,459,105
Distance Traveled
1,340,803
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,799
486
69
5
0
274,719
0
W
Ratatoskr
8,788
628
78
6
0
351,696
0
L
Nu Wa
6,616
473
64
5
0
223,422
0
W
Ix Chel
8,777
627
98
7
0
290,488
0
L
Maui
6,558
468
24
2
0
324,315
2
L
Nike
8,411
601
120
9
0
262,240
0
W
Ra
7,687
549
110
8
0
255,457
0
W
Heimdallr
7,605
543
64
5
0
284,571
0
W
Jormungandr
7,342
524
32
2
0
276,893
6
L
Charybdis
7,429
531
84
6
0
256,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role