Player Matchup

Ymir
Ymir
DelinquentUU
Ymir
Level 6
God Stats
37W - 43L
1,415 SR
Queue Stats
356W - 431L
1,256 Elo+
Party 1
Camazotz
Camazotz
RhOd3S M4rShAll
Camazotz
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 180L
1,463 Elo+
Party 1
Hades
Hades
Senji Daemonic
Hades
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 14L
1,506 Elo+
Party 1
Ah Puch
Ah Puch
WILD COYOT3
Ah Puch
Level 104
God Stats
0W - 5L
1,100 SR
Queue Stats
49W - 62L
1,412 Elo+
Party 1
Hou Yi
Hou Yi
l Oblivion l
Hou Yi
Level 159
God Stats
8W - 9L
1,385 SR
Queue Stats
459W - 555L
1,502 Elo+
Party 1
Team Averages
Level 104
1,380 SR
1,428 Elo+

VS

Team Averages
Level 90
1,601 SR
1,431 Elo+
Mercury
Mercury
Fpsilverback
Mercury
Level 93
God Stats
1W - 2L
1,774 SR
Queue Stats
3W - 6L
1,369 Elo+
Party 2
Scylla
Scylla
Not Pyrz
Scylla
Level 88
God Stats
7W - 15L
1,500 SR
Queue Stats
720W - 649L
1,443 Elo+
Solo
Chang'e
Chang'e
Slimciack
Chang'e
Level 106
God Stats
39W - 26L
1,632 SR
Queue Stats
62W - 68L
1,528 Elo+
Solo
Ix Chel
Ix Chel
SuperLuminarious
Ix Chel
Level 137
God Stats
12W - 6L
1,401 SR
Queue Stats
191W - 183L
1,125 Elo+
Solo
Odin
Odin
TriHun1er5966
Odin
Level 27
God Stats
2W - 0L
1,697 SR
Queue Stats
2W - 1L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,157
410
2,210
11,579
9,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Camazotz
12
2 / 4 / 0
7,763
518
7,124
14,795
12,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 5 / 3
7,477
498
4,304
10,777
5,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
WILD COYOT3
Ah Puch
13
0 / 2 / 0
7,101
473
5,509
6,892
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
12
2 / 3 / 0
6,925
462
7,394
10,383
4,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Fpsilverback
Mercury
16
8 / 0 / 2
9,244
616
6,646
8,754
3,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
Not Pyrz
Scylla
14
2 / 0 / 1
7,791
519
3,276
4,538
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Slimciack
Chang'e
13
2 / 2 / 7
7,680
512
6,055
12,106
6,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
3 / 1 / 4
8,132
542
10,958
8,116
3,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 1 / 4
7,249
483
7,168
10,385
10,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
17
17
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Mercury
Fpsilverback
Mercury
8
0
2
9
W
Scylla
Not Pyrz
Scylla
2
0
1
2.5
L
Camazotz
2
4
0
0.5
L
0
5
3
0.3
W
Chang'e
Slimciack
Chang'e
2
2
7
2.75
W
3
1
4
5
W
2
1
4
4
L
Ah Puch
WILD COYOT3
Ah Puch
0
2
0
0
L
Hou Yi
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,541
Damage
34,103
54,426
Taken
43,899
33,651
Mitigated
26,594
10,829
Healing
12,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,210
669
0
815
11,579
9,453
0
6,460
4,872
23,070
0
W
Mercury
Fpsilverback
Mercury
6,646
3,444
0
996
8,754
3,772
143
1,436
7,318
0
86,415
W
Scylla
Not Pyrz
Scylla
3,276
405
0
500
4,538
1,759
0
3,108
1,430
63,322
0
L
Camazotz
7,124
3,358
0
2,396
14,795
12,532
17
1,118
13,677
0
56,535
L
4,304
234
50
2,764
10,777
5,075
0
2,469
8,266
57,696
0
W
Chang'e
Slimciack
Chang'e
6,055
571
2,205
5,592
12,106
6,918
70
4,795
7,311
36,367
0
W
10,958
1,857
1,079
1,874
8,116
3,925
140
1,057
7,059
63,620
0
W
7,168
2,023
0
125
10,385
10,220
0
1,627
8,758
130
41,788
L
Ah Puch
WILD COYOT3
Ah Puch
5,509
110
0
1,833
6,892
2,363
50
2,260
4,632
57,470
0
L
Hou Yi
7,394
4,036
0
2,971
10,383
4,228
0
7,577
2,560
0
49,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,423
Gold Earned
40,096
381
Minions Killed
461
0
Camps Cleared
0
1,381,593
Distance Traveled
1,508,518
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,157
410
32
2
0
300,245
0
W
Mercury
9,244
616
126
8
0
392,374
0
W
Scylla
7,791
519
128
9
0
261,105
3
L
Camazotz
7,763
518
86
6
0
248,812
0
L
Hades
7,477
498
101
7
0
299,832
0
W
Chang'e
7,680
512
44
3
0
272,304
7
W
Ix Chel
8,132
542
108
7
0
267,712
10
W
Odin
7,249
483
55
4
0
315,023
1
L
Ah Puch
7,101
473
92
6
0
277,006
2
L
Hou Yi
6,925
462
70
5
0
255,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role