Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
Balerdroch
Camazotz
Level 64
God Stats
0W - 1L
1,256 SR
Queue Stats
92W - 80L
1,554 Elo+
Solo
Chang'e
Chang'e
Kittøn
Chang'e
Level 126
God Stats
1W - 3L
1,738 SR
Queue Stats
298W - 337L
1,563 Elo+
Party 1
Kukulkan
Kukulkan
MogenzMedEtZ
Kukulkan
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 40L
1,747 Elo+
Solo
Bellona
Bellona
MuxPenquinz
Bellona
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 308L
1,484 Elo+
Party 1
Team Averages
Level 95
1,499 SR
1,569 Elo+

VS

Team Averages
Level 123
1,529 SR
1,560 Elo+
Nox
Nox
ElaineG
Nox
Level 121
God Stats
37W - 28L
1,593 SR
Queue Stats
70W - 53L
1,536 Elo+
Party 2
Hun Batz
Hun Batz
Nalhun
Hun Batz
Level 143
God Stats
1W - 2L
1,233 SR
Queue Stats
33W - 22L
1,562 Elo+
Party 2
Guan Yu
Guan Yu
Natiold
Guan Yu
Level 159
God Stats
1W - 0L
1,791 SR
Queue Stats
134W - 97L
1,600 Elo+
Solo
Cerberus
Cerberus
ZXCVatu
Cerberus
Level 64
God Stats
27W - 19L
1,679 SR
Queue Stats
169W - 148L
1,563 Elo+
Solo
Chang'e
Chang'e
famfamboy
Chang'e
Level 127
God Stats
3W - 5L
1,348 SR
Queue Stats
186W - 164L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
0 / 5 / 3
8,408
443
7,814
18,933
19,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Camazotz
Balerdroch
Camazotz
18
5 / 0 / 0
11,418
601
12,116
20,918
7,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Kittøn
Chang'e
15
0 / 7 / 1
9,320
491
12,897
22,737
6,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
MogenzMedEtZ
Kukulkan
16
0 / 1 / 1
10,216
538
15,489
9,405
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
MuxPenquinz
Bellona
15
0 / 4 / 1
9,131
481
4,292
15,166
9,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
17
3 / 2 / 2
10,670
562
10,733
11,369
6,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
Nalhun
Hun Batz
18
8 / 1 / 4
11,368
598
14,441
13,296
6,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Natiold
Guan Yu
18
1 / 1 / 5
10,740
565
13,998
19,665
28,266
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cerberus
ZXCVatu
Cerberus
15
3 / 1 / 7
9,700
511
9,984
20,721
24,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
famfamboy
Chang'e
17
2 / 0 / 2
10,386
547
9,903
13,412
5,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
5
Kills
17
17
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
5
3
0.3
L
Camazotz
Balerdroch
Camazotz
5
0
0
5
W
Nox
3
2
2
2
L
Chang'e
Kittøn
Chang'e
0
7
1
0.07
L
Kukulkan
MogenzMedEtZ
Kukulkan
0
1
1
0.5
L
Bellona
MuxPenquinz
Bellona
0
4
1
0.13
W
Hun Batz
Nalhun
Hun Batz
8
1
4
10
W
Guan Yu
Natiold
Guan Yu
1
1
5
3.5
W
Cerberus
ZXCVatu
Cerberus
3
1
7
6.5
W
Chang'e
famfamboy
Chang'e
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,608
Damage
59,059
87,159
Taken
78,463
46,780
Mitigated
71,227
30,987
Healing
33,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,814
2,853
0
2,108
18,933
19,167
0
10,849
8,084
292
21,014
L
Camazotz
Balerdroch
Camazotz
12,116
4,658
0
10,231
20,918
7,909
0
5,276
15,642
0
101,535
W
Nox
10,733
1,578
0
2,476
11,369
6,834
1,362
1,025
10,289
101,337
0
L
Chang'e
Kittøn
Chang'e
12,897
1,007
1,138
10,582
22,737
6,621
0
1,665
21,072
85,185
0
L
Kukulkan
MogenzMedEtZ
Kukulkan
15,489
1,574
0
1,577
9,405
3,555
0
5,670
3,735
118,977
0
L
Bellona
MuxPenquinz
Bellona
4,292
1,812
0
5,351
15,166
9,528
618
6,937
8,229
0
73,170
W
Hun Batz
Nalhun
Hun Batz
14,441
5,740
0
5,149
13,296
6,034
0
3,796
9,500
0
115,939
W
Guan Yu
Natiold
Guan Yu
13,998
1,611
509
8,052
19,665
28,266
152
10,282
9,350
0
102,611
W
Cerberus
ZXCVatu
Cerberus
9,984
1,260
0
3,700
20,721
24,775
347
6,851
13,661
33,265
223
W
Chang'e
famfamboy
Chang'e
9,903
1,141
4,117
9,632
13,412
5,318
475
6,558
6,854
110,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,493
Gold Earned
52,864
656
Minions Killed
667
0
Camps Cleared
0
2,020,064
Distance Traveled
2,060,455
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,408
443
25
1
0
392,115
2
L
Camazotz
11,418
601
146
8
0
481,345
4
W
Nox
10,670
562
164
9
0
355,289
2
L
Chang'e
9,320
491
151
8
0
340,184
0
L
Kukulkan
10,216
538
208
11
0
384,002
4
L
Bellona
9,131
481
126
7
0
422,418
0
W
Hun Batz
11,368
598
155
8
0
463,360
8
W
Guan Yu
10,740
565
119
6
0
402,247
4
W
Cerberus
9,700
511
35
2
0
404,132
8
W
Chang'e
10,386
547
194
10
0
435,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role