Player Matchup

Maui
Maui
Barachie1
Maui
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 67L
1,654 Elo+
Party 2
Ix Chel
Ix Chel
Browless
Ix Chel
Level 146
God Stats
4W - 5L
1,713 SR
Queue Stats
98W - 89L
1,644 Elo+
Party 2
Horus
Horus
Seasicks
Horus
Level 85
God Stats
0W - 2L
1,578 SR
Queue Stats
51W - 46L
1,608 Elo+
Party 2
Team Averages
Level 107
1,597 SR
1,636 Elo+

VS

Team Averages
Level 149
1,608 SR
1,680 Elo+
Chiron
Chiron
 
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
AyeItsAnthony
Surtr
Level 156
God Stats
2W - 1L
1,825 SR
Queue Stats
122W - 74L
1,772 Elo+
Party 1
Ix Chel
Ix Chel
Demolex
Ix Chel
Level 133
God Stats
4W - 4L
1,500 SR
Queue Stats
182W - 140L
1,768 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
13
0 / 1 / 0
8,484
707
3,501
11,321
14,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ix Chel
Browless
Ix Chel
13
0 / 3 / 0
7,967
664
7,888
7,915
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Seasicks
Horus
13
0 / 2 / 0
8,216
685
4,750
12,360
15,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
4 / 0 / 2
9,753
813
9,539
7,269
3,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 0 / 6
8,408
701
8,655
8,662
8,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
Demolex
Ix Chel
14
2 / 0 / 3
8,696
725
8,169
4,789
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
6
6
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
0
2
5
W
0
0
6
3
L
Maui
0
1
0
0
L
Ix Chel
Browless
Ix Chel
0
3
0
0
W
Ix Chel
Demolex
Ix Chel
2
0
3
3.5
L
Horus
Seasicks
Horus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,139
Damage
26,363
31,596
Taken
20,720
33,159
Mitigated
13,301
10,064
Healing
9,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
9,539
4,905
729
3,907
7,269
3,144
1,766
4,197
3,072
0
63,446
W
8,655
2,369
0
1,846
8,662
8,138
571
5,139
3,523
412
18,642
L
Maui
3,501
672
0
3,441
11,321
14,150
0
4,103
7,057
16,407
0
L
Ix Chel
Browless
Ix Chel
7,888
805
1,267
924
7,915
3,592
0
861
6,611
53,139
0
W
Ix Chel
Demolex
Ix Chel
8,169
1,014
2,126
1,327
4,789
2,019
1,186
2,092
2,697
34,819
0
L
Horus
Seasicks
Horus
4,750
1,798
2,096
2,336
12,360
15,417
24
3,461
8,532
0
15,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,667
Gold Earned
26,857
155
Minions Killed
184
0
Camps Cleared
0
755,826
Distance Traveled
708,519
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,753
813
108
9
0
226,804
4
W
Surtr
8,408
701
30
3
0
242,592
0
L
Maui
8,484
707
19
2
0
260,789
0
L
Ix Chel
7,967
664
125
10
0
239,327
0
W
Ix Chel
8,696
725
46
4
0
239,123
0
L
Horus
8,216
685
11
1
0
255,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role