Player Matchup

Kali
Kali
Golden_Eagle_021
Kali
Level 125
God Stats
6W - 8L
1,476 SR
Queue Stats
193W - 201L
1,471 Elo+
Party 2
Khepri
Khepri
SiniSta_JoKeR
Khepri
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 143L
1,461 Elo+
Solo
Cupid
Cupid
Xshadow_spirit_X
Cupid
Level 124
God Stats
3W - 3L
1,609 SR
Queue Stats
184W - 158L
1,496 Elo+
Party 1
Ix Chel
Ix Chel
doogariii
Ix Chel
Level 148
God Stats
4W - 3L
1,324 SR
Queue Stats
614W - 636L
1,438 Elo+
Party 2
Hades
Hades
fabinhosancho
Hades
Level 20
God Stats
6W - 1L
1,711 SR
Queue Stats
10W - 2L
1,694 Elo+
Party 1
Team Averages
Level 110
1,524 SR
1,512 Elo+

VS

Team Averages
Level 106
1,645 SR
1,465 Elo+
Achilles
Achilles
DeadlySin_03
Achilles
Level 141
God Stats
4W - 2L
1,535 SR
Queue Stats
238W - 230L
1,477 Elo+
Party 3
Chaac
Chaac
Ruspa-League
Chaac
Level 159
God Stats
4W - 2L
1,912 SR
Queue Stats
76W - 75L
1,639 Elo+
Party 4
Izanami
Izanami
lilfat27
Izanami
Level 49
God Stats
4W - 2L
1,529 SR
Queue Stats
39W - 47L
1,456 Elo+
Solo
Ganesha
Ganesha
temp-313630
Ganesha
Level 97
God Stats
0W - 3L
1,561 SR
Queue Stats
7W - 13L
1,246 Elo+
Party 4
Ix Chel
Ix Chel
xLonlyFansx
Ix Chel
Level 84
God Stats
4W - 2L
1,686 SR
Queue Stats
51W - 53L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 8
11,646
582
11,526
16,869
8,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 2 / 6
9,449
472
5,474
19,278
23,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
7 / 2 / 7
10,786
539
13,494
10,824
5,811
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
doogariii
Ix Chel
17
5 / 0 / 10
11,005
550
16,323
10,139
4,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 3 / 10
10,989
549
21,167
17,416
11,715
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DeadlySin_03
Achilles
16
3 / 4 / 3
10,200
510
16,400
19,072
18,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 3 / 4
8,735
437
7,598
16,752
11,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
lilfat27
Izanami
14
2 / 7 / 0
9,011
451
7,286
14,944
5,828
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
temp-313630
Ganesha
12
0 / 4 / 6
8,827
441
6,597
23,100
16,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ix Chel
xLonlyFansx
Ix Chel
13
0 / 9 / 2
8,173
409
6,559
15,197
6,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
22
27
Kills
7
9
Deaths
27
41
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
DeadlySin_03
Achilles
3
4
3
1.13
W
9
2
8
6.5
L
2
3
4
1.33
W
1
2
6
2
W
7
2
7
5.25
W
Ix Chel
doogariii
Ix Chel
5
0
10
10
W
5
3
10
3.33
L
Izanami
lilfat27
Izanami
2
7
0
0.29
L
Ganesha
temp-313630
Ganesha
0
4
6
0.75
L
Ix Chel
xLonlyFansx
Ix Chel
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,984
Damage
44,440
74,526
Taken
89,065
54,900
Mitigated
57,967
29,746
Healing
16,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DeadlySin_03
Achilles
16,400
4,549
0
3,967
19,072
18,156
80
9,777
9,295
0
84,842
W
11,526
4,710
0
5,063
16,869
8,991
839
3,171
13,646
0
86,225
L
7,598
735
0
2,580
16,752
11,170
0
7,321
9,431
0
68,257
W
5,474
411
0
5,485
19,278
23,449
241
3,192
15,842
28,574
0
W
13,494
9,610
770
5,252
10,824
5,811
2,006
2,336
8,488
0
89,759
W
Ix Chel
doogariii
Ix Chel
16,323
771
1,794
4,690
10,139
4,934
460
4,909
5,185
95,424
0
W
21,167
2,305
524
6,168
17,416
11,715
1,103
1,779
14,697
75,125
0
L
Izanami
lilfat27
Izanami
7,286
3,960
0
2,349
14,944
5,828
760
4,491
10,453
0
74,033
L
Ganesha
temp-313630
Ganesha
6,597
375
319
6,334
23,100
16,770
0
11,751
11,349
24,776
0
L
Ix Chel
xLonlyFansx
Ix Chel
6,559
243
205
1,028
15,197
6,043
100
9,624
5,573
53,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,875
Gold Earned
44,946
507
Minions Killed
469
0
Camps Cleared
0
2,048,675
Distance Traveled
1,900,191
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,200
510
118
6
0
408,387
2
W
Kali
11,646
582
110
6
0
452,986
0
L
Chaac
8,735
437
119
6
0
408,230
0
W
Khepri
9,449
472
29
1
0
412,584
3
W
Cupid
10,786
539
115
6
0
393,174
5
W
Ix Chel
11,005
550
130
7
0
402,316
7
W
Hades
10,989
549
123
6
0
387,615
0
L
Izanami
9,011
451
145
7
0
370,568
4
L
Ganesha
8,827
441
7
0
0
374,010
2
L
Ix Chel
8,173
409
80
4
0
338,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role