Player Matchup

Discordia
Discordia
Gold V
Edazu
Discordia
Gold V
Level 144
God Stats
3W - 0L
1,820 SR
Queue Stats
62W - 70L
1,463 MMR
Party 2
Athena
Athena
Bronze III
Nimyü
Athena
Bronze III
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 45L
1,461 MMR
Solo
Susano
Susano
Gold IV
Vîcîus
Susano
Gold IV
Level 85
God Stats
21W - 14L
1,681 SR
Queue Stats
185W - 185L
1,457 MMR
Solo
Tyr
Tyr
Gold III
tamalitoenojon
Tyr
Gold III
Level 234
God Stats
9W - 9L
1,519 SR
Queue Stats
459W - 470L
1,460 MMR
Solo
Cernunnos
Cernunnos
Gold IV
tammys lover69
Cernunnos
Gold IV
Level 148
God Stats
22W - 12L
1,689 SR
Queue Stats
185W - 183L
1,464 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 152
1,642 SR
1,461 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,465 SR
1,477 MMR
Hercules
Hercules
Gold III
 
Hercules
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Baba Yaga
Baba Yaga
Gold V
 
Baba Yaga
Gold V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Pele
Pele
Bronze III
SirStevenhagen
Pele
Bronze III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,454 MMR
Solo
Danzaburou
Danzaburou
Gold I
ThaChickenBandit
Danzaburou
Gold I
Level 144
God Stats
33W - 24L
1,351 SR
Queue Stats
548W - 549L
1,623 MMR
Party 1
Ymir
Ymir
Gold V
yoimagamer14
Ymir
Gold V
Level 84
God Stats
6W - 10L
1,473 SR
Queue Stats
41W - 48L
1,307 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Edazu
Discordia
13
4 / 0 / 1
7,901
564
5,212
5,879
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
Nimyü
Athena
11
1 / 0 / 5
7,064
505
5,652
10,610
9,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Susano
Vîcîus
Susano
13
6 / 2 / 4
8,063
576
8,088
9,641
4,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 1 / 1
7,760
554
9,030
12,648
12,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
tammys lover69
Cernunnos
15
4 / 1 / 3
8,910
636
11,700
7,774
3,995
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bans
LokiThanatosGuan Yu

VS

Bans
AphroditeAnubisCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
2 / 1 / 0
7,784
556
7,638
12,468
10,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
 
Baba Yaga
12
1 / 2 / 1
7,046
503
6,960
8,455
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
0 / 4 / 2
6,208
443
3,158
13,218
4,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
ThaChickenBandit
Danzaburou
12
1 / 4 / 1
6,946
496
6,147
11,096
4,677
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
0 / 4 / 3
6,605
472
4,349
13,438
10,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
15
Kills
4
4
Deaths
15
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
1
0
2
L
Baba Yaga
 
Baba Yaga
1
2
1
0.75
W
Discordia
Edazu
Discordia
4
0
1
4.5
W
Athena
Nimyü
Athena
1
0
5
3.5
L
0
4
2
0.25
L
Danzaburou
ThaChickenBandit
Danzaburou
1
4
1
0.38
W
Susano
Vîcîus
Susano
6
2
4
4
W
0
1
1
0.5
W
Cernunnos
tammys lover69
Cernunnos
4
1
3
5.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,682
Damage
28,252
46,552
Taken
58,675
32,778
Mitigated
33,755
20,373
Healing
17,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,638
2,062
0
4,941
12,468
10,439
0
321
12,147
904
57,268
L
Baba Yaga
 
Baba Yaga
6,960
507
0
1,406
8,455
3,333
0
4,510
3,945
55,808
0
W
Discordia
Edazu
Discordia
5,212
279
0
1,750
5,879
2,137
0
3,483
2,396
61,448
0
W
Athena
Nimyü
Athena
5,652
1,840
1,792
2,936
10,610
9,031
0
3,741
6,869
22,824
0
L
3,158
1,077
0
4,691
13,218
4,705
0
941
12,277
0
32,405
L
Danzaburou
ThaChickenBandit
Danzaburou
6,147
3,460
0
3,559
11,096
4,677
0
1,766
9,330
0
54,669
W
Susano
Vîcîus
Susano
8,088
2,107
0
3,880
9,641
4,792
0
1,911
7,636
0
55,056
W
9,030
726
0
5,435
12,648
12,823
0
396
11,349
628
62,685
W
Cernunnos
tammys lover69
Cernunnos
11,700
7,678
0
4,580
7,774
3,995
547
2,531
5,243
0
86,815
L
4,349
817
0
3,086
13,438
10,601
0
3,647
9,791
27,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,698
Gold Earned
34,589
452
Minions Killed
403
0
Camps Cleared
0
1,489,694
Distance Traveled
1,401,712
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,784
556
111
8
0
262,692
2
L
Baba Yaga
7,046
503
105
8
0
290,194
2
W
Discordia
7,901
564
104
7
0
282,352
7
W
Athena
7,064
505
38
3
0
327,088
7
L
Pele
6,208
443
53
4
0
318,387
0
L
Danzaburou
6,946
496
94
7
0
270,532
2
W
Susano
8,063
576
85
6
0
299,301
1
W
Tyr
7,760
554
97
7
0
300,325
0
W
Cernunnos
8,910
636
128
9
0
280,628
0
L
Ymir
6,605
472
40
3
0
259,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role