Player Matchup

Vulcan
Vulcan
Gorgorek
Vulcan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,522 Elo+
Solo
Kali
Kali
Lidruh
Kali
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 109L
1,423 Elo+
Party 2
Camazotz
Camazotz
Rerumicana
Camazotz
Level 41
God Stats
13W - 14L
1,281 SR
Queue Stats
872W - 862L
1,431 Elo+
Solo
Ix Chel
Ix Chel
iFarrer96
Ix Chel
Level 99
God Stats
2W - 2L
1,733 SR
Queue Stats
370W - 341L
1,454 Elo+
Party 2
Athena
Athena
lMorsl
Athena
Level 44
God Stats
2W - 1L
1,444 SR
Queue Stats
347W - 331L
1,460 Elo+
Party 2
Team Averages
Level 60
1,492 SR
1,458 Elo+

VS

Team Averages
Level 146
1,488 SR
1,474 Elo+
Gilgamesh
Gilgamesh
Ignika1
Gilgamesh
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 89L
1,458 Elo+
Party 1
Shiva
Shiva
Jellytots5880
Shiva
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
916W - 943L
1,417 Elo+
Solo
Chronos
Chronos
Phase15
Chronos
Level 155
God Stats
2W - 1L
1,811 SR
Queue Stats
91W - 94L
1,457 Elo+
Party 1
Thoth
Thoth
Qayyum
Thoth
Level 124
God Stats
0W - 2L
1,257 SR
Queue Stats
53W - 46L
1,535 Elo+
Party 3
Ymir
Ymir
ZНIEND
Ymir
Level 147
God Stats
3W - 6L
1,371 SR
Queue Stats
303W - 295L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Gorgorek
Vulcan
20
10 / 1 / 9
12,164
936
25,286
8,745
4,733
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
Lidruh
Kali
15
3 / 4 / 9
9,673
744
10,028
13,134
7,258
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Camazotz
Rerumicana
Camazotz
16
1 / 1 / 12
9,819
755
7,109
14,150
7,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
iFarrer96
Ix Chel
18
4 / 2 / 12
10,553
812
10,140
9,502
4,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
lMorsl
Athena
16
1 / 3 / 15
10,441
803
6,404
24,044
32,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ignika1
Gilgamesh
17
3 / 6 / 6
9,863
759
9,352
17,157
16,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

5
0 / 0 / 0
6,656
512
0
0
0
Chronos
Phase15
Chronos
17
5 / 3 / 4
9,377
721
16,103
12,467
6,139
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thoth
Qayyum
Thoth
18
2 / 5 / 8
9,966
767
17,350
13,206
6,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ymir
ZНIEND
Ymir
15
1 / 6 / 8
8,786
676
10,197
19,314
22,197
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
37
19
Kills
11
11
Deaths
20
57
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Gorgorek
Vulcan
10
1
9
14.5
L
Gilgamesh
Ignika1
Gilgamesh
3
6
6
1
L
0
0
0
0
W
Kali
Lidruh
Kali
3
4
9
1.88
L
Chronos
Phase15
Chronos
5
3
4
2.33
L
Thoth
Qayyum
Thoth
2
5
8
1.2
W
Camazotz
Rerumicana
Camazotz
1
1
12
7
L
Ymir
ZНIEND
Ymir
1
6
8
0.83
W
Ix Chel
iFarrer96
Ix Chel
4
2
12
5
W
Athena
lMorsl
Athena
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,967
Damage
53,002
69,575
Taken
62,144
56,126
Mitigated
50,916
37,030
Healing
15,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Gorgorek
Vulcan
25,286
7,970
1,438
1,406
8,745
4,733
2,069
5,751
2,943
52,260
0
L
Gilgamesh
Ignika1
Gilgamesh
9,352
1,207
1,154
716
17,157
16,267
90
11,087
6,070
0
18,797
L
0
0
0
0
0
0
0
0
0
0
0
W
Kali
Lidruh
Kali
10,028
3,498
220
2,764
13,134
7,258
2,092
9,033
3,995
0
16,882
L
Chronos
Phase15
Chronos
16,103
4,472
1,300
3,139
12,467
6,139
1,471
8,657
3,810
27,810
0
L
Thoth
Qayyum
Thoth
17,350
892
725
2,615
13,206
6,313
371
8,099
5,107
45,036
0
W
Camazotz
Rerumicana
Camazotz
7,109
444
1,380
5,450
14,150
7,183
1,768
9,850
4,111
0
21,570
L
Ymir
ZНIEND
Ymir
10,197
728
2,708
2,714
19,314
22,197
0
13,409
5,905
19,481
0
W
Ix Chel
iFarrer96
Ix Chel
10,140
623
10,830
3,542
9,502
4,544
1,434
5,156
4,220
29,201
0
W
Athena
lMorsl
Athena
6,404
1,910
4,839
5,161
24,044
32,408
937
12,863
10,656
11,292
578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,650
Gold Earned
44,648
146
Minions Killed
154
0
Camps Cleared
0
1,272,442
Distance Traveled
849,780
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,164
936
70
5
0
267,059
0
L
Gilgamesh
9,863
759
26
2
0
189,890
0
L
Shiva
6,656
512
0
0
0
0
0
W
Kali
9,673
744
13
1
0
236,049
0
L
Chronos
9,377
721
40
3
0
231,566
0
L
Thoth
9,966
767
69
5
0
216,830
0
W
Camazotz
9,819
755
23
2
0
291,218
1
L
Ymir
8,786
676
19
1
0
211,494
0
W
Ix Chel
10,553
812
32
2
0
239,967
0
W
Athena
10,441
803
8
1
0
238,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role