Player Matchup

Surtr
Surtr
Garretb10
Surtr
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 161L
1,566 Elo+
Party 1
Ganesha
Ganesha
KindaHigh729
Ganesha
Level 150
God Stats
19W - 17L
1,510 SR
Queue Stats
571W - 596L
1,480 Elo+
Solo
Bacchus
Bacchus
RengarOP3123
Bacchus
Level 79
God Stats
13W - 10L
1,780 SR
Queue Stats
309W - 306L
1,636 Elo+
Party 1
Ix Chel
Ix Chel
SirNasty69
Ix Chel
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 12L
1,505 Elo+
Solo
Bakasura
Bakasura
w-av-y-
Bakasura
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 170L
1,476 Elo+
Solo
Team Averages
Level 98
1,558 SR
1,532 Elo+

VS

Team Averages
Level 119
1,389 SR
1,443 Elo+
Ra
Ra
BenzoyleCGonine
Ra
Level 159
God Stats
1W - 2L
1,483 SR
Queue Stats
14W - 14L
1,554 Elo+
Party 3
Jing Wei
Jing Wei
Bigchain
Jing Wei
Level 23
God Stats
10W - 11L
1,593 SR
Queue Stats
128W - 131L
1,449 Elo+
Party 2
Maui
Maui
Clasicneon
Maui
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 158L
1,568 Elo+
Party 2
Ix Chel
Ix Chel
GraciousGaia
Ix Chel
Level 209
God Stats
2W - 12L
1,171 SR
Queue Stats
37W - 49L
1,143 Elo+
Solo
Achilles
Achilles
TONYPROVALONY
Achilles
Level 85
God Stats
0W - 5L
1,196 SR
Queue Stats
29W - 20L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Garretb10
Surtr
14
0 / 5 / 10
8,351
696
9,325
16,868
19,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
KindaHigh729
Ganesha
16
0 / 0 / 16
9,624
802
5,730
13,283
16,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bacchus
RengarOP3123
Bacchus
15
2 / 1 / 8
8,514
710
12,977
14,135
23,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ix Chel
SirNasty69
Ix Chel
17
10 / 1 / 2
9,885
824
23,125
10,896
5,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
w-av-y-
Bakasura
18
7 / 3 / 2
10,568
881
7,541
14,723
7,893
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 3
9,647
804
12,108
9,533
5,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Bigchain
Jing Wei
15
0 / 5 / 3
8,447
704
5,961
15,588
6,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 4 / 8
8,732
728
4,866
16,308
16,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
GraciousGaia
Ix Chel
15
4 / 5 / 5
9,171
764
10,552
12,507
6,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
TONYPROVALONY
Achilles
15
4 / 3 / 2
9,035
753
11,470
11,970
12,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
30
19
Kills
9
10
Deaths
19
38
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
L
Jing Wei
Bigchain
Jing Wei
0
5
3
0.3
L
0
4
8
1
W
Surtr
Garretb10
Surtr
0
5
10
1
L
Ix Chel
GraciousGaia
Ix Chel
4
5
5
1.3
W
Ganesha
KindaHigh729
Ganesha
0
0
16
8
W
Bacchus
RengarOP3123
Bacchus
2
1
8
6
W
Ix Chel
SirNasty69
Ix Chel
10
1
2
11
L
Achilles
TONYPROVALONY
Achilles
4
3
2
1.67
W
Bakasura
w-av-y-
Bakasura
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,698
Damage
44,957
69,905
Taken
65,906
71,625
Mitigated
46,736
16,287
Healing
11,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,108
220
2,221
3,214
9,533
5,080
0
7,298
2,041
59,236
0
L
Jing Wei
Bigchain
Jing Wei
5,961
4,561
0
1,198
15,588
6,901
767
11,156
3,687
0
28,551
L
4,866
1,491
0
1,033
16,308
16,091
0
9,541
5,712
13,153
0
W
Surtr
Garretb10
Surtr
9,325
1,506
526
2,774
16,868
19,008
120
7,830
8,616
334
21,196
L
Ix Chel
GraciousGaia
Ix Chel
10,552
1,141
789
1,640
12,507
6,031
0
6,244
5,379
29,811
0
W
Ganesha
KindaHigh729
Ganesha
5,730
270
0
3,724
13,283
16,064
576
4,557
8,258
18,459
0
W
Bacchus
RengarOP3123
Bacchus
12,977
1,557
0
3,872
14,135
23,241
0
5,641
8,067
23,133
0
W
Ix Chel
SirNasty69
Ix Chel
23,125
1,814
639
1,147
10,896
5,419
180
4,791
5,855
42,327
0
L
Achilles
TONYPROVALONY
Achilles
11,470
2,359
0
1,420
11,970
12,633
0
6,385
4,454
0
19,733
W
Bakasura
w-av-y-
Bakasura
7,541
4,778
0
3,605
14,723
7,893
2,274
4,318
10,253
0
46,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,942
Gold Earned
45,032
218
Minions Killed
261
0
Camps Cleared
0
1,353,397
Distance Traveled
1,211,888
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,647
804
116
10
0
292,491
0
L
Jing Wei
8,447
704
58
5
0
222,828
0
L
Maui
8,732
728
19
2
0
221,671
0
W
Surtr
8,351
696
34
3
0
229,194
0
L
Ix Chel
9,171
764
56
5
0
232,514
0
W
Ganesha
9,624
802
9
1
0
269,811
3
W
Bacchus
8,514
710
29
2
0
260,730
0
W
Ix Chel
9,885
824
55
5
0
291,758
0
L
Achilles
9,035
753
12
1
0
242,384
0
W
Bakasura
10,568
881
91
8
0
301,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role