Player Matchup

Izanami
Izanami
Fgv2017
Izanami
Level 100
God Stats
20W - 10L
1,762 SR
Queue Stats
74W - 75L
1,417 Elo+
Party 2
Eset
Eset
MekV0S
Eset
Level 111
God Stats
2W - 3L
1,317 SR
Queue Stats
337W - 342L
1,487 Elo+
Solo
Arachne
Arachne
MisterJajao
Arachne
Level 124
God Stats
2W - 0L
1,848 SR
Queue Stats
209W - 192L
1,501 Elo+
Party 3
Atlas
Atlas
SiiLeXWesT
Atlas
Level 121
God Stats
3W - 1L
1,817 SR
Queue Stats
218W - 213L
1,476 Elo+
Party 2
Chaac
Chaac
zoulou-140
Chaac
Level 154
God Stats
6W - 2L
1,273 SR
Queue Stats
389W - 376L
1,510 Elo+
Party 3
Team Averages
Level 122
1,603 SR
1,478 Elo+

VS

Team Averages
Level 81
1,458 SR
1,429 Elo+
Arachne
Arachne
Amnesiaa25
Arachne
Level 59
God Stats
24W - 25L
1,502 SR
Queue Stats
379W - 398L
1,409 Elo+
Party 1
Hades
Hades
Blitzy1991
Hades
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 65L
1,438 Elo+
Solo
Cerberus
Cerberus
LaLiLuLeo
Cerberus
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
661W - 743L
1,405 Elo+
Party 1
Ah Puch
Ah Puch
eLaTinoFR
Ah Puch
Level 81
God Stats
18W - 18L
1,332 SR
Queue Stats
281W - 311L
1,424 Elo+
Party 1
Izanami
Izanami
licher96
Izanami
Level 123
God Stats
1W - 2L
1,454 SR
Queue Stats
131W - 137L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fgv2017
Izanami
15
0 / 4 / 4
9,237
543
7,938
11,077
4,294
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
MekV0S
Eset
15
3 / 2 / 3
9,386
552
10,844
10,308
4,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
MisterJajao
Arachne
14
3 / 2 / 0
8,351
491
11,152
13,938
5,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atlas
13
5 / 1 / 2
8,548
503
10,018
14,169
10,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
16
2 / 0 / 0
10,269
604
13,309
15,711
14,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Amnesiaa25
Arachne
13
1 / 3 / 2
7,820
460
7,478
15,220
6,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hades
15
0 / 2 / 0
9,224
543
8,887
17,792
9,473
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
LaLiLuLeo
Cerberus
12
4 / 0 / 2
8,645
509
7,661
17,480
16,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
eLaTinoFR
Ah Puch
12
2 / 4 / 1
7,767
457
6,368
8,713
3,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
licher96
Izanami
15
2 / 4 / 3
8,906
524
8,300
13,253
5,902
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
13
Kills
9
9
Deaths
13
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
Amnesiaa25
Arachne
1
3
2
0.67
L
Hades
0
2
0
0
W
Izanami
Fgv2017
Izanami
0
4
4
0.5
L
Cerberus
LaLiLuLeo
Cerberus
4
0
2
5
W
Eset
MekV0S
Eset
3
2
3
2.25
W
Arachne
MisterJajao
Arachne
3
2
0
1.5
W
Atlas
5
1
2
6
L
Ah Puch
eLaTinoFR
Ah Puch
2
4
1
0.63
L
Izanami
licher96
Izanami
2
4
3
0.88
W
Chaac
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,261
Damage
38,694
65,203
Taken
72,458
38,441
Mitigated
40,949
14,879
Healing
27,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Amnesiaa25
Arachne
7,478
5,068
0
3,990
15,220
6,128
0
4,885
10,045
0
49,172
L
Hades
8,887
1,824
240
9,711
17,792
9,473
0
287
17,505
78,230
0
W
Izanami
Fgv2017
Izanami
7,938
5,623
0
3,171
11,077
4,294
0
2,931
8,146
0
92,900
L
Cerberus
LaLiLuLeo
Cerberus
7,661
542
252
6,818
17,480
16,099
0
4,574
12,413
41,131
0
W
Eset
MekV0S
Eset
10,844
455
174
1,125
10,308
4,174
675
6,418
3,890
74,554
0
W
Arachne
MisterJajao
Arachne
11,152
9,395
0
2,375
13,938
5,392
0
2,616
11,322
0
64,419
W
Atlas
10,018
2,542
0
2,505
14,169
10,343
614
3,676
10,493
42,729
0
L
Ah Puch
eLaTinoFR
Ah Puch
6,368
170
0
2,050
8,713
3,347
53
5,906
2,681
39,653
0
L
Izanami
licher96
Izanami
8,300
6,085
0
4,753
13,253
5,902
440
3,669
8,952
0
94,480
W
Chaac
13,309
4,399
0
5,529
15,711
14,238
127
7,275
8,436
0
93,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,791
Gold Earned
42,362
621
Minions Killed
545
0
Camps Cleared
0
1,804,203
Distance Traveled
1,721,413
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,820
460
73
4
0
408,758
0
L
Hades
9,224
543
158
9
0
356,748
3
W
Izanami
9,237
543
155
9
0
338,307
0
L
Cerberus
8,645
509
82
5
0
375,379
0
W
Eset
9,386
552
146
9
0
386,394
0
W
Arachne
8,351
491
97
6
0
397,006
0
W
Atlas
8,548
503
54
3
0
366,401
1
L
Ah Puch
7,767
457
76
4
0
271,809
0
L
Izanami
8,906
524
156
9
0
308,719
2
W
Chaac
10,269
604
169
10
0
316,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role