Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
AWookiieCookiie
Ix Chel
Level 121
God Stats
1W - 4L
1,500 SR
Queue Stats
66W - 102L
1,401 Elo+
Party 2
Chaac
Chaac
KMoney9
Chaac
Level 113
God Stats
2W - 9L
1,468 SR
Queue Stats
97W - 135L
1,413 Elo+
Party 2
Jing Wei
Jing Wei
Torak141
Jing Wei
Level 129
God Stats
0W - 3L
1,187 SR
Queue Stats
96W - 133L
1,416 Elo+
Party 2
Ymir
Ymir
mootroot3
Ymir
Level 124
God Stats
2W - 9L
1,057 SR
Queue Stats
101W - 138L
1,420 Elo+
Party 2
Team Averages
Level 110
1,342 SR
1,430 Elo+

VS

Team Averages
Level 47
1,594 SR
1,488 Elo+
Izanami
Izanami
 
Izanami
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DontGankMe6679
Hachiman
Level 31
God Stats
7W - 3L
1,826 SR
Queue Stats
193W - 202L
1,498 Elo+
Party 3
Sylvanus
Sylvanus
HPcrazyHP
Sylvanus
Level 69
God Stats
3W - 4L
1,243 SR
Queue Stats
60W - 75L
1,415 Elo+
Party 3
Poseidon
Poseidon
Skyss
Poseidon
Level 47
God Stats
2W - 0L
1,822 SR
Queue Stats
71W - 73L
1,515 Elo+
Party 1
Lancelot
Lancelot
darXword
Lancelot
Level 29
God Stats
5W - 3L
1,580 SR
Queue Stats
60W - 59L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
6 / 3 / 1
6,737
612
7,077
10,558
4,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 1
6,012
547
1,438
3,894
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
KMoney9
Chaac
11
2 / 1 / 4
6,681
607
7,393
9,712
9,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
Torak141
Jing Wei
10
0 / 1 / 0
5,553
505
3,623
5,134
1,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
9
1 / 0 / 0
5,726
521
2,049
5,014
3,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 5 / 0
5,459
496
4,644
9,289
2,134
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
9
1 / 1 / 0
5,225
475
4,481
5,938
2,013
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
HPcrazyHP
Sylvanus
9
0 / 0 / 2
5,806
528
2,659
6,109
3,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
Skyss
Poseidon
11
3 / 2 / 1
6,796
618
5,452
4,940
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
darXword
Lancelot
9
1 / 1 / 4
5,677
516
4,386
8,522
2,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
9
Kills
6
6
Deaths
9
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
6
3
1
2.17
W
Izanami
 
Izanami
1
5
0
0.2
L
0
1
1
0.5
W
Hachiman
1
1
0
1
W
Sylvanus
HPcrazyHP
Sylvanus
0
0
2
1
L
Chaac
KMoney9
Chaac
2
1
4
4
W
Poseidon
Skyss
Poseidon
3
2
1
1.75
L
Jing Wei
Torak141
Jing Wei
0
1
0
0
W
Lancelot
darXword
Lancelot
1
1
4
3
L
Ymir
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,580
Damage
21,622
34,312
Taken
34,798
20,504
Mitigated
12,079
15,532
Healing
10,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,077
2,189
0
8,198
10,558
4,669
478
2,326
8,232
0
42,970
W
Izanami
 
Izanami
4,644
3,651
0
1,584
9,289
2,134
0
0
8,722
0
35,220
L
1,438
242
50
1,005
3,894
1,265
423
2,363
1,531
41,741
0
W
Hachiman
4,481
2,500
0
2,058
5,938
2,013
0
879
5,059
0
42,764
W
Sylvanus
HPcrazyHP
Sylvanus
2,659
552
1,587
2,457
6,109
3,703
104
659
5,356
18,253
0
L
Chaac
KMoney9
Chaac
7,393
1,142
0
3,135
9,712
9,108
168
925
8,787
0
40,416
W
Poseidon
Skyss
Poseidon
5,452
1,081
0
1,220
4,940
1,433
0
1,141
3,715
54,235
0
L
Jing Wei
Torak141
Jing Wei
3,623
2,854
0
1,213
5,134
1,614
0
1,346
3,788
0
37,293
W
Lancelot
darXword
Lancelot
4,386
1,429
0
1,125
8,522
2,796
0
808
7,581
0
33,024
L
Ymir
2,049
547
0
1,931
5,014
3,848
0
1,151
3,863
20,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,709
Gold Earned
28,963
301
Minions Killed
293
0
Camps Cleared
0
1,101,788
Distance Traveled
1,078,101
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,737
612
66
6
0
214,998
0
W
Izanami
5,459
496
58
5
0
207,570
0
L
Ix Chel
6,012
547
79
7
0
205,149
1
W
Hachiman
5,225
475
73
7
0
186,059
1
W
Sylvanus
5,806
528
20
2
0
197,537
0
L
Chaac
6,681
607
60
5
0
229,209
0
W
Poseidon
6,796
618
93
8
0
223,551
0
L
Jing Wei
5,553
505
69
6
0
228,323
2
W
Lancelot
5,677
516
49
4
0
263,384
0
L
Ymir
5,726
521
27
2
0
224,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role