Player Matchup

Ymir
Ymir
Bigtigblack109
Ymir
Level 175
God Stats
12W - 10L
1,485 SR
Queue Stats
756W - 803L
1,430 Elo+
Solo
Neith
Neith
GigabyteBat
Neith
Level 145
God Stats
4W - 4L
1,351 SR
Queue Stats
430W - 394L
1,517 Elo+
Solo
Anhur
Anhur
Kenomahn
Anhur
Level 124
God Stats
13W - 9L
1,396 SR
Queue Stats
842W - 818L
1,537 Elo+
Solo
Horus
Horus
SandClk
Horus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
330W - 286L
1,474 Elo+
Solo
Vulcan
Vulcan
xXCjAvalonXx
Vulcan
Level 158
God Stats
2W - 1L
1,507 SR
Queue Stats
66W - 85L
1,516 Elo+
Solo
Team Averages
Level 149
1,448 SR
1,495 Elo+

VS

Team Averages
Level 135
1,513 SR
1,518 Elo+
Izanami
Izanami
Dean Gullbearie
Izanami
Level 146
God Stats
5W - 9L
1,412 SR
Queue Stats
463W - 483L
1,510 Elo+
Solo
Pele
Pele
PaulRudolf
Pele
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 47L
1,516 Elo+
Solo
Sylvanus
Sylvanus
Sac Raptor
Sylvanus
Level 155
God Stats
7W - 7L
1,443 SR
Queue Stats
657W - 665L
1,453 Elo+
Solo
Raijin
Raijin
buunknown
Raijin
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 60L
1,618 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
z3r0 c00l 708
Ah Muzen Cab
Level 136
God Stats
2W - 1L
1,711 SR
Queue Stats
315W - 300L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 2
6,102
1,220
2,112
5,740
6,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
2 / 0 / 5
6,603
1,321
5,913
4,131
1,838
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
Kenomahn
Anhur
9
0 / 2 / 8
5,483
1,097
4,394
4,494
1,532
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
SandClk
Horus
11
4 / 1 / 4
6,404
1,281
3,094
6,228
6,715
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
11
0 / 1 / 5
5,791
1,158
5,847
3,542
1,534
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
5,985
1,197
4,335
4,718
1,885
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
0 / 3 / 4
5,245
1,049
2,128
6,080
2,361
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
Sac Raptor
Sylvanus
9
0 / 2 / 3
5,262
1,052
2,601
6,077
3,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Raijin
buunknown
Raijin
7
1 / 3 / 0
4,770
954
2,065
3,173
997
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ah Muzen Cab
z3r0 c00l 708
Ah Muzen Cab
11
2 / 0 / 4
5,574
1,115
4,812
2,900
1,063
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
9
Kills
6
6
Deaths
9
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
L
3
1
2
4
W
2
0
5
4.5
W
Anhur
Kenomahn
Anhur
0
2
8
2
L
0
3
4
0.67
L
Sylvanus
Sac Raptor
Sylvanus
0
2
3
0.75
W
Horus
SandClk
Horus
4
1
4
6
L
Raijin
buunknown
Raijin
1
3
0
0.33
W
Vulcan
0
1
5
2.5
L
Ah Muzen Cab
z3r0 c00l 708
Ah Muzen Cab
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,360
Damage
15,941
24,135
Taken
22,948
17,783
Mitigated
10,207
10,253
Healing
7,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,112
381
25
577
5,740
6,164
12
1,260
4,480
5,236
0
L
4,335
2,322
231
1,184
4,718
1,885
0
1,347
3,368
0
13,662
W
5,913
1,321
0
1,628
4,131
1,838
984
496
3,635
0
15,039
W
Anhur
Kenomahn
Anhur
4,394
1,957
286
832
4,494
1,532
113
1,278
3,216
0
6,980
L
2,128
103
203
1,052
6,080
2,361
0
2,375
3,643
0
7,999
L
Sylvanus
Sac Raptor
Sylvanus
2,601
492
1,210
1,184
6,077
3,901
0
1,600
4,449
3,804
0
W
Horus
SandClk
Horus
3,094
1,516
3,592
2,652
6,228
6,715
0
1,175
5,053
0
5,076
L
Raijin
buunknown
Raijin
2,065
317
0
10
3,173
997
0
1,199
1,965
3,931
0
W
Vulcan
5,847
1,726
75
586
3,542
1,534
290
457
3,085
14,860
0
L
Ah Muzen Cab
z3r0 c00l 708
Ah Muzen Cab
4,812
277
1,286
1,022
2,900
1,063
0
1,316
1,564
0
7,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,383
Gold Earned
26,836
73
Minions Killed
48
0
Camps Cleared
0
558,997
Distance Traveled
503,809
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,102
1,220
8
2
0
80,943
0
L
Izanami
5,985
1,197
20
4
0
103,115
0
W
Neith
6,603
1,321
31
6
0
120,887
0
W
Anhur
5,483
1,097
7
1
0
119,816
0
L
Pele
5,245
1,049
12
2
0
124,568
0
L
Sylvanus
5,262
1,052
2
0
0
88,540
0
W
Horus
6,404
1,281
6
1
0
119,935
0
L
Raijin
4,770
954
5
1
0
56,623
0
W
Vulcan
5,791
1,158
21
4
0
117,416
0
L
Ah Muzen Cab
5,574
1,115
9
2
0
130,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role