Player Matchup

Ullr
Ullr
 
Ullr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
MARVELEX
Ix Chel
Level 123
God Stats
10W - 13L
1,322 SR
Queue Stats
258W - 217L
1,530 Elo+
Solo
Medusa
Medusa
Numlegs
Medusa
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
236W - 212L
1,588 Elo+
Party 2
Achilles
Achilles
OLI BE GOLLY
Achilles
Level 136
God Stats
7W - 5L
1,663 SR
Queue Stats
385W - 334L
1,615 Elo+
Party 2
Ares
Ares
Techorias
Ares
Level 124
God Stats
10W - 13L
1,187 SR
Queue Stats
298W - 277L
1,626 Elo+
Party 2
Team Averages
Level 127
1,434 SR
1,572 Elo+

VS

Team Averages
Level 140
1,581 SR
1,551 Elo+
Rama
Rama
HenkSolo
Rama
Level 146
God Stats
3W - 3L
1,343 SR
Queue Stats
275W - 270L
1,540 Elo+
Party 3
Tsukuyomi
Tsukuyomi
HeusieJR
Tsukuyomi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 240L
1,552 Elo+
Party 3
Ix Chel
Ix Chel
IHazNoIdeaz7
Ix Chel
Level 158
God Stats
5W - 5L
1,776 SR
Queue Stats
442W - 398L
1,569 Elo+
Party 1
Maui
Maui
Rhienoman
Maui
Level 116
God Stats
14W - 21L
1,471 SR
Queue Stats
17W - 26L
1,517 Elo+
Party 3
Amaterasu
Amaterasu
silvesta77
Amaterasu
Level 156
God Stats
2W - 2L
1,815 SR
Queue Stats
363W - 335L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
3 / 0 / 2
6,141
614
3,872
7,530
2,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ix Chel
MARVELEX
Ix Chel
11
0 / 0 / 2
5,956
596
4,864
4,478
2,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
Numlegs
Medusa
11
4 / 1 / 0
6,638
664
6,261
7,624
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
OLI BE GOLLY
Achilles
10
3 / 2 / 4
5,935
594
6,104
8,539
3,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ares
9
4 / 1 / 1
5,947
595
6,898
8,351
7,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
0 / 4 / 1
5,596
560
4,395
8,609
2,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
HeusieJR
Tsukuyomi
9
1 / 5 / 0
5,326
533
3,724
11,103
3,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
IHazNoIdeaz7
Ix Chel
10
0 / 2 / 2
5,834
583
4,894
7,071
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Maui
8
2 / 1 / 1
5,718
572
2,324
7,156
6,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
silvesta77
Amaterasu
11
0 / 2 / 0
6,045
605
2,460
8,459
5,788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
14
Kills
3
4
Deaths
14
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
0
2
4
L
Rama
0
4
1
0.13
L
Tsukuyomi
HeusieJR
Tsukuyomi
1
5
0
0.2
L
Ix Chel
IHazNoIdeaz7
Ix Chel
0
2
2
0.5
W
Ix Chel
MARVELEX
Ix Chel
0
0
2
1
W
Medusa
Numlegs
Medusa
4
1
0
4
W
Achilles
OLI BE GOLLY
Achilles
3
2
4
2.5
L
Maui
2
1
1
2.5
W
Ares
4
1
1
4.5
L
Amaterasu
silvesta77
Amaterasu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,999
Damage
17,797
36,522
Taken
42,398
18,844
Mitigated
21,425
9,764
Healing
13,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
3,872
620
0
1,767
7,530
2,954
41
2,297
5,233
0
48,462
L
Rama
4,395
4,013
0
2,797
8,609
2,924
0
917
7,692
0
41,942
L
Tsukuyomi
HeusieJR
Tsukuyomi
3,724
729
0
3,305
11,103
3,857
17
977
10,126
0
28,904
L
Ix Chel
IHazNoIdeaz7
Ix Chel
4,894
535
332
1,826
7,071
2,852
0
2,686
4,385
48,337
0
W
Ix Chel
MARVELEX
Ix Chel
4,864
963
0
1,290
4,478
2,165
0
0
4,478
44,353
0
W
Medusa
Numlegs
Medusa
6,261
3,666
0
2,504
7,624
3,228
0
886
6,738
0
51,731
W
Achilles
OLI BE GOLLY
Achilles
6,104
2,235
0
1,210
8,539
3,487
0
945
7,594
0
37,271
L
Maui
2,324
840
0
1,927
7,156
6,004
0
2,553
4,603
16,232
0
W
Ares
6,898
866
104
2,889
8,351
7,010
0
3,090
5,261
16,546
0
L
Amaterasu
silvesta77
Amaterasu
2,460
841
0
2,957
8,459
5,788
0
4,629
3,830
0
46,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,617
Gold Earned
28,519
308
Minions Killed
325
0
Camps Cleared
0
1,006,366
Distance Traveled
1,019,081
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,141
614
80
8
0
188,721
3
L
Rama
5,596
560
83
8
0
190,135
1
L
Tsukuyomi
5,326
533
53
5
0
235,360
2
L
Ix Chel
5,834
583
79
8
0
206,182
1
W
Ix Chel
5,956
596
71
7
0
195,248
1
W
Medusa
6,638
664
78
8
0
192,480
1
W
Achilles
5,935
594
61
6
0
221,218
0
L
Maui
5,718
572
19
2
0
205,505
2
W
Ares
5,947
595
18
2
0
208,699
0
L
Amaterasu
6,045
605
91
9
0
181,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role