Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Bunniebun40
Heimdallr
Level 129
God Stats
19W - 15L
1,292 SR
Queue Stats
211W - 200L
1,491 Elo+
Party 2
Chaac
Chaac
Cexul
Chaac
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
173W - 164L
1,426 Elo+
Party 2
Ix Chel
Ix Chel
EntropiaAlfa
Ix Chel
Level 126
God Stats
2W - 7L
1,250 SR
Queue Stats
276W - 292L
1,378 Elo+
Solo
Jormungandr
Jormungandr
WhiteHegemon
Jormungandr
Level 142
God Stats
86W - 63L
1,437 SR
Queue Stats
244W - 189L
1,467 Elo+
Party 2
Team Averages
Level 135
1,396 SR
1,452 Elo+

VS

Team Averages
Level 109
1,582 SR
1,493 Elo+
Anubis
Anubis
BellSack
Anubis
Level 128
God Stats
44W - 20L
1,593 SR
Queue Stats
306W - 265L
1,487 Elo+
Party 1
Ix Chel
Ix Chel
JohnW_a_y_n_e
Ix Chel
Level 172
God Stats
10W - 4L
1,572 SR
Queue Stats
464W - 429L
1,512 Elo+
Party 1
Hou Yi
Hou Yi
XximgodlyxX
Hou Yi
Level 59
God Stats
1W - 2L
1,341 SR
Queue Stats
584W - 517L
1,480 Elo+
Solo
Chaac
Chaac
slimeballxDJ
Chaac
Level 92
God Stats
4W - 1L
1,892 SR
Queue Stats
15W - 12L
1,510 Elo+
Solo
Ao Kuang
Ao Kuang
zackghost_1
Ao Kuang
Level 95
God Stats
2W - 1L
1,510 SR
Queue Stats
86W - 84L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
5 / 4 / 1
9,477
557
10,352
17,813
7,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
Bunniebun40
Heimdallr
16
2 / 5 / 3
9,215
542
8,460
12,924
4,908
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chaac
Cexul
Chaac
15
0 / 4 / 0
8,737
514
11,505
17,959
15,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
EntropiaAlfa
Ix Chel
13
2 / 5 / 1
8,343
491
4,645
11,699
4,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
WhiteHegemon
Jormungandr
4
0 / 2 / 1
5,534
326
1,196
4,240
1,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BellSack
Anubis
16
10 / 2 / 3
10,682
628
14,936
13,395
7,056
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
16
3 / 5 / 6
9,839
579
11,161
15,556
5,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
16
2 / 2 / 2
9,702
571
3,073
8,455
3,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 0 / 4
9,367
551
9,062
14,090
14,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Ao Kuang
zackghost_1
Ao Kuang
16
4 / 0 / 4
10,334
608
8,230
12,785
5,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
9
Kills
20
20
Deaths
9
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
5
4
1
1.38
W
Anubis
BellSack
Anubis
10
2
3
5.75
L
Heimdallr
Bunniebun40
Heimdallr
2
5
3
0.7
L
Chaac
Cexul
Chaac
0
4
0
0
L
Ix Chel
EntropiaAlfa
Ix Chel
2
5
1
0.5
W
Ix Chel
3
5
6
1.2
L
Jormungandr
WhiteHegemon
Jormungandr
0
2
1
0.25
W
Hou Yi
2
2
2
1.5
W
1
0
4
3
W
Ao Kuang
zackghost_1
Ao Kuang
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,158
Damage
46,462
64,635
Taken
64,281
33,444
Mitigated
36,429
15,759
Healing
24,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
10,352
6,703
0
4,074
17,813
7,976
0
10,442
7,371
0
77,076
W
Anubis
BellSack
Anubis
14,936
40
0
7,734
13,395
7,056
0
2,137
10,278
84,572
0
L
Heimdallr
Bunniebun40
Heimdallr
8,460
5,013
0
3,546
12,924
4,908
0
6,423
6,501
0
74,664
L
Chaac
Cexul
Chaac
11,505
2,807
0
6,394
17,959
15,028
0
5,168
12,791
0
76,265
L
Ix Chel
EntropiaAlfa
Ix Chel
4,645
86
20
730
11,699
4,149
0
11,050
649
55,073
0
W
Ix Chel
11,161
817
1,067
4,892
15,556
5,653
210
2,298
12,070
63,659
0
L
Jormungandr
WhiteHegemon
Jormungandr
1,196
516
52
943
4,240
1,383
0
1,244
2,996
9,805
0
W
Hou Yi
3,073
1,087
0
3,543
8,455
3,536
368
676
7,639
0
63,484
W
9,062
2,028
0
3,270
14,090
14,686
553
0
14,062
0
77,464
W
Ao Kuang
zackghost_1
Ao Kuang
8,230
2,342
0
3,576
12,785
5,498
518
1,172
11,263
80,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,306
Gold Earned
49,924
490
Minions Killed
563
0
Camps Cleared
0
1,450,264
Distance Traveled
1,738,436
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,477
557
136
8
0
373,894
0
W
Anubis
10,682
628
118
7
0
335,064
2
L
Heimdallr
9,215
542
125
7
0
364,645
4
L
Chaac
8,737
514
126
7
0
312,582
3
L
Ix Chel
8,343
491
88
5
0
328,870
5
W
Ix Chel
9,839
579
97
6
0
339,214
0
L
Jormungandr
5,534
326
15
1
0
70,273
0
W
Hou Yi
9,702
571
114
7
0
350,199
0
W
Chaac
9,367
551
126
7
0
319,695
2
W
Ao Kuang
10,334
608
108
6
0
394,264
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role