Player Matchup

Cerberus
Cerberus
Gold III
COPOYenko
Cerberus
Gold III
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 98L
1,594 MMR
Solo
Cernunnos
Cernunnos
Gold II
Hon3st
Cernunnos
Gold II
Level 98
God Stats
8W - 4L
1,870 SR
Queue Stats
109W - 118L
1,606 MMR
Party 1
Vulcan
Vulcan
Silver III
OzzyTooGood
Vulcan
Silver III
Level 67
God Stats
3W - 6L
1,505 SR
Queue Stats
18W - 19L
1,469 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 85
1,625 SR
1,556 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 116
1,547 SR
1,573 MMR
Chronos
Chronos
Silver II
 
Chronos
Silver II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold III
DirxtSce
Sobek
Gold III
Level 143
God Stats
1W - 2L
1,470 SR
Queue Stats
30W - 35L
1,568 MMR
Solo
Arachne
Arachne
Platinum II
Nmasert
Arachne
Platinum II
Level 62
God Stats
46W - 65L
1,673 SR
Queue Stats
270W - 318L
1,652 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
COPOYenko
Cerberus
15
1 / 0 / 4
10,230
731
7,426
13,169
14,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
Hon3st
Cernunnos
16
4 / 0 / 1
10,062
719
13,562
8,931
4,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
15
0 / 1 / 5
9,055
647
12,124
5,022
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
AchillesAo KuangAphroditeNe ZhaBacchus

VS

Bans
HerculesHe BoThothBaron SamediMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
0 / 1 / 1
8,673
620
8,165
11,521
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
DirxtSce
Sobek
13
0 / 2 / 1
8,175
584
6,735
15,149
13,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Nmasert
Arachne
14
1 / 2 / 0
8,555
611
6,420
12,397
7,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
5
Kills
1
1
Deaths
5
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
1
1
0.5
W
Cerberus
COPOYenko
Cerberus
1
0
4
3
L
Sobek
DirxtSce
Sobek
0
2
1
0.25
W
Cernunnos
Hon3st
Cernunnos
4
0
1
4.5
L
Arachne
Nmasert
Arachne
1
2
0
0.5
W
Vulcan
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,112
Damage
21,320
27,122
Taken
39,067
21,217
Mitigated
25,103
10,937
Healing
12,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
8,165
2,312
0
2,945
11,521
3,907
0
7,895
3,626
58,761
0
W
Cerberus
COPOYenko
Cerberus
7,426
549
0
6,094
13,169
14,288
0
8,077
4,914
23,381
0
L
Sobek
DirxtSce
Sobek
6,735
122
123
5,510
15,149
13,994
0
5,619
9,530
22,142
0
W
Cernunnos
Hon3st
Cernunnos
13,562
8,088
0
4,343
8,931
4,523
1,241
5,099
3,662
0
60,684
L
Arachne
Nmasert
Arachne
6,420
3,086
0
4,351
12,397
7,202
0
6,356
6,041
0
25,413
W
Vulcan
12,124
6,789
0
500
5,022
2,406
887
1,778
2,995
40,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,347
Gold Earned
25,403
252
Minions Killed
172
0
Camps Cleared
0
814,049
Distance Traveled
840,927
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,673
620
118
8
0
281,986
0
W
Cerberus
10,230
731
62
4
0
285,486
0
L
Sobek
8,175
584
17
1
0
285,363
0
W
Cernunnos
10,062
719
108
8
0
264,181
0
L
Arachne
8,555
611
37
3
0
273,578
1
W
Vulcan
9,055
647
82
6
0
264,382
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role