Player Matchup

Chaac
Chaac
CzarGarrett
Chaac
Level 109
God Stats
3W - 2L
1,281 SR
Queue Stats
222W - 211L
1,384 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DELTAFerrukito
Ah Muzen Cab
Level 69
God Stats
2W - 3L
1,509 SR
Queue Stats
167W - 180L
1,422 Elo+
Solo
Freya
Freya
Daleboy002
Freya
Level 83
God Stats
1W - 4L
1,494 SR
Queue Stats
115W - 132L
1,426 Elo+
Solo
Thanatos
Thanatos
Gabriel-_-BLACK
Thanatos
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 26L
1,274 Elo+
Solo
Kuzenbo
Kuzenbo
RavenWolf03
Kuzenbo
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 41L
1,405 Elo+
Solo
Team Averages
Level 84
1,457 SR
1,382 Elo+

VS

Team Averages
Level 104
1,596 SR
1,492 Elo+
Vulcan
Vulcan
LadyGhetsis
Vulcan
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,834 Elo+
Party 1
Atlas
Atlas
Shark bait1226
Atlas
Level 32
God Stats
4W - 0L
1,732 SR
Queue Stats
72W - 104L
1,324 Elo+
Solo
Chiron
Chiron
Stiffylube
Chiron
Level 200
God Stats
3W - 2L
1,522 SR
Queue Stats
173W - 188L
1,413 Elo+
Solo
Hachiman
Hachiman
sweetlyphoebe
Hachiman
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 55L
1,468 Elo+
Party 1
Surtr
Surtr
tonebone8003
Surtr
Level 158
God Stats
3W - 2L
1,728 SR
Queue Stats
207W - 216L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
7,221
656
7,607
12,907
15,239
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
DELTAFerrukito
Ah Muzen Cab
15
0 / 3 / 2
7,599
691
4,774
9,630
4,869
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Freya
17
6 / 4 / 0
8,737
794
10,675
8,972
5,175
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
11
1 / 6 / 5
7,040
640
8,391
9,589
4,283
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
RavenWolf03
Kuzenbo
13
0 / 4 / 5
7,083
644
4,947
9,803
14,072
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
3 / 0 / 14
9,608
873
8,573
7,018
3,646
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

13
1 / 4 / 10
8,603
782
6,925
10,915
7,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Stiffylube
Chiron
16
5 / 0 / 11
9,414
856
10,953
6,625
3,316
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hachiman
sweetlyphoebe
Hachiman
17
8 / 1 / 10
9,893
899
11,241
8,357
3,935
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

16
5 / 2 / 12
10,019
911
7,475
10,918
8,518
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
79
7
Kills
22
22
Deaths
7
15
Assists
57
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
Ah Muzen Cab
DELTAFerrukito
Ah Muzen Cab
0
3
2
0.33
L
Freya
6
4
0
1.5
L
Thanatos
1
6
5
0.58
W
Vulcan
3
0
14
10
L
Kuzenbo
RavenWolf03
Kuzenbo
0
4
5
0.63
W
1
4
10
1.5
W
Chiron
Stiffylube
Chiron
5
0
11
10.5
W
Hachiman
sweetlyphoebe
Hachiman
8
1
10
13
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,394
Damage
45,167
50,901
Taken
43,833
43,638
Mitigated
27,383
10,155
Healing
16,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,607
933
0
2,094
12,907
15,239
0
5,013
7,894
0
20,117
L
Ah Muzen Cab
DELTAFerrukito
Ah Muzen Cab
4,774
2,267
0
779
9,630
4,869
0
2,518
7,112
0
20,275
L
Freya
10,675
3,342
648
2,003
8,972
5,175
0
3,647
5,325
27,038
0
L
Thanatos
8,391
1,328
343
2,641
9,589
4,283
0
1,727
7,862
0
11,287
W
Vulcan
8,573
2,168
1,124
1,071
7,018
3,646
898
2,413
4,605
23,152
0
L
Kuzenbo
RavenWolf03
Kuzenbo
4,947
2,390
623
1,024
9,803
14,072
0
2,860
6,943
6,221
0
W
6,925
2,164
0
470
10,915
7,968
94
3,879
7,036
14,323
0
W
Chiron
Stiffylube
Chiron
10,953
1,917
2,858
3,263
6,625
3,316
1,239
2,831
3,794
0
24,018
W
Hachiman
sweetlyphoebe
Hachiman
11,241
7,970
1,394
2,756
8,357
3,935
1,716
3,349
5,008
0
25,116
W
7,475
3,169
790
2,746
10,918
8,518
154
3,150
7,768
292
14,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,680
Gold Earned
47,537
118
Minions Killed
148
0
Camps Cleared
0
1,105,948
Distance Traveled
1,165,507
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,221
656
21
2
0
222,627
0
L
Ah Muzen Cab
7,599
691
40
4
0
184,005
0
L
Freya
8,737
794
46
4
0
227,893
0
L
Thanatos
7,040
640
8
1
0
216,946
0
W
Vulcan
9,608
873
35
3
0
274,309
0
L
Kuzenbo
7,083
644
3
0
0
254,477
0
W
Atlas
8,603
782
19
2
0
231,620
0
W
Chiron
9,414
856
27
2
0
206,693
0
W
Hachiman
9,893
899
41
4
0
217,585
0
W
Surtr
10,019
911
26
2
0
235,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role