Player Matchup

Hachiman
Hachiman
Smessshhh
Hachiman
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 102L
1,408 Elo+
Solo
Atlas
Atlas
SpiritualSolo_
Atlas
Level 69
God Stats
34W - 27L
1,627 SR
Queue Stats
182W - 175L
1,498 Elo+
Party 1
Poseidon
Poseidon
sentiimental--
Poseidon
Level 7
God Stats
3W - 3L
1,239 SR
Queue Stats
12W - 9L
1,460 Elo+
Party 1
Team Averages
Level 41
1,455 SR
1,455 Elo+

VS

Team Averages
Level 108
1,525 SR
1,651 Elo+
Ix Chel
Ix Chel
PRUCH
Ix Chel
Level 142
God Stats
10W - 3L
1,500 SR
Queue Stats
114W - 98L
1,649 Elo+
Party 2
Neith
Neith
TheManMug
Neith
Level 26
God Stats
14W - 12L
1,423 SR
Queue Stats
103W - 92L
1,648 Elo+
Party 2
Odin
Odin
firedad104
Odin
Level 156
God Stats
7W - 3L
1,652 SR
Queue Stats
150W - 126L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Smessshhh
Hachiman
11
0 / 6 / 2
6,482
648
3,238
11,882
4,552
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 1 / 2
7,622
762
6,717
13,121
10,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
12
1 / 7 / 3
6,996
700
2,984
8,229
3,082
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
PRUCH
Ix Chel
13
5 / 3 / 8
8,491
849
11,381
7,493
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
TheManMug
Neith
12
4 / 1 / 9
7,944
794
9,364
9,055
4,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 0 / 7
8,893
889
8,966
10,597
10,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
3
Kills
14
14
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
PRUCH
Ix Chel
5
3
8
3
L
Hachiman
Smessshhh
Hachiman
0
6
2
0.17
L
2
1
2
3
W
Neith
TheManMug
Neith
4
1
9
8.5
W
5
0
7
8.5
L
Poseidon
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,939
Damage
29,711
33,232
Taken
27,145
18,060
Mitigated
18,022
4,332
Healing
7,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
PRUCH
Ix Chel
11,381
1,371
1,341
1,697
7,493
3,269
270
2,766
4,727
43,482
0
L
Hachiman
Smessshhh
Hachiman
3,238
1,182
0
1,058
11,882
4,552
0
4,634
7,248
0
23,369
L
6,717
3,100
0
2,626
13,121
10,426
0
4,049
9,072
18,292
0
W
Neith
TheManMug
Neith
9,364
2,716
0
1,725
9,055
4,071
981
4,607
4,448
0
18,698
W
8,966
827
0
3,111
10,597
10,682
225
2,355
8,242
0
24,302
L
Poseidon
2,984
379
0
648
8,229
3,082
0
2,725
5,504
15,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,100
Gold Earned
25,328
96
Minions Killed
134
0
Camps Cleared
0
518,659
Distance Traveled
568,409
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,491
849
74
7
0
182,849
0
L
Hachiman
6,482
648
45
5
0
169,483
0
L
Atlas
7,622
762
19
2
0
189,335
0
W
Neith
7,944
794
29
3
0
181,182
1
W
Odin
8,893
889
31
3
0
204,378
0
L
Poseidon
6,996
700
32
3
0
159,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role