Player Matchup

He Bo
He Bo
CL x MonsterZz
He Bo
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 70L
1,489 Elo+
Party 2
Izanami
Izanami
xoscarx1427
Izanami
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 82L
1,502 Elo+
Party 2
Geb
Geb
yohonet
Geb
Level 162
God Stats
83W - 76L
1,524 SR
Queue Stats
740W - 736L
1,439 Elo+
Solo
Team Averages
Level 105
1,508 SR
1,477 Elo+

VS

Team Averages
Level 82
1,572 SR
1,472 Elo+
Odin
Odin
AboOD_99842
Odin
Level 27
God Stats
0W - 1L
1,381 SR
Queue Stats
3W - 6L
1,417 Elo+
Party 1
Surtr
Surtr
MigateNoKrillin
Surtr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 210L
1,556 Elo+
Solo
Ix Chel
Ix Chel
alnwimi
Ix Chel
Level 159
God Stats
1W - 1L
1,835 SR
Queue Stats
9W - 8L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 4
10,971
784
13,550
8,956
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
xoscarx1427
Izanami
15
3 / 3 / 2
10,037
717
5,346
9,506
3,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Geb
15
2 / 3 / 7
10,643
760
4,295
17,176
22,079
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 7
9,397
671
4,134
14,390
17,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 2 / 0
7,162
512
3,253
4,804
2,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
alnwimi
Ix Chel
18
8 / 4 / 1
10,960
783
14,049
12,702
6,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
10
Kills
9
9
Deaths
10
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
7
1.13
W
5
3
4
2.33
L
0
2
0
0
L
Ix Chel
alnwimi
Ix Chel
8
4
1
2.13
W
Izanami
xoscarx1427
Izanami
3
3
2
1.33
W
Geb
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,191
Damage
21,436
35,638
Taken
31,896
28,918
Mitigated
26,572
4,779
Healing
3,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,134
660
0
642
14,390
17,260
0
7,896
6,494
0
14,267
W
13,550
1,218
0
1,662
8,956
3,446
823
3,916
4,626
53,800
0
L
3,253
1,033
0
1,175
4,804
2,725
0
2,076
2,728
242
10,511
L
Ix Chel
alnwimi
Ix Chel
14,049
1,657
366
1,459
12,702
6,587
111
7,899
4,803
49,750
0
W
Izanami
xoscarx1427
Izanami
5,346
3,430
0
1,941
9,506
3,393
425
5,127
3,976
0
36,501
W
Geb
4,295
591
0
1,176
17,176
22,079
1,255
4,285
12,046
25,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,651
Gold Earned
27,519
175
Minions Killed
113
0
Camps Cleared
0
714,149
Distance Traveled
614,390
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,397
671
16
1
0
255,093
0
W
He Bo
10,971
784
107
8
0
240,774
0
L
Surtr
7,162
512
19
1
0
117,428
0
L
Ix Chel
10,960
783
78
6
0
241,869
0
W
Izanami
10,037
717
48
3
0
228,069
0
W
Geb
10,643
760
20
1
0
245,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role