Player Matchup

Maui
Maui
AnotherChunger
Maui
Level 127
God Stats
2W - 2L
1,722 SR
Queue Stats
24W - 20L
1,421 Elo+
Party 2
Cupid
Cupid
ELLISb0y
Cupid
Level 66
God Stats
0W - 3L
1,492 SR
Queue Stats
4W - 9L
1,408 Elo+
Party 2
Thanatos
Thanatos
HughJasol69
Thanatos
Level 29
God Stats
2W - 2L
1,503 SR
Queue Stats
13W - 15L
1,453 Elo+
Party 2
Ishtar
Ishtar
UngulatingTestes
Ishtar
Level 14
God Stats
0W - 1L
1,874 SR
Queue Stats
1W - 1L
1,789 Elo+
Party 2
Scylla
Scylla
uwunikkiuwu
Scylla
Level 83
God Stats
4W - 3L
1,728 SR
Queue Stats
270W - 250L
1,600 Elo+
Solo
Team Averages
Level 64
1,664 SR
1,534 Elo+

VS

Team Averages
Level 98
1,586 SR
1,597 Elo+
Nox
Nox
BallTorture
Nox
Level 122
God Stats
90W - 77L
1,601 SR
Queue Stats
319W - 252L
1,620 Elo+
Party 1
Ix Chel
Ix Chel
Kensíc
Ix Chel
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
190W - 176L
1,504 Elo+
Solo
Artemis
Artemis
RezzRekt
Artemis
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 32L
1,672 Elo+
Solo
Chaac
Chaac
Satiax
Chaac
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
532W - 430L
1,592 Elo+
Party 1
Jormungandr
Jormungandr
richgarcia79
Jormungandr
Level 83
God Stats
7W - 2L
1,831 SR
Queue Stats
87W - 80L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 1
7,774
707
4,670
10,390
11,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
ELLISb0y
Cupid
12
0 / 5 / 2
6,794
618
2,381
11,995
5,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
HughJasol69
Thanatos
14
1 / 2 / 0
7,652
696
4,086
10,649
5,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 6 / 2
7,219
656
5,824
13,190
5,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
14
0 / 3 / 1
7,349
668
5,465
7,932
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 6
8,788
799
9,181
4,509
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
Kensíc
Ix Chel
16
6 / 0 / 7
9,435
858
12,191
4,351
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
RezzRekt
Artemis
17
3 / 1 / 5
9,238
840
7,985
7,279
2,991
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Satiax
Chaac
14
1 / 0 / 9
7,836
712
9,886
9,429
8,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
richgarcia79
Jormungandr
15
2 / 1 / 9
8,087
735
6,437
11,481
13,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
3
Kills
17
17
Deaths
3
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
5
1
6
8
L
Cupid
ELLISb0y
Cupid
0
5
2
0.2
L
Thanatos
HughJasol69
Thanatos
1
2
0
0.5
W
Ix Chel
Kensíc
Ix Chel
6
0
7
9.5
W
Artemis
RezzRekt
Artemis
3
1
5
5.5
W
Chaac
Satiax
Chaac
1
0
9
5.5
L
0
6
2
0.17
W
Jormungandr
richgarcia79
Jormungandr
2
1
9
6.5
L
Scylla
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,426
Damage
45,680
54,156
Taken
37,049
30,213
Mitigated
29,356
8,063
Healing
8,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,670
656
0
408
10,390
11,879
0
3,696
6,062
17,373
0
W
9,181
423
0
250
4,509
2,233
1,353
1,215
3,205
22,045
0
L
Cupid
ELLISb0y
Cupid
2,381
1,273
560
1,131
11,995
5,042
0
6,604
4,945
0
12,469
L
Thanatos
HughJasol69
Thanatos
4,086
756
0
4,539
10,649
5,001
0
3,552
6,785
0
28,987
W
Ix Chel
Kensíc
Ix Chel
12,191
983
728
794
4,351
2,215
806
1,441
2,862
42,557
0
W
Artemis
RezzRekt
Artemis
7,985
3,304
0
3,144
7,279
2,991
3,016
1,823
5,297
0
49,368
W
Chaac
Satiax
Chaac
9,886
999
0
2,661
9,429
8,465
773
2,668
6,564
0
19,937
L
5,824
2,821
0
1,335
13,190
5,016
372
7,672
4,838
0
25,773
W
Jormungandr
richgarcia79
Jormungandr
6,437
1,081
0
469
11,481
13,452
336
2,257
8,986
15,771
0
L
Scylla
5,465
929
0
90
7,932
3,275
0
4,882
2,837
25,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,788
Gold Earned
43,384
199
Minions Killed
251
0
Camps Cleared
0
1,056,457
Distance Traveled
1,248,479
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,774
707
36
3
0
232,622
2
W
Nox
8,788
799
43
4
0
255,830
0
L
Cupid
6,794
618
13
1
0
192,177
0
L
Thanatos
7,652
696
52
5
0
247,238
0
W
Ix Chel
9,435
858
80
7
0
245,486
0
W
Artemis
9,238
840
84
8
0
240,744
2
W
Chaac
7,836
712
26
2
0
270,936
0
L
Ishtar
7,219
656
43
4
0
191,435
0
W
Jormungandr
8,087
735
18
2
0
235,483
0
L
Scylla
7,349
668
55
5
0
192,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role