Player Matchup

Kuzenbo
Kuzenbo
BoraroS
Kuzenbo
Level 114
God Stats
4W - 2L
1,957 SR
Queue Stats
71W - 85L
1,443 Elo+
Party 3
Vamana
Vamana
PepeOtibet
Vamana
Level 129
God Stats
4W - 4L
1,457 SR
Queue Stats
504W - 441L
1,550 Elo+
Party 4
Danzaburou
Danzaburou
TEXTORROTXET
Danzaburou
Level 29
God Stats
14W - 20L
1,496 SR
Queue Stats
17W - 29L
1,367 Elo+
Party 3
Awilix
Awilix
WorteriX
Awilix
Level 125
God Stats
3W - 2L
1,652 SR
Queue Stats
84W - 78L
1,513 Elo+
Party 3
Kukulkan
Kukulkan
swennoxx
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Team Averages
Level 80
1,612 SR
1,475 Elo+

VS

Team Averages
Level 58
1,474 SR
1,377 Elo+
Atlas
Atlas
DRUIDELF
Atlas
Level 46
God Stats
6W - 0L
1,500 SR
Queue Stats
14W - 17L
1,231 Elo+
Solo
Nu Wa
Nu Wa
EM883GI
Nu Wa
Level 149
God Stats
32W - 26L
1,631 SR
Queue Stats
124W - 133L
1,473 Elo+
Party 1
Thor
Thor
MrChicken23
Thor
Level 27
God Stats
2W - 0L
1,690 SR
Queue Stats
24W - 27L
1,444 Elo+
Party 2
Ix Chel
Ix Chel
Neon
Ix Chel
Level 43
God Stats
1W - 1L
1,264 SR
Queue Stats
25W - 36L
1,388 Elo+
Party 2
Sol
Sol
smitepro1998
Sol
Level 23
God Stats
1W - 1L
1,284 SR
Queue Stats
11W - 12L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BoraroS
Kuzenbo
11
1 / 5 / 5
6,873
458
4,390
15,007
18,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
PepeOtibet
Vamana
12
3 / 1 / 1
7,423
495
7,460
11,418
10,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
TEXTORROTXET
Danzaburou
12
4 / 4 / 2
7,215
481
6,092
9,705
3,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
WorteriX
Awilix
14
5 / 5 / 5
8,551
570
5,390
14,342
5,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
swennoxx
Kukulkan
10
0 / 7 / 1
6,408
427
4,187
9,506
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DRUIDELF
Atlas
12
1 / 3 / 6
7,630
509
5,071
13,840
9,964
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nu Wa
EM883GI
Nu Wa
13
0 / 2 / 4
8,042
536
5,556
6,151
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
7 / 2 / 4
9,281
619
10,655
13,791
5,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Neon
Ix Chel
14
8 / 2 / 5
9,708
647
11,709
8,228
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 5 / 3
9,305
620
12,406
11,628
4,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
13
Kills
22
22
Deaths
14
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BoraroS
Kuzenbo
1
5
5
0.7
W
Atlas
DRUIDELF
Atlas
1
3
6
1.33
W
Nu Wa
EM883GI
Nu Wa
0
2
4
1
W
7
2
4
4.5
W
Ix Chel
Neon
Ix Chel
8
2
5
5.25
L
Vamana
PepeOtibet
Vamana
3
1
1
3.5
L
Danzaburou
TEXTORROTXET
Danzaburou
4
4
2
1.25
L
Awilix
WorteriX
Awilix
5
5
5
1.5
W
6
5
3
1.5
L
Kukulkan
swennoxx
Kukulkan
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,519
Damage
45,397
59,978
Taken
53,638
41,087
Mitigated
25,565
8,428
Healing
11,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BoraroS
Kuzenbo
4,390
1,425
0
2,061
15,007
18,211
0
9,815
5,192
17,560
0
W
Atlas
DRUIDELF
Atlas
5,071
2,037
380
2,361
13,840
9,964
82
1,993
11,846
21,636
0
W
Nu Wa
EM883GI
Nu Wa
5,556
1,167
0
1,399
6,151
2,020
1,970
0
6,151
55,690
0
W
10,655
1,506
0
1,942
13,791
5,988
174
1,711
12,080
0
59,458
W
Ix Chel
Neon
Ix Chel
11,709
933
218
1,713
8,228
3,242
1,168
2,732
5,496
55,516
0
L
Vamana
PepeOtibet
Vamana
7,460
4,236
0
1,673
11,418
10,127
0
5,802
5,616
0
48,607
L
Danzaburou
TEXTORROTXET
Danzaburou
6,092
2,786
0
2,924
9,705
3,450
0
6,899
2,806
0
40,642
L
Awilix
WorteriX
Awilix
5,390
1,855
0
1,091
14,342
5,759
0
6,750
7,592
0
53,316
W
12,406
6,085
0
3,897
11,628
4,351
3,147
2,140
9,488
76,334
0
L
Kukulkan
swennoxx
Kukulkan
4,187
388
0
679
9,506
3,540
0
5,476
4,030
36,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,470
Gold Earned
43,966
304
Minions Killed
399
0
Camps Cleared
0
1,431,449
Distance Traveled
1,355,261
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,873
458
16
1
0
296,118
3
W
Atlas
7,630
509
19
1
0
265,322
10
W
Nu Wa
8,042
536
86
6
0
253,023
0
W
Thor
9,281
619
77
5
0
290,141
0
W
Ix Chel
9,708
647
91
6
0
285,321
0
L
Vamana
7,423
495
73
5
0
278,767
0
L
Danzaburou
7,215
481
54
4
0
269,025
0
L
Awilix
8,551
570
88
6
0
337,134
0
W
Sol
9,305
620
126
8
0
261,454
0
L
Kukulkan
6,408
427
73
5
0
250,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role