Player Matchup

Hades
Hades
AbMe
Hades
Level 139
God Stats
0W - 1L
1,745 SR
Queue Stats
25W - 32L
1,409 Elo+
Solo
Susano
Susano
BboyLucas2016
Susano
Level 120
God Stats
2W - 2L
1,651 SR
Queue Stats
9W - 13L
1,248 Elo+
Solo
Chaac
Chaac
BiGE0303
Chaac
Level 45
God Stats
5W - 4L
1,500 SR
Queue Stats
116W - 129L
1,364 Elo+
Solo
Hera
Hera
Ducktatorgaming
Hera
Level 45
God Stats
7W - 16L
1,243 SR
Queue Stats
92W - 171L
1,276 Elo+
Solo
Ix Chel
Ix Chel
sadboiixoxo
Ix Chel
Level 108
God Stats
1W - 1L
1,297 SR
Queue Stats
18W - 15L
1,508 Elo+
Solo
Team Averages
Level 91
1,487 SR
1,361 Elo+

VS

Team Averages
Level 90
1,451 SR
1,392 Elo+
Surtr
Surtr
Amethystoarfish
Surtr
Level 129
God Stats
35W - 28L
1,624 SR
Queue Stats
97W - 97L
1,520 Elo+
Solo
Pele
Pele
HossysWorld
Pele
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Rama
Rama
Jeanpy541
Rama
Level 69
God Stats
4W - 4L
1,553 SR
Queue Stats
83W - 79L
1,426 Elo+
Solo
Atlas
Atlas
Phobia2923
Atlas
Level 44
God Stats
1W - 1L
1,280 SR
Queue Stats
3W - 2L
1,143 Elo+
Solo
Ix Chel
Ix Chel
bzt4L Ace
Ix Chel
Level 141
God Stats
1W - 3L
1,299 SR
Queue Stats
45W - 67L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AbMe
Hades
13
0 / 5 / 3
7,306
664
6,111
10,411
4,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 5 / 1
8,550
777
5,879
12,635
6,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
BiGE0303
Chaac
15
2 / 2 / 3
8,079
734
7,169
9,388
7,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 4 / 3
7,264
660
7,260
9,293
3,872
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ix Chel
sadboiixoxo
Ix Chel
14
1 / 2 / 5
7,871
716
7,620
8,755
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 2
9,551
868
11,405
10,771
9,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 3 / 3
8,363
760
5,794
8,142
3,429
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rama
15
4 / 2 / 3
8,940
813
10,591
13,204
5,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
14
0 / 0 / 7
8,376
761
3,497
5,911
4,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ix Chel
bzt4L Ace
Ix Chel
16
4 / 2 / 6
9,148
832
11,288
7,964
3,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
8
Kills
18
18
Deaths
9
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hades
AbMe
Hades
0
5
3
0.3
W
8
2
2
4.5
L
5
5
1
1.1
L
Chaac
BiGE0303
Chaac
2
2
3
1.75
L
0
4
3
0.38
W
2
3
3
1.17
W
Rama
4
2
3
2.75
W
Atlas
0
0
7
3.5
W
Ix Chel
bzt4L Ace
Ix Chel
4
2
6
3.5
L
Ix Chel
sadboiixoxo
Ix Chel
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,039
Damage
42,575
50,482
Taken
45,992
26,832
Mitigated
26,261
9,017
Healing
8,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
AbMe
Hades
6,111
378
40
1,182
10,411
4,856
441
3,890
6,406
19,883
0
W
11,405
4,834
0
1,993
10,771
9,164
144
3,965
6,693
1,182
36,050
L
5,879
663
0
1,396
12,635
6,095
0
1,411
10,864
0
23,121
L
Chaac
BiGE0303
Chaac
7,169
646
99
3,702
9,388
7,977
0
4,467
4,779
0
24,455
L
7,260
2,761
0
0
9,293
3,872
0
3,126
6,012
28,528
0
W
5,794
860
0
482
8,142
3,429
946
2,800
5,294
0
22,927
W
Rama
10,591
8,924
0
3,182
13,204
5,601
1,347
5,790
7,135
0
41,765
W
Atlas
3,497
1,968
0
875
5,911
4,551
0
3,833
1,880
12,935
0
W
Ix Chel
bzt4L Ace
Ix Chel
11,288
1,880
1,254
1,074
7,964
3,516
1,321
4,434
3,219
35,726
0
L
Ix Chel
sadboiixoxo
Ix Chel
7,620
1,168
428
2,170
8,755
4,032
90
2,353
6,211
31,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,070
Gold Earned
44,378
220
Minions Killed
232
0
Camps Cleared
0
1,011,957
Distance Traveled
1,096,576
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,306
664
46
4
0
165,033
0
W
Surtr
9,551
868
57
5
0
240,472
0
L
Susano
8,550
777
46
4
0
194,947
2
L
Chaac
8,079
734
42
4
0
245,446
2
L
Hera
7,264
660
32
3
0
177,377
0
W
Pele
8,363
760
44
4
0
244,610
0
W
Rama
8,940
813
64
6
0
203,411
0
W
Atlas
8,376
761
21
2
0
176,481
0
W
Ix Chel
9,148
832
46
4
0
231,602
0
L
Ix Chel
7,871
716
54
5
0
229,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role