Player Matchup

Ix Chel
Ix Chel
Frankiie Jay
Ix Chel
Level 219
God Stats
9W - 17L
1,270 SR
Queue Stats
282W - 272L
1,552 Elo+
Solo
Fenrir
Fenrir
RobertHIroshima
Fenrir
Level 147
God Stats
2W - 4L
1,399 SR
Queue Stats
337W - 354L
1,570 Elo+
Solo
Charybdis
Charybdis
Rodeobear24
Charybdis
Level 139
God Stats
1W - 1L
1,424 SR
Queue Stats
69W - 73L
1,529 Elo+
Party 2
Ra
Ra
ZenXela155
Ra
Level 124
God Stats
0W - 3L
1,164 SR
Queue Stats
36W - 34L
1,526 Elo+
Party 2
Baron Samedi
Baron Samedi
oLTo Elmer Fudd
Baron Samedi
Level 139
God Stats
1W - 2L
1,719 SR
Queue Stats
114W - 124L
1,519 Elo+
Solo
Team Averages
Level 154
1,395 SR
1,539 Elo+

VS

Team Averages
Level 111
1,512 SR
1,531 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Demo_Ghostz
Arachne
Level 124
God Stats
7W - 4L
1,497 SR
Queue Stats
74W - 42L
1,524 Elo+
Party 1
Surtr
Surtr
thekeyblade08
Surtr
Level 141
God Stats
5W - 3L
1,580 SR
Queue Stats
255W - 119L
1,626 Elo+
Party 1
Ra
Ra
xMagnetized
Ra
Level 105
God Stats
330W - 374L
1,485 SR
Queue Stats
752W - 762L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Frankiie Jay
Ix Chel
12
4 / 2 / 1
7,742
1,290
10,076
8,997
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 0 / 2
5,975
996
1,173
1,001
446
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
Rodeobear24
Charybdis
12
1 / 1 / 4
7,117
1,186
4,325
7,354
2,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 3 / 3
6,942
1,157
6,558
7,929
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
oLTo Elmer Fudd
Baron Samedi
10
0 / 0 / 0
4,257
710
0
0
0
Team 1 Tickets

329

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
2 / 0 / 3
6,999
1,167
10,167
3,478
1,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
 
Artio
12
0 / 1 / 6
6,986
1,164
4,360
8,069
9,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Demo_Ghostz
Arachne
12
1 / 2 / 4
6,826
1,138
3,122
6,440
3,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 2 / 3
6,400
1,067
3,560
5,837
4,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

13
3 / 0 / 3
7,987
1,331
2,788
1,739
869
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
5
Kills
6
6
Deaths
5
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
2
0
3
3.5
W
Artio
 
Artio
0
1
6
3
W
Arachne
Demo_Ghostz
Arachne
1
2
4
1.5
L
Ix Chel
Frankiie Jay
Ix Chel
4
2
1
2.25
L
0
0
2
1
L
Charybdis
Rodeobear24
Charybdis
1
1
4
3
L
0
3
3
0.5
L
Baron Samedi
oLTo Elmer Fudd
Baron Samedi
0
0
0
0
W
0
2
3
0.75
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,132
Damage
23,997
25,281
Taken
25,563
10,799
Mitigated
19,621
2,101
Healing
8,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
10,167
1,069
654
474
3,478
1,708
0
2,239
1,191
14,999
0
W
Artio
 
Artio
4,360
163
793
1,753
8,069
9,282
0
5,412
2,657
7,026
0
W
Arachne
Demo_Ghostz
Arachne
3,122
1,539
65
1,487
6,440
3,759
0
4,588
1,709
0
6,854
L
Ix Chel
Frankiie Jay
Ix Chel
10,076
1,163
224
175
8,997
3,802
0
5,547
3,450
30,434
0
L
1,173
272
0
23
1,001
446
0
503
498
0
1,540
L
Charybdis
Rodeobear24
Charybdis
4,325
3,318
0
1,045
7,354
2,985
0
5,133
2,221
0
12,318
L
6,558
368
230
404
7,929
3,566
0
6,228
1,701
34,274
0
L
Baron Samedi
oLTo Elmer Fudd
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
3,560
1,299
104
1,079
5,837
4,003
0
3,757
2,080
457
13,889
W
2,788
190
1,253
966
1,739
869
0
543
1,196
37,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,033
Gold Earned
35,198
163
Minions Killed
138
4
Camps Cleared
6
369,592
Distance Traveled
671,651
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,999
1,167
9
2
2
136,195
0
W
Artio
6,986
1,164
4
1
1
147,270
0
W
Arachne
6,826
1,138
8
1
2
125,339
0
L
Ix Chel
7,742
1,290
57
10
1
111,173
0
L
Fenrir
5,975
996
2
0
0
40,470
0
L
Charybdis
7,117
1,186
21
4
1
96,978
0
L
Ra
6,942
1,157
83
14
2
120,971
0
L
Baron Samedi
4,257
710
0
0
0
0
0
W
Surtr
6,400
1,067
27
5
0
114,006
0
W
Ra
7,987
1,331
90
15
1
148,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role