Player Matchup

Danzaburou
Danzaburou
ExplosiveLou
Danzaburou
Level 155
God Stats
0W - 1L
1,757 SR
Queue Stats
502W - 245L
1,671 Elo+
Party 3
Ix Chel
Ix Chel
JulianDro1d
Ix Chel
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 51L
1,402 Elo+
Party 3
Surtr
Surtr
ghostfacess124
Surtr
Level 149
God Stats
14W - 18L
1,527 SR
Queue Stats
123W - 138L
1,464 Elo+
Party 1
Tsukuyomi
Tsukuyomi
nikekingcooley
Tsukuyomi
Level 156
God Stats
2W - 7L
1,519 SR
Queue Stats
118W - 134L
1,462 Elo+
Party 1
Athena
Athena
sadboiixoxo
Athena
Level 108
God Stats
0W - 1L
1,804 SR
Queue Stats
18W - 15L
1,534 Elo+
Solo
Team Averages
Level 122
1,621 SR
1,506 Elo+

VS

Team Averages
Level 86
1,517 SR
1,468 Elo+
Apollo
Apollo
FeederPro92
Apollo
Level 112
God Stats
14W - 13L
1,578 SR
Queue Stats
139W - 134L
1,496 Elo+
Party 2
Horus
Horus
SirWiggles87
Horus
Level 42
God Stats
15W - 8L
1,677 SR
Queue Stats
98W - 90L
1,483 Elo+
Party 2
Loki
Loki
Slug Fest6853
Loki
Level 32
God Stats
4W - 6L
1,450 SR
Queue Stats
258W - 273L
1,478 Elo+
Solo
Ix Chel
Ix Chel
StephBrim
Ix Chel
Level 85
God Stats
4W - 2L
1,283 SR
Queue Stats
36W - 48L
1,427 Elo+
Solo
Hades
Hades
moromoreño
Hades
Level 159
God Stats
9W - 8L
1,599 SR
Queue Stats
401W - 522L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ExplosiveLou
Danzaburou
13
2 / 6 / 4
7,664
766
6,712
12,212
5,904
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
JulianDro1d
Ix Chel
14
2 / 6 / 3
7,576
758
6,061
10,917
4,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 4 / 6
8,554
855
9,337
14,781
12,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tsukuyomi
nikekingcooley
Tsukuyomi
15
2 / 3 / 3
7,925
793
10,396
12,797
6,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
12
0 / 3 / 6
7,249
725
5,286
12,694
11,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
13 / 0 / 1
9,866
987
15,863
8,566
4,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 3 / 11
8,537
854
7,414
18,794
20,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 4 / 1
7,504
750
4,400
9,339
3,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
StephBrim
Ix Chel
15
5 / 3 / 11
8,899
890
17,160
11,137
5,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
1 / 1 / 9
8,720
872
9,698
9,349
6,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
55
11
Kills
22
22
Deaths
11
22
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ExplosiveLou
Danzaburou
2
6
4
0.67
W
Apollo
13
0
1
13.5
L
Ix Chel
JulianDro1d
Ix Chel
2
6
3
0.58
W
1
3
11
2.17
W
2
4
1
0.63
W
Ix Chel
StephBrim
Ix Chel
5
3
11
3.5
L
5
4
6
2
W
1
1
9
5.5
L
Tsukuyomi
nikekingcooley
Tsukuyomi
2
3
3
1.17
L
Athena
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,792
Damage
54,535
63,401
Taken
57,185
40,426
Mitigated
41,217
8,510
Healing
21,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ExplosiveLou
Danzaburou
6,712
3,298
0
1,471
12,212
5,904
1,367
5,030
6,900
0
29,347
W
Apollo
15,863
11,280
0
2,978
8,566
4,395
1,100
2,320
6,246
0
49,907
L
Ix Chel
JulianDro1d
Ix Chel
6,061
985
1,879
1,199
10,917
4,563
602
4,702
6,075
18,769
0
W
7,414
3,166
5,078
6,602
18,794
20,717
137
4,426
14,368
0
14,312
W
4,400
1,168
0
338
9,339
3,975
0
1,030
8,309
0
20,923
W
Ix Chel
StephBrim
Ix Chel
17,160
2,612
1,112
1,721
11,137
5,761
647
2,640
8,497
34,376
0
L
9,337
3,836
0
1,686
14,781
12,440
0
5,321
9,274
690
18,648
W
9,698
411
284
2,924
9,349
6,369
123
1,392
7,957
38,079
0
L
Tsukuyomi
nikekingcooley
Tsukuyomi
10,396
3,150
0
916
12,797
6,050
0
3,960
8,749
0
30,350
L
Athena
5,286
1,376
0
1,359
12,694
11,469
0
6,867
5,545
11,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,968
Gold Earned
43,526
153
Minions Killed
248
0
Camps Cleared
0
1,017,737
Distance Traveled
1,074,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,664
766
38
4
0
189,148
0
W
Apollo
9,866
987
64
6
0
226,959
0
L
Ix Chel
7,576
758
31
3
0
194,085
0
W
Horus
8,537
854
14
1
0
233,684
0
W
Loki
7,504
750
32
3
0
204,673
0
W
Ix Chel
8,899
890
54
5
0
201,691
0
L
Surtr
8,554
855
28
3
0
205,592
0
W
Hades
8,720
872
84
8
0
207,460
0
L
Tsukuyomi
7,925
793
49
5
0
202,836
0
L
Athena
7,249
725
7
1
0
226,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role