Player Matchup

Vamana
Vamana
ApolloFTC
Vamana
Level 28
God Stats
25W - 23L
1,472 SR
Queue Stats
75W - 85L
1,375 Elo+
Party 1
Lancelot
Lancelot
Famotill
Lancelot
Level 39
God Stats
11W - 12L
1,332 SR
Queue Stats
79W - 99L
1,300 Elo+
Party 1
Ix Chel
Ix Chel
cheriesi
Ix Chel
Level 64
God Stats
5W - 2L
1,696 SR
Queue Stats
98W - 101L
1,374 Elo+
Party 1
Team Averages
Level 44
1,500 SR
1,350 Elo+

VS

Team Averages
Level 40
1,374 SR
1,419 Elo+
Khepri
Khepri
Valerius1006
Khepri
Level 52
God Stats
0W - 2L
1,271 SR
Queue Stats
25W - 33L
1,256 Elo+
Solo
Jing Wei
Jing Wei
icy_memes
Jing Wei
Level 16
God Stats
8W - 6L
1,500 SR
Queue Stats
138W - 121L
1,500 Elo+
Party 2
King Arthur
King Arthur
tbo1000
King Arthur
Level 51
God Stats
19W - 30L
1,350 SR
Queue Stats
60W - 58L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ApolloFTC
Vamana
13
5 / 0 / 5
7,486
936
8,567
5,458
5,567
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
Famotill
Lancelot
10
3 / 1 / 5
6,819
852
4,752
6,125
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
cheriesi
Ix Chel
11
3 / 3 / 4
6,900
863
7,681
4,890
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
1 / 4 / 2
6,486
811
3,210
10,413
7,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
icy_memes
Jing Wei
9
1 / 2 / 2
5,852
732
2,714
5,488
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
tbo1000
King Arthur
10
2 / 5 / 2
6,425
803
6,358
10,416
8,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
11
Kills
4
4
Deaths
11
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vamana
ApolloFTC
Vamana
5
0
5
7.5
W
Lancelot
Famotill
Lancelot
3
1
5
5.5
L
Khepri
1
4
2
0.5
W
Ix Chel
cheriesi
Ix Chel
3
3
4
1.67
L
Jing Wei
icy_memes
Jing Wei
1
2
2
1
L
King Arthur
tbo1000
King Arthur
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,000
Damage
12,282
16,473
Taken
26,317
10,001
Mitigated
17,784
2,571
Healing
2,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
ApolloFTC
Vamana
8,567
5,912
0
74
5,458
5,567
1,004
984
4,474
0
27,901
W
Lancelot
Famotill
Lancelot
4,752
2,068
0
833
6,125
2,472
1,099
1,167
4,958
0
11,999
L
Khepri
3,210
40
819
1,193
10,413
7,097
0
3,003
7,410
10,991
0
W
Ix Chel
cheriesi
Ix Chel
7,681
1,265
1,133
531
4,890
1,962
604
1,087
3,803
26,993
0
L
Jing Wei
icy_memes
Jing Wei
2,714
1,992
0
659
5,488
2,010
0
1,931
3,557
0
9,520
L
King Arthur
tbo1000
King Arthur
6,358
1,286
0
235
10,416
8,677
0
2,798
7,618
0
18,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,205
Gold Earned
18,763
92
Minions Killed
49
0
Camps Cleared
0
496,964
Distance Traveled
394,802
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,486
936
40
5
0
177,907
0
W
Lancelot
6,819
852
16
2
0
168,786
0
L
Khepri
6,486
811
13
2
0
131,741
0
W
Ix Chel
6,900
863
36
5
0
150,271
0
L
Jing Wei
5,852
732
14
2
0
118,082
0
L
King Arthur
6,425
803
22
3
0
144,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role