Player Matchup

Maui
Maui
Blackcobra185
Maui
Level 19
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 12L
1,736 Elo+
Party 1
Artemis
Artemis
Nxplic
Artemis
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 10L
1,736 Elo+
Party 1
Ix Chel
Ix Chel
TheElderHorror
Ix Chel
Level 106
God Stats
0W - 1L
1,344 SR
Queue Stats
9W - 13L
1,736 Elo+
Party 1
Team Averages
Level 44
1,448 SR
1,736 Elo+

VS

Team Averages
Level 80
1,445 SR
1,459 Elo+
Baron Samedi
Baron Samedi
Dalis_Lord
Baron Samedi
Level 64
God Stats
1W - 1L
1,651 SR
Queue Stats
28W - 35L
1,429 Elo+
Party 2
Olorun
Olorun
Spirits2G
Olorun
Level 40
God Stats
1W - 1L
1,452 SR
Queue Stats
29W - 35L
1,436 Elo+
Party 2
Ix Chel
Ix Chel
ajrm1
Ix Chel
Level 136
God Stats
22W - 22L
1,232 SR
Queue Stats
243W - 237L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,802
645
1,612
8,033
6,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Nxplic
Artemis
10
0 / 5 / 1
5,849
650
5,835
9,712
4,258
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
0 / 6 / 1
6,067
674
2,902
11,299
4,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dalis_Lord
Baron Samedi
12
5 / 1 / 4
7,713
857
8,773
6,136
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
Spirits2G
Olorun
12
2 / 0 / 8
7,677
853
4,393
5,635
2,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
ajrm1
Ix Chel
14
6 / 1 / 6
8,735
971
10,100
8,391
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
0
Kills
13
13
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Baron Samedi
Dalis_Lord
Baron Samedi
5
1
4
7
L
Artemis
Nxplic
Artemis
0
5
1
0.1
W
Olorun
Spirits2G
Olorun
2
0
8
6
L
0
6
1
0.08
W
Ix Chel
ajrm1
Ix Chel
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,349
Damage
23,266
29,044
Taken
20,162
15,505
Mitigated
8,736
2,983
Healing
8,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,612
156
0
556
8,033
6,586
0
6,202
1,701
9,970
1,394
W
Baron Samedi
Dalis_Lord
Baron Samedi
8,773
38
1,593
2,601
6,136
3,167
774
1,532
4,604
23,481
0
L
Artemis
Nxplic
Artemis
5,835
1,520
0
442
9,712
4,258
0
7,349
2,231
0
18,853
W
Olorun
Spirits2G
Olorun
4,393
2,935
120
861
5,635
2,266
2,049
932
4,703
24,129
0
L
2,902
707
288
1,697
11,299
4,661
0
9,155
1,842
23,185
0
W
Ix Chel
ajrm1
Ix Chel
10,100
987
307
2,732
8,391
3,303
558
2,029
6,362
39,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,718
Gold Earned
24,125
81
Minions Killed
150
0
Camps Cleared
0
437,507
Distance Traveled
499,395
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,802
645
18
2
0
153,321
0
W
Baron Samedi
7,713
857
34
4
0
174,727
0
L
Artemis
5,849
650
34
4
0
135,774
0
W
Olorun
7,677
853
49
5
0
159,541
0
L
Ix Chel
6,067
674
29
3
0
148,412
0
W
Ix Chel
8,735
971
67
7
0
165,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role