Player Matchup

Ymir
Ymir
HxrkerA
Ymir
Level 69
God Stats
45W - 31L
1,607 SR
Queue Stats
61W - 46L
1,546 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JED-ORTON
Cu Chulainn
Level 128
God Stats
95W - 91L
1,529 SR
Queue Stats
1,575W - 1,530L
1,504 Elo+
Solo
Loki
Loki
RedSkullKiller94
Loki
Level 126
God Stats
8W - 6L
1,578 SR
Queue Stats
210W - 183L
1,531 Elo+
Party 2
Ix Chel
Ix Chel
Uchiwa_Pimmouss
Ix Chel
Level 86
God Stats
3W - 2L
1,739 SR
Queue Stats
104W - 83L
1,631 Elo+
Solo
Anhur
Anhur
UmmDan
Anhur
Level 128
God Stats
1W - 3L
1,465 SR
Queue Stats
275W - 237L
1,510 Elo+
Party 2
Team Averages
Level 107
1,584 SR
1,544 Elo+

VS

Team Averages
Level 118
1,505 SR
1,539 Elo+
Jormungandr
Jormungandr
Kabel_Haspel
Jormungandr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,520 Elo+
Party 3
Cupid
Cupid
MartijnR03
Cupid
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 46L
1,570 Elo+
Party 3
Ra
Ra
NoReloads
Ra
Level 95
God Stats
27W - 24L
1,478 SR
Queue Stats
141W - 111L
1,538 Elo+
Party 1
Achilles
Achilles
Tree in a river
Achilles
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
192W - 191L
1,534 Elo+
Party 1
Thanatos
Thanatos
gingybean93
Thanatos
Level 105
God Stats
10W - 10L
1,548 SR
Queue Stats
158W - 130L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
HxrkerA
Ymir
16
1 / 1 / 5
9,060
477
3,593
13,893
13,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cu Chulainn
JED-ORTON
Cu Chulainn
18
5 / 1 / 2
11,079
583
11,831
16,907
20,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
7 / 3 / 3
9,967
525
13,016
14,088
5,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 2
7,238
381
3,242
7,858
3,047
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
UmmDan
Anhur
18
3 / 2 / 3
10,905
574
12,318
15,414
7,009
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kabel_Haspel
Jormungandr
12
0 / 2 / 7
8,042
423
4,833
11,255
11,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
15
0 / 4 / 2
9,167
482
6,689
11,111
4,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 5 / 4
9,790
515
12,293
14,050
6,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
16
2 / 2 / 1
9,600
505
8,661
16,615
21,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
gingybean93
Thanatos
17
6 / 3 / 3
10,297
542
11,801
17,073
7,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
16
Kills
10
10
Deaths
16
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
HxrkerA
Ymir
1
1
5
3.5
L
Cu Chulainn
JED-ORTON
Cu Chulainn
5
1
2
6
W
Jormungandr
Kabel_Haspel
Jormungandr
0
2
7
1.75
W
Cupid
0
4
2
0.25
W
2
5
4
0.8
L
7
3
3
2.83
W
Achilles
2
2
1
1.25
L
0
3
2
0.33
L
Anhur
UmmDan
Anhur
3
2
3
2.25
W
Thanatos
gingybean93
Thanatos
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,000
Damage
44,277
68,160
Taken
70,104
50,367
Mitigated
51,462
16,620
Healing
24,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
HxrkerA
Ymir
3,593
142
164
2,643
13,893
13,759
0
5,908
7,795
28,675
0
L
Cu Chulainn
JED-ORTON
Cu Chulainn
11,831
1,338
0
3,639
16,907
20,565
0
945
15,108
1,450
87,529
W
Jormungandr
Kabel_Haspel
Jormungandr
4,833
736
178
2,155
11,255
11,007
0
1,127
10,058
31,518
0
W
Cupid
6,689
3,783
236
2,848
11,111
4,948
102
651
10,406
0
81,587
W
12,293
567
505
3,085
14,050
6,455
0
4,127
9,668
89,335
0
L
13,016
3,711
0
1,379
14,088
5,987
0
2,917
10,998
0
76,296
W
Achilles
8,661
1,096
0
3,983
16,615
21,430
0
617
14,935
0
62,103
L
3,242
390
117
1,561
7,858
3,047
0
4,259
3,543
44,563
0
L
Anhur
UmmDan
Anhur
12,318
8,084
0
7,117
15,414
7,009
0
2,852
12,412
0
109,886
W
Thanatos
gingybean93
Thanatos
11,801
4,190
0
11,960
17,073
7,622
0
650
16,069
0
93,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,249
Gold Earned
46,896
524
Minions Killed
541
0
Camps Cleared
0
1,671,019
Distance Traveled
1,821,359
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,060
477
35
2
0
355,798
0
L
Cu Chulainn
11,079
583
128
7
0
355,375
2
W
Jormungandr
8,042
423
28
1
0
342,413
1
W
Cupid
9,167
482
150
8
0
337,018
5
W
Ra
9,790
515
147
8
0
359,964
2
L
Loki
9,967
525
90
5
0
407,728
0
W
Achilles
9,600
505
88
5
0
362,276
0
L
Ix Chel
7,238
381
91
5
0
217,716
0
L
Anhur
10,905
574
180
9
0
334,402
5
W
Thanatos
10,297
542
128
7
0
419,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role