Player Matchup

Hercules
Hercules
Idiosyncrasy482
Hercules
Level 142
God Stats
1W - 0L
1,564 SR
Queue Stats
4W - 0L
1,800 Elo+
Party 1
Ix Chel
Ix Chel
elisaxoxo
Ix Chel
Level 86
God Stats
3W - 0L
1,712 SR
Queue Stats
8W - 1L
1,800 Elo+
Party 1
Set
Set
stixxies
Set
Level 146
God Stats
1W - 0L
1,280 SR
Queue Stats
10W - 5L
1,560 Elo+
Party 1
Team Averages
Level 125
1,519 SR
1,720 Elo+

VS

Team Averages
Level 141
1,553 SR
1,528 Elo+
Ix Chel
Ix Chel
Dikkah
Ix Chel
Level 148
God Stats
10W - 11L
1,500 SR
Queue Stats
351W - 344L
1,463 Elo+
Party 2
Hou Yi
Hou Yi
Merl0aded
Hou Yi
Level 128
God Stats
11W - 9L
1,645 SR
Queue Stats
59W - 29L
1,637 Elo+
Solo
Atlas
Atlas
SkillTriXxter
Atlas
Level 148
God Stats
8W - 9L
1,515 SR
Queue Stats
482W - 499L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
5 / 0 / 9
8,623
784
8,024
11,049
11,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ix Chel
elisaxoxo
Ix Chel
13
2 / 1 / 12
8,112
737
5,738
4,620
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
7 / 3 / 5
9,472
861
12,930
10,464
6,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Dikkah
Ix Chel
11
0 / 8 / 3
7,017
638
5,686
9,986
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
Merl0aded
Hou Yi
13
3 / 3 / 1
7,967
724
8,437
9,872
3,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 3 / 2
6,678
607
6,233
10,758
7,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
14
Kills
3
4
Deaths
14
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Dikkah
Ix Chel
0
8
3
0.19
W
Hercules
5
0
9
9.5
L
Hou Yi
Merl0aded
Hou Yi
3
3
1
1.17
L
0
3
2
0.33
W
Ix Chel
elisaxoxo
Ix Chel
2
1
12
8
W
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,692
Damage
20,356
26,133
Taken
30,616
19,959
Mitigated
14,050
7,765
Healing
4,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Dikkah
Ix Chel
5,686
1,108
633
486
9,986
3,222
0
1,380
8,462
23,202
0
W
Hercules
8,024
2,518
0
4,842
11,049
11,850
244
4,843
6,206
0
16,717
L
Hou Yi
Merl0aded
Hou Yi
8,437
4,188
0
2,841
9,872
3,654
0
1,480
8,151
0
33,804
L
6,233
1,978
0
850
10,758
7,174
0
2,953
7,423
20,115
0
W
Ix Chel
elisaxoxo
Ix Chel
5,738
631
865
420
4,620
2,084
574
2,401
2,219
26,848
0
W
12,930
5,673
0
1,638
10,464
6,025
907
4,710
5,754
0
49,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,207
Gold Earned
21,662
138
Minions Killed
121
0
Camps Cleared
0
595,809
Distance Traveled
568,587
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,017
638
44
4
0
173,263
0
W
Hercules
8,623
784
22
2
0
208,251
0
L
Hou Yi
7,967
724
55
5
0
197,234
0
L
Atlas
6,678
607
22
2
0
198,090
0
W
Ix Chel
8,112
737
41
4
0
187,994
0
W
Set
9,472
861
75
7
0
199,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role