Player Matchup

Agni
Agni
BoDangles025
Agni
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,121 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Wafflesssss
Tsukuyomi
Level 8
God Stats
2W - 1L
1,639 SR
Queue Stats
2W - 3L
1,287 Elo+
Party 1
Maui
Maui
tankrush22
Maui
Level 13
God Stats
3W - 6L
1,432 SR
Queue Stats
3W - 6L
1,204 Elo+
Party 1
Team Averages
Level 21
1,523 SR
1,204 Elo+

VS

Team Averages
Level 32
1,345 SR
1,304 Elo+
Chaac
Chaac
Ashuru
Chaac
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,246 Elo+
Party 2
Cthulhu
Cthulhu
Lechacalbleu
Cthulhu
Level 2
God Stats
0W - 2L
1,303 SR
Queue Stats
0W - 2L
1,246 Elo+
Party 2
Chiron
Chiron
brotherdaddy69
Chiron
Level 49
God Stats
1W - 2L
1,232 SR
Queue Stats
82W - 90L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
7,195
720
4,821
5,475
2,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Wafflesssss
Tsukuyomi
12
3 / 1 / 2
7,486
749
8,422
8,566
3,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 0 / 4
7,825
783
3,305
5,861
5,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ashuru
Chaac
12
0 / 1 / 0
6,563
656
4,198
6,059
4,107
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Lechacalbleu
Cthulhu
10
0 / 3 / 0
6,204
620
3,020
8,633
7,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 0
7,223
722
5,452
5,759
2,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
5
Kills
1
1
Deaths
5
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
Ashuru
Chaac
0
1
0
0
W
1
0
4
3
L
Cthulhu
Lechacalbleu
Cthulhu
0
3
0
0
W
Tsukuyomi
Wafflesssss
Tsukuyomi
3
1
2
4
L
1
1
0
1
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,548
Damage
12,670
19,902
Taken
20,451
11,402
Mitigated
13,382
5,582
Healing
5,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Ashuru
Chaac
4,198
278
0
1,643
6,059
4,107
0
2,010
4,049
54
14,003
W
4,821
541
0
1,049
5,475
2,390
0
772
4,621
30,352
0
L
Cthulhu
Lechacalbleu
Cthulhu
3,020
157
212
1,343
8,633
7,127
0
4,585
4,048
9,756
0
W
Tsukuyomi
Wafflesssss
Tsukuyomi
8,422
2,748
0
3,402
8,566
3,680
0
1,137
7,310
0
31,831
L
5,452
570
710
1,513
5,759
2,148
0
1,633
4,126
0
43,480
W
3,305
752
0
1,131
5,861
5,332
0
1,055
4,558
6,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,506
Gold Earned
19,990
117
Minions Killed
121
0
Camps Cleared
0
573,145
Distance Traveled
574,796
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,563
656
22
2
0
199,764
4
W
Agni
7,195
720
59
6
0
193,664
0
L
Cthulhu
6,204
620
21
2
0
185,842
0
W
Tsukuyomi
7,486
749
53
5
0
188,893
0
L
Chiron
7,223
722
78
8
0
189,190
0
W
Maui
7,825
783
5
1
0
190,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role