Player Matchup

Loki
Loki
Chinocapuchinok
Loki
Level 163
God Stats
5W - 7L
1,508 SR
Queue Stats
371W - 377L
1,466 Elo+
Solo
Anubis
Anubis
Lukinha288
Anubis
Level 76
God Stats
131W - 110L
1,511 SR
Queue Stats
164W - 144L
1,452 Elo+
Solo
Anhur
Anhur
chronus51
Anhur
Level 110
God Stats
3W - 2L
1,775 SR
Queue Stats
113W - 99L
1,497 Elo+
Solo
Bakasura
Bakasura
ÚN1C0
Bakasura
Level 84
God Stats
6W - 2L
1,718 SR
Queue Stats
101W - 108L
1,477 Elo+
Solo
Scylla
Scylla
ℓσℓℓα
Scylla
Level 148
God Stats
8W - 8L
1,500 SR
Queue Stats
78W - 82L
1,461 Elo+
Solo
Team Averages
Level 116
1,602 SR
1,470 Elo+

VS

Team Averages
Level 124
1,487 SR
1,450 Elo+
Ix Chel
Ix Chel
JamesRodrik
Ix Chel
Level 141
God Stats
6W - 3L
1,500 SR
Queue Stats
132W - 123L
1,525 Elo+
Solo
Izanami
Izanami
Rhardss
Izanami
Level 106
God Stats
39W - 59L
1,386 SR
Queue Stats
39W - 60L
1,362 Elo+
Solo
Fenrir
Fenrir
TSN-kaique
Fenrir
Level 126
God Stats
4W - 4L
1,551 SR
Queue Stats
241W - 223L
1,511 Elo+
Solo
Baron Samedi
Baron Samedi
poeblo01
Baron Samedi
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
200W - 201L
1,510 Elo+
Solo
Skadi
Skadi
rei do cod2 rg
Skadi
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
176W - 172L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 1
9,938
552
11,533
10,404
3,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Lukinha288
Anubis
15
6 / 8 / 4
9,085
505
17,461
15,471
7,824
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
chronus51
Anhur
15
1 / 2 / 4
8,976
499
5,384
10,852
4,243
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bakasura
ÚN1C0
Bakasura
17
7 / 1 / 2
10,564
587
9,992
16,226
8,257
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 1 / 4
9,924
551
9,874
6,224
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
JamesRodrik
Ix Chel
13
2 / 3 / 5
8,865
493
5,669
12,950
12,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Rhardss
Izanami
15
0 / 2 / 0
9,591
533
4,689
15,316
4,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Fenrir
TSN-kaique
Fenrir
14
3 / 2 / 2
8,712
484
5,566
16,084
7,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
poeblo01
Baron Samedi
14
4 / 4 / 2
8,622
479
7,800
12,443
4,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 6 / 2
8,496
472
8,233
13,782
4,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
17
Kills
11
12
Deaths
17
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
Ix Chel
JamesRodrik
Ix Chel
2
3
5
1.5
W
Anubis
Lukinha288
Anubis
6
8
4
1
L
Izanami
Rhardss
Izanami
0
2
0
0
L
Fenrir
TSN-kaique
Fenrir
3
2
2
2
W
Anhur
chronus51
Anhur
1
2
4
1.5
L
Baron Samedi
poeblo01
Baron Samedi
4
4
2
1.25
L
2
6
2
0.5
W
Bakasura
ÚN1C0
Bakasura
7
1
2
8
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,244
Damage
31,957
59,177
Taken
70,575
26,365
Mitigated
33,657
22,041
Healing
20,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,533
1,925
0
5,137
10,404
3,957
0
306
10,098
0
94,376
L
Ix Chel
JamesRodrik
Ix Chel
5,669
828
2,452
3,819
12,950
12,190
0
7,197
5,067
33,047
0
W
Anubis
Lukinha288
Anubis
17,461
129
0
4,541
15,471
7,824
635
7,219
8,252
59,235
0
L
Izanami
Rhardss
Izanami
4,689
3,726
0
6,404
15,316
4,968
0
639
14,247
0
99,148
L
Fenrir
TSN-kaique
Fenrir
5,566
1,042
0
3,231
16,084
7,178
0
6,858
9,158
0
73,554
W
Anhur
chronus51
Anhur
5,384
2,658
0
2,760
10,852
4,243
569
3,310
7,542
0
67,754
L
Baron Samedi
poeblo01
Baron Samedi
7,800
506
79
3,416
12,443
4,756
0
6,533
5,038
57,249
0
L
8,233
2,531
0
1,484
13,782
4,565
680
5,602
8,052
0
68,666
W
Bakasura
ÚN1C0
Bakasura
9,992
6,628
0
7,248
16,226
8,257
234
1,270
14,956
0
78,457
W
9,874
754
0
2,355
6,224
2,084
479
1,364
4,860
77,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,487
Gold Earned
44,286
592
Minions Killed
535
0
Camps Cleared
0
1,751,973
Distance Traveled
1,620,629
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,938
552
144
8
0
382,484
0
L
Ix Chel
8,865
493
44
2
0
339,233
0
W
Anubis
9,085
505
53
3
0
290,515
3
L
Izanami
9,591
533
181
10
0
273,489
0
L
Fenrir
8,712
484
110
6
0
368,860
1
W
Anhur
8,976
499
104
6
0
339,282
2
L
Baron Samedi
8,622
479
98
5
0
313,807
4
L
Skadi
8,496
472
102
6
0
325,240
0
W
Bakasura
10,564
587
144
8
0
402,387
0
W
Scylla
9,924
551
147
8
0
337,305
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role