Player Matchup

Hel
Hel
Dreeeee04
Hel
Level 107
God Stats
24W - 47L
1,336 SR
Queue Stats
1,004W - 1,077L
1,460 Elo+
Solo
Tsukuyomi
Tsukuyomi
Element_54_
Tsukuyomi
Level 100
God Stats
97W - 88L
1,634 SR
Queue Stats
703W - 656L
1,541 Elo+
Solo
Jing Wei
Jing Wei
FroZenApez246
Jing Wei
Level 89
God Stats
9W - 7L
1,219 SR
Queue Stats
119W - 105L
1,379 Elo+
Solo
Aphrodite
Aphrodite
SomeBodYLIED865
Aphrodite
Level 113
God Stats
27W - 18L
1,690 SR
Queue Stats
56W - 54L
1,675 Elo+
Solo
Janus
Janus
buc_nasty_420
Janus
Level 60
God Stats
24W - 22L
1,596 SR
Queue Stats
265W - 292L
1,521 Elo+
Solo
Team Averages
Level 94
1,495 SR
1,515 Elo+

VS

Team Averages
Level 77
1,462 SR
1,373 Elo+
Charybdis
Charybdis
BecksGaming
Charybdis
Level 124
God Stats
7W - 4L
1,549 SR
Queue Stats
187W - 198L
1,508 Elo+
Solo
Cabrakan
Cabrakan
MACVILLA
Cabrakan
Level 73
God Stats
24W - 18L
1,569 SR
Queue Stats
318W - 315L
1,512 Elo+
Solo
Ix Chel
Ix Chel
SuperLuminarious
Ix Chel
Level 137
God Stats
1W - 4L
1,550 SR
Queue Stats
11W - 17L
1,428 Elo+
Solo
Danzaburou
Danzaburou
kingzoopop
Danzaburou
Level 49
God Stats
3W - 9L
1,145 SR
Queue Stats
3W - 13L
1,126 Elo+
Party 1
Neith
Neith
riky417
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 6
9,530
1,059
6,061
5,420
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Tsukuyomi
Element_54_
Tsukuyomi
15
4 / 1 / 5
10,022
1,114
7,790
7,050
3,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
FroZenApez246
Jing Wei
15
1 / 0 / 7
9,109
1,012
6,375
7,308
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Aphrodite
SomeBodYLIED865
Aphrodite
15
0 / 1 / 9
8,834
982
4,718
5,341
3,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 0 / 7
10,798
1,200
15,416
4,189
1,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Team 1 Tickets

309

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BecksGaming
Charybdis
14
0 / 1 / 2
8,633
959
4,938
8,031
2,809
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cabrakan
MACVILLA
Cabrakan
14
1 / 4 / 1
8,907
990
6,754
13,753
15,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
2 / 3 / 1
9,494
1,055
7,939
7,441
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
kingzoopop
Danzaburou
14
0 / 2 / 2
8,583
954
6,294
7,127
2,568
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
riky417
Neith
14
0 / 3 / 0
8,126
903
1,718
7,326
2,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
13
Kills
3
3
Deaths
13
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BecksGaming
Charybdis
0
1
2
1
W
4
1
6
7
W
Tsukuyomi
Element_54_
Tsukuyomi
4
1
5
6.5
W
Jing Wei
FroZenApez246
Jing Wei
1
0
7
4.5
L
Cabrakan
MACVILLA
Cabrakan
1
4
1
0.38
W
Aphrodite
SomeBodYLIED865
Aphrodite
0
1
9
4.5
L
2
3
1
0.83
W
4
0
7
7.5
L
Danzaburou
kingzoopop
Danzaburou
0
2
2
0.5
L
Neith
riky417
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,360
Damage
27,643
29,308
Taken
43,678
13,775
Mitigated
25,751
11,737
Healing
3,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BecksGaming
Charybdis
4,938
1,594
0
688
8,031
2,809
0
5,585
2,446
0
27,408
W
6,061
275
3,376
3,624
5,420
2,368
0
2,033
3,295
11,450
0
W
Tsukuyomi
Element_54_
Tsukuyomi
7,790
1,273
0
291
7,050
3,405
0
4,114
2,776
0
27,261
W
Jing Wei
FroZenApez246
Jing Wei
6,375
4,541
0
354
7,308
2,977
0
3,955
3,235
0
17,864
L
Cabrakan
MACVILLA
Cabrakan
6,754
606
0
869
13,753
15,102
0
8,577
5,176
23,727
0
W
Aphrodite
SomeBodYLIED865
Aphrodite
4,718
441
2,542
1,550
5,341
3,160
0
2,194
3,037
9,711
0
L
7,939
409
972
303
7,441
2,741
0
2,909
4,532
29,664
0
W
15,416
1,059
0
0
4,189
1,865
0
1,825
2,272
51,298
0
L
Danzaburou
kingzoopop
Danzaburou
6,294
1,957
0
816
7,127
2,568
0
4,187
2,940
0
16,694
L
Neith
riky417
Neith
1,718
1,431
0
0
7,326
2,531
0
4,937
2,389
0
5,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,293
Gold Earned
43,743
191
Minions Killed
178
8
Camps Cleared
4
862,473
Distance Traveled
788,345
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,633
959
52
6
1
174,484
0
W
Hel
9,530
1,059
15
2
1
137,310
0
W
Tsukuyomi
10,022
1,114
41
5
7
186,830
0
W
Jing Wei
9,109
1,012
25
3
0
182,717
0
L
Cabrakan
8,907
990
30
3
0
166,821
0
W
Aphrodite
8,834
982
14
2
0
180,061
0
L
Ix Chel
9,494
1,055
53
6
0
169,838
0
W
Janus
10,798
1,200
96
11
0
175,555
0
L
Danzaburou
8,583
954
30
3
3
161,332
0
L
Neith
8,126
903
13
1
0
115,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role