Player Matchup

Olorun
Olorun
ArtuerroPL
Olorun
Level 107
God Stats
2W - 1L
1,684 SR
Queue Stats
90W - 66L
1,528 Elo+
Party 1
Kukulkan
Kukulkan
Deaddreeser
Kukulkan
Level 61
God Stats
1W - 0L
1,505 SR
Queue Stats
16W - 15L
1,552 Elo+
Party 1
Hercules
Hercules
Immortus
Hercules
Level 191
God Stats
4W - 2L
1,621 SR
Queue Stats
123W - 108L
1,504 Elo+
Party 1
Da Ji
Da Ji
MaikeruPL
Da Ji
Level 124
God Stats
1W - 0L
1,309 SR
Queue Stats
41W - 33L
1,560 Elo+
Party 1
Fafnir
Fafnir
perfekt96
Fafnir
Level 156
God Stats
5W - 1L
1,615 SR
Queue Stats
145W - 108L
1,611 Elo+
Party 1
Team Averages
Level 128
1,547 SR
1,551 Elo+

VS

Team Averages
Level 154
1,583 SR
1,538 Elo+
Ao Kuang
Ao Kuang
Badcrevette
Ao Kuang
Level 169
God Stats
31W - 28L
1,571 SR
Queue Stats
1,952W - 1,932L
1,532 Elo+
Solo
Ix Chel
Ix Chel
Beansack
Ix Chel
Level 153
God Stats
1W - 4L
1,500 SR
Queue Stats
255W - 255L
1,539 Elo+
Solo
Heimdallr
Heimdallr
SpiredFlame
Heimdallr
Level 156
God Stats
6W - 7L
1,677 SR
Queue Stats
400W - 421L
1,583 Elo+
Solo
Cliodhna
Cliodhna
Udg_Laloore
Cliodhna
Level 157
God Stats
14W - 12L
1,630 SR
Queue Stats
1,040W - 1,064L
1,477 Elo+
Solo
Cernunnos
Cernunnos
zX ASCE Xz
Cernunnos
Level 134
God Stats
3W - 7L
1,538 SR
Queue Stats
350W - 351L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ArtuerroPL
Olorun
18
6 / 3 / 13
10,851
835
10,627
12,802
8,686
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Deaddreeser
Kukulkan
19
10 / 2 / 12
11,610
893
22,582
9,756
6,272
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
Immortus
Hercules
17
3 / 3 / 17
10,935
841
10,189
21,229
26,342
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
MaikeruPL
Da Ji
17
5 / 4 / 17
10,683
822
14,652
13,292
7,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
perfekt96
Fafnir
17
5 / 5 / 16
11,561
889
7,306
21,531
37,085
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Badcrevette
Ao Kuang
16
3 / 4 / 5
9,535
733
8,755
17,297
10,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ix Chel
Beansack
Ix Chel
17
2 / 7 / 10
10,355
797
10,644
15,342
7,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
SpiredFlame
Heimdallr
17
4 / 6 / 5
10,233
787
13,866
13,579
6,388
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Udg_Laloore
Cliodhna
18
5 / 6 / 3
10,460
805
12,688
16,824
7,121
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cernunnos
zX ASCE Xz
Cernunnos
13
1 / 7 / 2
8,585
660
6,559
12,188
5,120
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
40
29
Kills
15
17
Deaths
30
75
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Olorun
ArtuerroPL
Olorun
6
3
13
4.17
L
Ao Kuang
Badcrevette
Ao Kuang
3
4
5
1.38
L
Ix Chel
Beansack
Ix Chel
2
7
10
1
W
Kukulkan
Deaddreeser
Kukulkan
10
2
12
8
W
Hercules
Immortus
Hercules
3
3
17
3.83
W
Da Ji
MaikeruPL
Da Ji
5
4
17
3.38
L
Heimdallr
SpiredFlame
Heimdallr
4
6
5
1.08
L
Cliodhna
Udg_Laloore
Cliodhna
5
6
3
1.08
W
Fafnir
perfekt96
Fafnir
5
5
16
2.6
L
Cernunnos
zX ASCE Xz
Cernunnos
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,356
Damage
52,512
78,610
Taken
75,230
85,968
Mitigated
36,705
23,568
Healing
18,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
ArtuerroPL
Olorun
10,627
4,488
5,138
2,544
12,802
8,686
4,049
2,741
9,924
34,663
0
L
Ao Kuang
Badcrevette
Ao Kuang
8,755
1,111
93
5,743
17,297
10,712
310
10,207
6,500
14,301
0
L
Ix Chel
Beansack
Ix Chel
10,644
1,376
1,101
2,503
15,342
7,364
387
8,715
6,320
23,801
0
W
Kukulkan
Deaddreeser
Kukulkan
22,582
1,956
1,302
818
9,756
6,272
2,188
969
8,745
47,150
0
W
Hercules
Immortus
Hercules
10,189
1,999
1,013
6,099
21,229
26,342
417
5,654
15,135
0
15,672
W
Da Ji
MaikeruPL
Da Ji
14,652
3,050
2,742
373
13,292
7,583
1,430
4,281
8,864
0
21,238
L
Heimdallr
SpiredFlame
Heimdallr
13,866
2,370
483
1,006
13,579
6,388
1,707
6,117
7,204
0
26,474
L
Cliodhna
Udg_Laloore
Cliodhna
12,688
587
1,095
4,769
16,824
7,121
611
7,827
8,731
0
28,726
W
Fafnir
perfekt96
Fafnir
7,306
829
182
3,357
21,531
37,085
454
4,675
16,536
16,461
1,042
L
Cernunnos
zX ASCE Xz
Cernunnos
6,559
1,427
1,518
587
12,188
5,120
1,266
4,919
7,002
0
17,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,640
Gold Earned
49,168
147
Minions Killed
134
0
Camps Cleared
0
1,284,320
Distance Traveled
1,021,461
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,851
835
50
4
0
266,140
0
L
Ao Kuang
9,535
733
20
2
0
229,632
0
L
Ix Chel
10,355
797
30
2
0
174,098
0
W
Kukulkan
11,610
893
66
5
0
233,830
0
W
Hercules
10,935
841
4
0
0
313,422
0
W
Da Ji
10,683
822
10
1
0
258,998
0
L
Heimdallr
10,233
787
36
3
0
192,151
0
L
Cliodhna
10,460
805
28
2
0
238,812
0
W
Fafnir
11,561
889
17
1
0
211,930
0
L
Cernunnos
8,585
660
20
2
0
186,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role