Player Matchup

Ix Chel
Ix Chel
Alnakard
Ix Chel
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Surtr
Surtr
Incalo
Surtr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Onoderaritsu12
Ne Zha
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,722 Elo+
Party 2
Team Averages
Level 56
1,500 SR
1,574 Elo+

VS

Team Averages
Level 70
1,420 SR
1,426 Elo+
Rama
Rama
FinC24
Rama
Level 42
God Stats
11W - 4L
1,862 SR
Queue Stats
196W - 188L
1,483 Elo+
Solo
Loki
Loki
neskros
Loki
Level 27
God Stats
3W - 6L
967 SR
Queue Stats
64W - 89L
1,332 Elo+
Party 1
Cthulhu
Cthulhu
Енкис
Cthulhu
Level 141
God Stats
2W - 1L
1,432 SR
Queue Stats
226W - 224L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Alnakard
Ix Chel
11
0 / 7 / 1
7,031
639
7,397
10,897
4,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Incalo
Surtr
11
1 / 5 / 2
7,213
656
6,408
13,271
11,685
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 6 / 0
7,950
723
8,482
10,403
4,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
FinC24
Rama
15
10 / 1 / 3
10,243
931
13,440
8,551
3,327
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
neskros
Loki
12
8 / 2 / 7
8,854
805
9,047
8,822
2,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Енкис
Cthulhu
14
0 / 0 / 17
8,727
793
9,087
14,667
15,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
3
Kills
18
18
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Alnakard
Ix Chel
0
7
1
0.07
W
Rama
FinC24
Rama
10
1
3
11.5
L
Surtr
Incalo
Surtr
1
5
2
0.4
L
2
6
0
0.33
W
Loki
neskros
Loki
8
2
7
5.75
W
Cthulhu
Енкис
Cthulhu
0
0
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,287
Damage
31,574
34,571
Taken
32,040
20,755
Mitigated
21,775
3,445
Healing
9,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Alnakard
Ix Chel
7,397
486
170
686
10,897
4,393
0
2,282
8,237
26,098
0
W
Rama
FinC24
Rama
13,440
11,671
0
3,873
8,551
3,327
1,977
2,666
5,885
0
49,565
L
Surtr
Incalo
Surtr
6,408
1,974
0
1,523
13,271
11,685
0
3,149
9,607
493
11,510
L
8,482
2,934
0
1,066
10,403
4,677
0
2,625
7,616
0
25,210
W
Loki
neskros
Loki
9,047
2,348
0
234
8,822
2,964
25
986
7,836
0
20,677
W
Cthulhu
Енкис
Cthulhu
9,087
699
356
4,905
14,667
15,484
527
4,078
10,589
31,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,194
Gold Earned
27,824
96
Minions Killed
163
0
Camps Cleared
0
553,956
Distance Traveled
628,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,031
639
51
5
0
171,268
0
W
Rama
10,243
931
87
8
0
200,491
0
L
Surtr
7,213
656
17
2
0
179,203
0
L
Ne Zha
7,950
723
28
3
0
203,485
0
W
Loki
8,854
805
29
3
0
206,818
0
W
Cthulhu
8,727
793
47
4
0
221,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role