Player Matchup

Serqet
Serqet
 
Serqet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
IINKED1
Baron Samedi
Level 99
God Stats
6W - 4L
1,649 SR
Queue Stats
407W - 334L
1,615 Elo+
Party 1
Xbalanque
Xbalanque
SUGARSAM
Xbalanque
Level 158
God Stats
39W - 27L
1,864 SR
Queue Stats
1,247W - 1,292L
1,573 Elo+
Solo
Artemis
Artemis
THEUnforgiven54
Artemis
Level 159
God Stats
6W - 1L
1,921 SR
Queue Stats
151W - 138L
1,528 Elo+
Solo
Bakasura
Bakasura
TheFenixGuard
Bakasura
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 73L
1,649 Elo+
Party 1
Team Averages
Level 135
1,687 SR
1,573 Elo+

VS

Team Averages
Level 155
1,505 SR
1,580 Elo+
Xbalanque
Xbalanque
DonkeyTeeth15
Xbalanque
Level 120
God Stats
1W - 2L
1,235 SR
Queue Stats
201W - 166L
1,550 Elo+
Solo
Raijin
Raijin
FavorableTester
Raijin
Level 184
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 84L
1,619 Elo+
Party 2
Achilles
Achilles
NotAMonster
Achilles
Level 188
God Stats
8W - 1L
1,698 SR
Queue Stats
998W - 872L
1,532 Elo+
Solo
Olorun
Olorun
Qlefi
Olorun
Level 125
God Stats
3W - 1L
1,585 SR
Queue Stats
194W - 164L
1,597 Elo+
Solo
Thor
Thor
scopes chillin
Thor
Level 156
God Stats
1W - 1L
1,507 SR
Queue Stats
96W - 95L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
2 / 4 / 7
8,172
743
7,823
13,470
16,183
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
IINKED1
Baron Samedi
17
5 / 2 / 5
9,444
859
18,165
9,352
5,705
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
SUGARSAM
Xbalanque
6
0 / 2 / 1
6,159
560
1,501
2,734
1,198
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

15
3 / 4 / 6
8,955
814
14,493
12,633
5,921
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
TheFenixGuard
Bakasura
14
1 / 5 / 8
8,484
771
2,388
16,309
20,673
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DonkeyTeeth15
Xbalanque
16
3 / 2 / 12
9,168
833
10,236
10,879
5,453
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 2 / 12
8,983
817
11,909
10,201
4,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
NotAMonster
Achilles
16
2 / 2 / 14
9,208
837
6,830
14,314
19,685
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Qlefi
Olorun
15
4 / 2 / 10
9,145
831
11,857
9,859
5,518
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
6 / 3 / 3
9,184
835
10,257
11,902
5,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
68
11
Kills
17
17
Deaths
11
27
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
4
7
1.38
W
Xbalanque
DonkeyTeeth15
Xbalanque
3
2
12
4.5
W
2
2
12
4
L
Baron Samedi
IINKED1
Baron Samedi
5
2
5
3.75
W
Achilles
NotAMonster
Achilles
2
2
14
4.5
W
Olorun
Qlefi
Olorun
4
2
10
4.5
L
Xbalanque
SUGARSAM
Xbalanque
0
2
1
0.25
L
3
4
6
1.5
L
Bakasura
TheFenixGuard
Bakasura
1
5
8
1
W
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,370
Damage
51,089
54,498
Taken
57,155
49,680
Mitigated
40,964
19,001
Healing
18,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
7,823
1,944
1,501
2,911
13,470
16,183
220
6,736
6,734
0
7,344
W
Xbalanque
DonkeyTeeth15
Xbalanque
10,236
4,345
914
2,390
10,879
5,453
2,831
4,455
6,117
0
28,848
W
11,909
894
1,339
1,973
10,201
4,632
354
2,334
7,391
27,151
0
L
Baron Samedi
IINKED1
Baron Samedi
18,165
1,103
2,747
3,102
9,352
5,705
399
3,758
5,594
43,322
0
W
Achilles
NotAMonster
Achilles
6,830
682
776
2,132
14,314
19,685
608
3,050
10,377
2,293
9,747
W
Olorun
Qlefi
Olorun
11,857
4,216
3,958
2,111
9,859
5,518
3,409
3,316
6,493
33,013
0
L
Xbalanque
SUGARSAM
Xbalanque
1,501
672
0
75
2,734
1,198
0
1,657
1,077
0
2,409
L
14,493
5,141
996
3,441
12,633
5,921
909
5,925
6,708
0
23,523
L
Bakasura
TheFenixGuard
Bakasura
2,388
1,214
532
3,696
16,309
20,673
340
6,696
9,613
0
3,270
W
10,257
521
1,610
1,404
11,902
5,676
314
5,010
6,533
0
16,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,214
Gold Earned
45,688
98
Minions Killed
132
0
Camps Cleared
0
858,598
Distance Traveled
979,259
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,172
743
4
0
0
219,645
0
W
Xbalanque
9,168
833
33
3
0
199,630
0
W
Raijin
8,983
817
33
3
0
204,408
0
L
Baron Samedi
9,444
859
50
5
0
221,181
0
W
Achilles
9,208
837
11
1
0
196,637
0
W
Olorun
9,145
831
40
4
0
181,022
0
L
Xbalanque
6,159
560
2
0
0
28,635
0
L
Artemis
8,955
814
23
2
0
195,878
0
L
Bakasura
8,484
771
19
2
0
193,259
0
W
Thor
9,184
835
15
1
0
197,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role