Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
LtsGoBrandon173
Sol
Level 128
God Stats
5W - 3L
1,640 SR
Queue Stats
549W - 536L
1,585 Elo+
Party 3
Susano
Susano
VAHardcore
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 21L
1,400 Elo+
Party 1
Cernunnos
Cernunnos
ViciousDalek
Cernunnos
Level 27
God Stats
0W - 1L
1,608 SR
Queue Stats
3W - 11L
1,400 Elo+
Party 1
Chronos
Chronos
xionzeifer
Chronos
Level 180
God Stats
1W - 3L
1,501 SR
Queue Stats
78W - 96L
1,484 Elo+
Solo
Team Averages
Level 96
1,550 SR
1,474 Elo+

VS

Team Averages
Level 100
1,509 SR
1,488 Elo+
Achilles
Achilles
CRKG NIGHTMR
Achilles
Level 66
God Stats
4W - 1L
1,750 SR
Queue Stats
249W - 234L
1,508 Elo+
Solo
Ymir
Ymir
JuniperIsMe
Ymir
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 215L
1,451 Elo+
Party 2
Jormungandr
Jormungandr
Un0riginal
Jormungandr
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 87L
1,505 Elo+
Solo
Jing Wei
Jing Wei
deadhousetoc
Jing Wei
Level 122
God Stats
3W - 2L
1,293 SR
Queue Stats
115W - 96L
1,539 Elo+
Solo
Zhong Kui
Zhong Kui
scaredygh0sty
Zhong Kui
Level 47
God Stats
5W - 1L
1,500 SR
Queue Stats
300W - 328L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 4 / 17
9,251
712
6,428
12,400
13,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
8 / 3 / 7
10,505
808
23,409
9,677
4,935
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
VAHardcore
Susano
16
4 / 6 / 6
9,934
764
8,354
12,636
8,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
ViciousDalek
Cernunnos
18
7 / 4 / 11
10,878
837
17,957
14,085
8,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chronos
xionzeifer
Chronos
14
0 / 6 / 9
8,632
664
7,011
16,136
7,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CRKG NIGHTMR
Achilles
19
11 / 2 / 9
12,338
949
15,380
17,350
27,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 6 / 17
9,905
762
4,647
19,536
21,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
Un0riginal
Jormungandr
15
3 / 7 / 14
9,758
751
14,354
21,657
21,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jing Wei
deadhousetoc
Jing Wei
17
2 / 2 / 18
9,821
755
14,394
8,038
4,220
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Zhong Kui
scaredygh0sty
Zhong Kui
17
6 / 4 / 11
11,093
853
10,266
16,425
19,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
92
19
Kills
23
23
Deaths
21
50
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
17
2.13
W
Achilles
CRKG NIGHTMR
Achilles
11
2
9
7.75
W
1
6
17
1.58
L
8
3
7
3.83
W
Jormungandr
Un0riginal
Jormungandr
3
7
14
1.43
L
Susano
VAHardcore
Susano
4
6
6
1.17
L
Cernunnos
ViciousDalek
Cernunnos
7
4
11
3.13
W
Jing Wei
deadhousetoc
Jing Wei
2
2
18
5.5
W
Zhong Kui
scaredygh0sty
Zhong Kui
6
4
11
2.88
L
Chronos
xionzeifer
Chronos
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,159
Damage
59,041
64,934
Taken
83,006
42,669
Mitigated
93,903
16,527
Healing
29,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
6,428
422
547
1,300
12,400
13,207
0
4,270
7,139
14,806
0
W
Achilles
CRKG NIGHTMR
Achilles
15,380
1,279
1,681
5,091
17,350
27,109
158
7,350
10,000
0
29,152
W
4,647
21
3,295
2,144
19,536
21,190
499
9,367
10,169
9,701
0
L
23,409
5,228
421
3,000
9,677
4,935
1,267
3,518
5,741
36,115
0
W
Jormungandr
Un0riginal
Jormungandr
14,354
2,952
1,333
3,519
21,657
21,605
639
7,544
14,113
24,049
0
L
Susano
VAHardcore
Susano
8,354
480
573
1,225
12,636
8,727
0
6,222
5,908
0
13,748
L
Cernunnos
ViciousDalek
Cernunnos
17,957
9,344
1,580
5,003
14,085
8,007
796
6,471
7,205
0
36,755
W
Jing Wei
deadhousetoc
Jing Wei
14,394
9,744
1,990
792
8,038
4,220
3,745
3,428
4,610
0
28,016
W
Zhong Kui
scaredygh0sty
Zhong Kui
10,266
295
3,668
6,052
16,425
19,779
3,103
9,159
7,266
27,472
0
L
Chronos
xionzeifer
Chronos
7,011
2,875
670
2,208
16,136
7,793
0
7,589
8,204
15,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,200
Gold Earned
52,915
123
Minions Killed
135
0
Camps Cleared
0
1,036,457
Distance Traveled
1,165,366
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,251
712
0
0
0
210,818
0
W
Achilles
12,338
949
32
2
0
276,680
0
W
Ymir
9,905
762
9
1
0
203,967
0
L
Sol
10,505
808
33
3
0
236,375
0
W
Jormungandr
9,758
751
23
2
0
213,156
0
L
Susano
9,934
764
13
1
0
187,616
0
L
Cernunnos
10,878
837
57
4
0
218,838
0
W
Jing Wei
9,821
755
37
3
0
241,992
0
W
Zhong Kui
11,093
853
34
3
0
229,571
0
L
Chronos
8,632
664
20
2
0
182,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role