Player Matchup

Discordia
Discordia
Nanodesu
Discordia
Level 49
God Stats
3W - 3L
1,510 SR
Queue Stats
49W - 51L
1,405 Elo+
Party 1
Lancelot
Lancelot
Ooshka
Lancelot
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 61L
1,383 Elo+
Party 1
Anubis
Anubis
SlashTamz
Anubis
Level 60
God Stats
1W - 6L
1,220 SR
Queue Stats
141W - 152L
1,442 Elo+
Party 2
Bellona
Bellona
Vengg
Bellona
Level 28
God Stats
1W - 1L
1,743 SR
Queue Stats
34W - 44L
1,353 Elo+
Party 1
Cthulhu
Cthulhu
WhyNine_
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,397 Elo+
Party 2
Team Averages
Level 39
1,495 SR
1,396 Elo+

VS

Team Averages
Level 44
1,584 SR
1,285 Elo+
Anhur
Anhur
BanAccount6
Anhur
Level 47
God Stats
25W - 33L
1,500 SR
Queue Stats
151W - 164L
1,249 Elo+
Solo
Surtr
Surtr
WP_ME_TOBOR
Surtr
Level 33
God Stats
2W - 0L
1,695 SR
Queue Stats
3W - 10L
1,141 Elo+
Party 3
Anubis
Anubis
sesk
Anubis
Level 21
God Stats
34W - 32L
1,691 SR
Queue Stats
360W - 340L
1,420 Elo+
Party 4
Bacchus
Bacchus
shavedotter
Bacchus
Level 88
God Stats
52W - 36L
1,527 SR
Queue Stats
363W - 325L
1,450 Elo+
Party 4
Pele
Pele
vesemirpl
Pele
Level 30
God Stats
3W - 2L
1,506 SR
Queue Stats
10W - 30L
1,166 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Nanodesu
Discordia
15
3 / 4 / 2
9,108
506
10,301
10,950
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
Ooshka
Lancelot
14
0 / 5 / 5
7,917
440
6,303
15,643
5,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
SlashTamz
Anubis
10
0 / 4 / 0
7,185
399
6,553
11,928
4,703
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Vengg
Bellona
16
10 / 2 / 2
10,772
598
20,091
19,278
20,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
WhyNine_
Cthulhu
10
0 / 2 / 0
7,360
409
3,875
11,519
4,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 7
9,525
529
13,442
13,562
5,032
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 6 / 1
7,255
403
6,167
13,485
8,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
sesk
Anubis
17
5 / 2 / 3
10,498
583
9,912
13,430
6,864
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
shavedotter
Bacchus
12
2 / 0 / 7
8,989
499
7,328
14,670
17,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
14
4 / 4 / 3
8,839
491
9,223
16,950
6,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
13
Kills
17
17
Deaths
13
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
L
Discordia
Nanodesu
Discordia
3
4
2
1
L
Lancelot
Ooshka
Lancelot
0
5
5
0.5
L
Anubis
SlashTamz
Anubis
0
4
0
0
L
Bellona
Vengg
Bellona
10
2
2
5.5
W
0
6
1
0.08
L
Cthulhu
WhyNine_
Cthulhu
0
2
0
0
W
Anubis
sesk
Anubis
5
2
3
3.25
W
Bacchus
shavedotter
Bacchus
2
0
7
5.5
W
Pele
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,123
Damage
46,072
69,318
Taken
72,097
39,464
Mitigated
44,686
17,036
Healing
23,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,442
6,296
0
3,382
13,562
5,032
5,352
5,205
8,357
0
56,582
L
Discordia
Nanodesu
Discordia
10,301
920
0
2,353
10,950
3,963
0
3,233
7,717
68,831
0
L
Lancelot
Ooshka
Lancelot
6,303
2,107
0
685
15,643
5,998
0
4,532
11,111
0
66,587
L
Anubis
SlashTamz
Anubis
6,553
249
0
4,539
11,928
4,703
933
3,051
8,877
53,002
0
L
Bellona
Vengg
Bellona
20,091
7,639
0
5,097
19,278
20,488
335
3,350
15,928
655
83,632
W
6,167
2,607
128
3,010
13,485
8,958
267
166
13,319
386
32,409
L
Cthulhu
WhyNine_
Cthulhu
3,875
467
1,058
3,304
11,519
4,312
355
3,306
8,213
26,510
0
W
Anubis
sesk
Anubis
9,912
447
0
7,183
13,430
6,864
73
6,414
7,016
87,807
0
W
Bacchus
shavedotter
Bacchus
7,328
1,277
541
5,403
14,670
17,040
398
5,171
9,499
18,612
0
W
Pele
9,223
2,246
194
4,071
16,950
6,792
1,070
5,386
11,564
0
63,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,342
Gold Earned
45,106
443
Minions Killed
359
0
Camps Cleared
0
1,497,863
Distance Traveled
1,668,970
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,525
529
89
5
0
333,282
3
L
Discordia
9,108
506
106
6
0
341,366
0
L
Lancelot
7,917
440
90
5
0
380,737
0
L
Anubis
7,185
399
77
4
0
218,890
0
L
Bellona
10,772
598
128
7
0
298,909
0
W
Surtr
7,255
403
45
3
0
281,233
0
L
Cthulhu
7,360
409
42
2
0
257,961
0
W
Anubis
10,498
583
135
8
0
331,641
2
W
Bacchus
8,989
499
20
1
0
354,519
6
W
Pele
8,839
491
70
4
0
368,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role