Player Matchup

Thoth
Thoth
 
Thoth
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Mowihs
Nemesis
Level 157
God Stats
2W - 5L
1,396 SR
Queue Stats
270W - 266L
1,600 Elo+
Solo
Bellona
Bellona
Saamert
Bellona
Level 128
God Stats
1W - 1L
1,732 SR
Queue Stats
107W - 116L
1,536 Elo+
Party 1
Olorun
Olorun
Shadowblastz
Olorun
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 130L
1,544 Elo+
Party 1
Ullr
Ullr
phejken
Ullr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 51L
1,594 Elo+
Party 1
Team Averages
Level 122
1,526 SR
1,555 Elo+

VS

Team Averages
Level 140
1,612 SR
1,527 Elo+
Hou Yi
Hou Yi
Jironimo
Hou Yi
Level 149
God Stats
5W - 1L
1,460 SR
Queue Stats
250W - 247L
1,481 Elo+
Solo
Anubis
Anubis
MemeGrill69
Anubis
Level 109
God Stats
3W - 1L
1,799 SR
Queue Stats
93W - 84L
1,551 Elo+
Solo
Eset
Eset
NeX xiPaCo gL
Eset
Level 219
God Stats
16W - 9L
1,570 SR
Queue Stats
1,185W - 1,226L
1,504 Elo+
Solo
Xbalanque
Xbalanque
Pemiszauberer
Xbalanque
Level 138
God Stats
5W - 4L
1,733 SR
Queue Stats
466W - 449L
1,529 Elo+
Solo
Kali
Kali
ayearis
Kali
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
305W - 302L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
3 / 3 / 6
9,025
820
10,368
11,107
4,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Mowihs
Nemesis
14
6 / 9 / 3
8,875
807
9,054
17,461
8,088
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
Saamert
Bellona
15
4 / 4 / 8
9,250
841
10,481
17,770
22,947
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
16
0 / 3 / 14
8,474
770
8,859
13,665
7,877
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ullr
phejken
Ullr
15
3 / 5 / 8
8,482
771
8,219
12,879
5,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Jironimo
Hou Yi
16
3 / 4 / 16
9,699
882
12,325
10,736
4,917
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
15
4 / 2 / 9
9,254
841
6,881
8,444
4,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 3 / 10
9,982
907
13,702
10,159
5,171
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Pemiszauberer
Xbalanque
17
5 / 3 / 12
10,083
917
18,519
10,006
4,778
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kali
ayearis
Kali
16
6 / 5 / 13
10,292
936
16,133
15,731
8,263
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
84
16
Kills
24
24
Deaths
17
39
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
3
6
2
W
Hou Yi
Jironimo
Hou Yi
3
4
16
2.75
W
Anubis
4
2
9
4.25
L
Nemesis
Mowihs
Nemesis
6
9
3
0.83
W
6
3
10
3.67
W
Xbalanque
Pemiszauberer
Xbalanque
5
3
12
3.67
L
Bellona
Saamert
Bellona
4
4
8
2
L
Olorun
0
3
14
2.33
W
Kali
ayearis
Kali
6
5
13
2.5
L
Ullr
phejken
Ullr
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,981
Damage
67,560
72,882
Taken
55,076
49,416
Mitigated
27,238
27,955
Healing
17,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
10,368
188
1,254
1,303
11,107
4,711
409
968
10,139
30,112
0
W
Hou Yi
Jironimo
Hou Yi
12,325
6,308
1,391
1,247
10,736
4,917
1,750
4,570
6,166
0
22,430
W
Anubis
6,881
380
848
2,024
8,444
4,109
1,252
2,142
6,302
22,699
0
L
Nemesis
Mowihs
Nemesis
9,054
1,548
0
2,322
17,461
8,088
0
6,979
10,482
0
10,516
W
13,702
325
451
2,236
10,159
5,171
597
2,615
7,544
31,428
0
W
Xbalanque
Pemiszauberer
Xbalanque
18,519
9,195
815
1,752
10,006
4,778
2,999
3,262
6,744
0
31,291
L
Bellona
Saamert
Bellona
10,481
1,279
908
3,422
17,770
22,947
0
5,623
12,147
0
16,014
L
Olorun
8,859
4,092
10,357
6,842
13,665
7,877
1,149
2,862
10,803
21,659
0
W
Kali
ayearis
Kali
16,133
6,071
946
6,182
15,731
8,263
1,001
6,638
9,093
0
23,576
L
Ullr
phejken
Ullr
8,219
2,692
302
1,245
12,879
5,793
0
4,151
8,728
0
17,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,106
Gold Earned
49,310
108
Minions Killed
133
0
Camps Cleared
0
1,007,537
Distance Traveled
1,036,361
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,025
820
43
4
0
203,556
0
W
Hou Yi
9,699
882
16
1
0
194,327
0
W
Anubis
9,254
841
27
2
0
205,939
0
L
Nemesis
8,875
807
8
1
0
193,566
0
W
Eset
9,982
907
38
3
0
188,468
0
W
Xbalanque
10,083
917
35
3
0
214,944
0
L
Bellona
9,250
841
14
1
0
213,717
0
L
Olorun
8,474
770
33
3
0
195,541
0
W
Kali
10,292
936
17
2
0
232,683
0
L
Ullr
8,482
771
10
1
0
201,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role