Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DragnessRider
Ah Puch
Level 123
God Stats
5W - 9L
1,500 SR
Queue Stats
207W - 199L
1,460 Elo+
Party 2
Agni
Agni
McLovInWarlord
Agni
Level 100
God Stats
24W - 16L
1,616 SR
Queue Stats
55W - 52L
1,573 Elo+
Party 2
Ne Zha
Ne Zha
WrathOfEmu
Ne Zha
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 53L
1,480 Elo+
Solo
Rama
Rama
damian518
Rama
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,240 Elo+
Solo
Team Averages
Level 90
1,523 SR
1,450 Elo+

VS

Team Averages
Level 88
1,385 SR
1,397 Elo+
Mulan
Mulan
AtharvGrover
Mulan
Level 107
God Stats
12W - 11L
1,414 SR
Queue Stats
247W - 243L
1,470 Elo+
Solo
Xbalanque
Xbalanque
Avandator
Xbalanque
Level 46
God Stats
6W - 3L
1,481 SR
Queue Stats
25W - 29L
1,339 Elo+
Party 1
Bacchus
Bacchus
LuckySlayer11
Bacchus
Level 68
God Stats
2W - 1L
1,310 SR
Queue Stats
19W - 25L
1,286 Elo+
Party 1
Kukulkan
Kukulkan
Tuppsy
Kukulkan
Level 99
God Stats
94W - 70L
1,557 SR
Queue Stats
336W - 312L
1,490 Elo+
Solo
Loki
Loki
masnoloto
Loki
Level 122
God Stats
2W - 4L
1,166 SR
Queue Stats
23W - 24L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
7
0 / 2 / 2
4,727
473
1,284
5,565
3,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
7
0 / 2 / 2
4,575
458
3,893
5,637
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
2 / 3 / 1
5,972
597
4,876
4,613
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
WrathOfEmu
Ne Zha
9
3 / 6 / 1
5,840
584
4,126
10,242
3,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
7
2 / 5 / 2
4,736
474
2,359
5,693
1,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
6,251
625
1,425
6,405
3,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Avandator
Xbalanque
9
5 / 1 / 4
5,744
574
5,579
6,025
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
9
2 / 1 / 8
6,026
603
4,741
7,990
7,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Tuppsy
Kukulkan
9
0 / 2 / 0
5,280
528
1,302
5,686
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Loki
10
9 / 2 / 2
6,872
687
7,001
7,615
2,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
7
Kills
18
18
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
2
0.5
W
2
1
1
2.5
W
Xbalanque
Avandator
Xbalanque
5
1
4
7
L
Ah Puch
0
2
2
0.5
W
Bacchus
2
1
8
6
L
2
3
1
0.83
W
Kukulkan
Tuppsy
Kukulkan
0
2
0
0
L
Ne Zha
WrathOfEmu
Ne Zha
3
6
1
0.58
L
Rama
2
5
2
0.6
W
Loki
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,538
Damage
20,048
31,750
Taken
33,721
13,130
Mitigated
17,303
5,318
Healing
8,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,284
185
339
1,675
5,565
3,954
0
1,387
4,178
11,026
0
W
1,425
237
0
1,949
6,405
3,560
718
569
5,836
0
38,351
W
Xbalanque
Avandator
Xbalanque
5,579
2,991
0
1,905
6,025
2,028
0
2,340
3,459
0
34,543
L
Ah Puch
3,893
124
0
1,913
5,637
2,050
0
2,393
3,244
24,088
0
W
Bacchus
4,741
851
134
2,980
7,990
7,213
0
2,022
5,820
16,019
0
L
4,876
389
0
578
4,613
1,562
0
1,210
3,403
44,107
0
W
Kukulkan
Tuppsy
Kukulkan
1,302
352
0
500
5,686
2,109
0
3,353
2,333
34,072
0
L
Ne Zha
WrathOfEmu
Ne Zha
4,126
1,392
0
754
10,242
3,741
30
387
9,855
0
36,518
L
Rama
2,359
2,059
0
59
5,693
1,823
0
666
5,027
0
8,765
W
Loki
7,001
1,843
0
1,085
7,615
2,393
0
1,375
6,220
0
28,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,850
Gold Earned
30,173
209
Minions Killed
260
0
Camps Cleared
0
881,863
Distance Traveled
940,769
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,727
473
16
2
0
168,104
4
W
Mulan
6,251
625
70
7
0
151,613
0
W
Xbalanque
5,744
574
69
7
0
168,380
0
L
Ah Puch
4,575
458
44
4
0
169,404
0
W
Bacchus
6,026
603
17
2
0
205,528
0
L
Agni
5,972
597
81
8
0
185,735
0
W
Kukulkan
5,280
528
58
6
0
193,617
4
L
Ne Zha
5,840
584
59
6
0
206,034
0
L
Rama
4,736
474
9
1
0
152,586
0
W
Loki
6,872
687
46
5
0
221,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role