Player Matchup

Neith
Neith
 
Neith
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DragonOfRoyale
Ymir
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 65L
1,328 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Intemag
Morgan Le Fay
Level 62
God Stats
5W - 11L
1,246 SR
Queue Stats
27W - 65L
1,285 Elo+
Party 1
Thor
Thor
Redonari
Thor
Level 66
God Stats
7W - 8L
1,312 SR
Queue Stats
37W - 65L
1,329 Elo+
Party 1
Izanami
Izanami
m1rd
Izanami
Level 49
God Stats
25W - 24L
1,455 SR
Queue Stats
36W - 67L
1,324 Elo+
Party 1
Team Averages
Level 59
1,402 SR
1,353 Elo+

VS

Team Averages
Level 65
1,296 SR
1,352 Elo+
Hercules
Hercules
ALEXIS1S
Hercules
Level 38
God Stats
1W - 9L
1,032 SR
Queue Stats
460W - 512L
1,301 Elo+
Solo
Ishtar
Ishtar
AlSyt
Ishtar
Level 76
God Stats
5W - 9L
1,257 SR
Queue Stats
40W - 58L
1,073 Elo+
Solo
Hades
Hades
MasterMishu
Hades
Level 58
God Stats
0W - 3L
1,189 SR
Queue Stats
20W - 26L
1,417 Elo+
Solo
Ratatoskr
Ratatoskr
Matthieu01
Ratatoskr
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,484 Elo+
Party 2
Baron Samedi
Baron Samedi
zechienne67
Baron Samedi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
8 / 1 / 7
11,367
1,263
10,267
4,994
2,756
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 2 / 14
10,663
1,185
7,061
15,379
16,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Intemag
Morgan Le Fay
17
3 / 5 / 13
10,095
1,122
11,416
12,941
6,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
17
6 / 1 / 11
11,938
1,326
13,598
8,228
4,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
m1rd
Izanami
16
3 / 0 / 16
10,427
1,159
15,047
6,589
2,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

296

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ALEXIS1S
Hercules
14
0 / 1 / 3
8,943
994
2,571
4,455
5,631
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
AlSyt
Ishtar
16
1 / 8 / 7
10,271
1,141
9,456
16,375
8,058
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 4 / 1
11,148
1,239
15,940
22,660
15,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
Matthieu01
Ratatoskr
15
2 / 8 / 4
9,861
1,096
9,076
18,993
8,587
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
zechienne67
Baron Samedi
13
0 / 0 / 1
6,727
747
0
0
0

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
25
21
Kills
9
9
Deaths
21
61
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
1
7
11.5
L
Hercules
ALEXIS1S
Hercules
0
1
3
1.5
L
Ishtar
AlSyt
Ishtar
1
8
7
0.56
W
1
2
14
4
W
Morgan Le Fay
Intemag
Morgan Le Fay
3
5
13
1.9
L
6
4
1
1.63
L
Ratatoskr
Matthieu01
Ratatoskr
2
8
4
0.5
W
Thor
6
1
11
11.5
W
Izanami
m1rd
Izanami
3
0
16
11
L
Baron Samedi
zechienne67
Baron Samedi
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,389
Damage
37,043
48,131
Taken
62,483
32,472
Mitigated
37,762
5,200
Healing
5,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,267
5,151
0
1,111
4,994
2,756
0
779
4,215
0
27,537
L
Hercules
ALEXIS1S
Hercules
2,571
171
0
320
4,455
5,631
0
1,157
3,298
0
4,076
L
Ishtar
AlSyt
Ishtar
9,456
6,282
17
853
16,375
8,058
0
3,554
12,821
0
33,987
W
7,061
1,795
0
1,050
15,379
16,748
0
3,790
9,293
15,621
0
W
Morgan Le Fay
Intemag
Morgan Le Fay
11,416
2,398
453
1,268
12,941
6,160
0
6,284
6,657
27,908
0
L
15,940
295
169
2,556
22,660
15,486
0
8,350
14,310
44,268
0
L
Ratatoskr
Matthieu01
Ratatoskr
9,076
2,142
0
1,336
18,993
8,587
0
5,416
13,577
0
19,885
W
Thor
13,598
2,522
0
0
8,228
4,037
0
2,724
5,504
0
40,864
W
Izanami
m1rd
Izanami
15,047
11,144
0
1,318
6,589
2,771
0
2,363
4,226
0
26,596
L
Baron Samedi
zechienne67
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,490
Gold Earned
46,950
187
Minions Killed
158
11
Camps Cleared
4
942,787
Distance Traveled
642,520
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,367
1,263
41
5
1
171,627
0
L
Hercules
8,943
994
1
0
0
128,666
0
L
Ishtar
10,271
1,141
55
6
1
151,342
0
W
Ymir
10,663
1,185
29
3
1
188,774
0
W
Morgan Le Fay
10,095
1,122
29
3
0
171,997
0
L
Hades
11,148
1,239
78
9
2
171,814
0
L
Ratatoskr
9,861
1,096
24
3
1
190,698
0
W
Thor
11,938
1,326
58
6
6
208,374
0
W
Izanami
10,427
1,159
30
3
3
202,015
0
L
Baron Samedi
6,727
747
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role