Player Matchup

Loki
Loki
 
Loki
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Astrxnautx
Ix Chel
Level 102
God Stats
13W - 16L
1,233 SR
Queue Stats
224W - 210L
1,485 Elo+
Solo
Charybdis
Charybdis
DayLightedKP
Charybdis
Level 151
God Stats
4W - 0L
1,708 SR
Queue Stats
51W - 19L
1,724 Elo+
Party 1
Fenrir
Fenrir
NAN10
Fenrir
Level 140
God Stats
30W - 28L
1,570 SR
Queue Stats
71W - 73L
1,521 Elo+
Solo
Atlas
Atlas
idontknowher
Atlas
Level 149
God Stats
3W - 1L
1,395 SR
Queue Stats
159W - 48L
1,559 Elo+
Solo
Team Averages
Level 137
1,481 SR
1,558 Elo+

VS

Team Averages
Level 144
1,432 SR
1,505 Elo+
Chiron
Chiron
CaelumNovem
Chiron
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,581 Elo+
Solo
Sylvanus
Sylvanus
Mikelol
Sylvanus
Level 57
God Stats
1W - 2L
1,256 SR
Queue Stats
249W - 250L
1,493 Elo+
Party 2
Hun Batz
Hun Batz
Ryuseinen
Hun Batz
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 158L
1,513 Elo+
Solo
Ix Chel
Ix Chel
fanwatercup
Ix Chel
Level 134
God Stats
16W - 15L
1,363 SR
Queue Stats
80W - 78L
1,468 Elo+
Party 2
Baron Samedi
Baron Samedi
guutu
Baron Samedi
Level 286
God Stats
18W - 12L
1,543 SR
Queue Stats
745W - 736L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
5 / 0 / 7
6,930
1,386
4,552
2,062
846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Astrxnautx
Ix Chel
11
0 / 0 / 13
6,091
1,218
7,576
2,976
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
DayLightedKP
Charybdis
11
4 / 1 / 7
6,648
1,330
4,197
2,936
1,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
NAN10
Fenrir
11
2 / 0 / 6
5,766
1,153
2,363
1,848
816
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 1 / 9
6,798
1,360
6,661
7,555
6,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

389

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
9
0 / 1 / 0
4,933
987
58
1,299
387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
Mikelol
Sylvanus
10
0 / 5 / 2
5,875
1,175
3,368
10,522
6,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
Ryuseinen
Hun Batz
10
1 / 3 / 1
5,801
1,160
2,672
6,780
2,398
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ix Chel
fanwatercup
Ix Chel
10
1 / 3 / 1
5,804
1,161
6,097
5,006
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
guutu
Baron Samedi
10
0 / 1 / 2
5,514
1,103
3,541
4,860
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
13
Kills
2
2
Deaths
13
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
0
7
8.5
W
Ix Chel
Astrxnautx
Ix Chel
0
0
13
6.5
L
Chiron
0
1
0
0
W
Charybdis
DayLightedKP
Charybdis
4
1
7
7.5
L
Sylvanus
Mikelol
Sylvanus
0
5
2
0.2
W
Fenrir
NAN10
Fenrir
2
0
6
5
L
Hun Batz
Ryuseinen
Hun Batz
1
3
1
0.5
L
Ix Chel
fanwatercup
Ix Chel
1
3
1
0.5
L
Baron Samedi
guutu
Baron Samedi
0
1
2
1
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,349
Damage
15,736
17,377
Taken
28,467
10,751
Mitigated
13,520
4,412
Healing
5,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,552
535
0
0
2,062
846
0
1,139
923
0
14,749
W
Ix Chel
Astrxnautx
Ix Chel
7,576
487
1,043
393
2,976
1,324
0
2,214
762
19,218
0
L
Chiron
58
58
34
80
1,299
387
0
501
774
0
2,824
W
Charybdis
DayLightedKP
Charybdis
4,197
2,554
0
470
2,936
1,303
0
2,156
780
0
16,712
L
Sylvanus
Mikelol
Sylvanus
3,368
664
1,338
940
10,522
6,914
0
5,295
5,003
6,276
0
W
Fenrir
NAN10
Fenrir
2,363
57
0
291
1,848
816
0
1,509
339
0
4,054
L
Hun Batz
Ryuseinen
Hun Batz
2,672
572
0
238
6,780
2,398
0
2,989
3,693
0
10,916
L
Ix Chel
fanwatercup
Ix Chel
6,097
917
541
359
5,006
1,773
0
2,238
2,694
21,728
0
L
Baron Samedi
guutu
Baron Samedi
3,541
200
1,076
506
4,860
2,048
0
2,736
2,066
13,114
0
W
6,661
1,142
889
1,326
7,555
6,462
0
5,988
1,567
12,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,233
Gold Earned
27,927
109
Minions Killed
95
6
Camps Cleared
3
498,287
Distance Traveled
376,316
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,930
1,386
21
4
3
108,403
0
W
Ix Chel
6,091
1,218
34
7
0
112,972
0
L
Chiron
4,933
987
4
1
0
22,130
0
W
Charybdis
6,648
1,330
35
7
3
93,579
0
L
Sylvanus
5,875
1,175
5
1
1
73,206
0
W
Fenrir
5,766
1,153
7
1
0
81,804
0
L
Hun Batz
5,801
1,160
29
6
2
102,186
0
L
Ix Chel
5,804
1,161
33
7
0
94,098
0
L
Baron Samedi
5,514
1,103
24
5
0
84,696
0
W
Atlas
6,798
1,360
12
2
0
101,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role