Player Matchup

Susano
Susano
GoldenGrampa371
Susano
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,591 Elo+
Party 2
Martichoras
Martichoras
NILLAWAFER78708
Martichoras
Level 73
God Stats
172W - 116L
1,519 SR
Queue Stats
273W - 237L
1,530 Elo+
Solo
Ix Chel
Ix Chel
TTVFrezny
Ix Chel
Level 137
God Stats
5W - 1L
1,826 SR
Queue Stats
81W - 68L
1,537 Elo+
Solo
Anubis
Anubis
VelixMoonkiller
Anubis
Level 159
God Stats
4W - 3L
1,507 SR
Queue Stats
46W - 59L
1,484 Elo+
Solo
Odin
Odin
WhyYouSoBad87
Odin
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
199W - 186L
1,624 Elo+
Party 2
Team Averages
Level 103
1,570 SR
1,553 Elo+

VS

Team Averages
Level 97
1,539 SR
1,521 Elo+
Rama
Rama
B345T_S4NDW1CH
Rama
Level 103
God Stats
21W - 10L
1,866 SR
Queue Stats
113W - 103L
1,547 Elo+
Party 1
Thanatos
Thanatos
CJ_so_wavy
Thanatos
Level 30
God Stats
7W - 6L
1,320 SR
Queue Stats
104W - 105L
1,430 Elo+
Solo
Janus
Janus
Darkmoon_2805
Janus
Level 148
God Stats
7W - 2L
1,512 SR
Queue Stats
355W - 334L
1,544 Elo+
Solo
Cthulhu
Cthulhu
KamotsAlpha
Cthulhu
Level 117
God Stats
42W - 42L
1,497 SR
Queue Stats
387W - 357L
1,530 Elo+
Solo
Maui
Maui
Scottieboi1418
Maui
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 68L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
7,999
471
6,283
13,482
5,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Martichoras
NILLAWAFER78708
Martichoras
15
5 / 2 / 2
9,647
567
12,126
10,210
5,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ix Chel
TTVFrezny
Ix Chel
9
0 / 2 / 0
6,754
397
1,265
4,137
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 2
8,534
502
10,814
10,954
5,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 3 / 3
7,378
434
9,168
13,432
8,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
8,816
519
6,304
10,885
5,017
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
CJ_so_wavy
Thanatos
15
2 / 2 / 4
9,448
556
7,199
13,106
6,022
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 1 / 3
10,194
600
7,633
9,822
4,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
KamotsAlpha
Cthulhu
16
6 / 2 / 2
9,583
564
10,509
13,366
10,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 2 / 5
8,676
510
2,812
13,423
12,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
11
Kills
13
14
Deaths
11
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
4
1
0.38
W
Thanatos
CJ_so_wavy
Thanatos
2
2
4
2
W
3
1
3
4.5
L
2
4
3
0.88
W
Cthulhu
KamotsAlpha
Cthulhu
6
2
2
3.5
L
Martichoras
NILLAWAFER78708
Martichoras
5
2
2
3
W
1
2
5
1.75
L
Ix Chel
TTVFrezny
Ix Chel
0
2
0
0
L
1
3
2
0.67
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,656
Damage
34,457
52,215
Taken
60,602
25,401
Mitigated
38,430
9,784
Healing
20,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,304
5,420
0
4,679
10,885
5,017
2,653
0
10,885
0
76,203
W
Thanatos
CJ_so_wavy
Thanatos
7,199
2,170
0
9,641
13,106
6,022
716
966
12,140
0
78,965
W
7,633
532
0
2,532
9,822
4,428
2,548
2,306
7,516
97,132
0
L
6,283
2,192
0
450
13,482
5,102
0
3,455
9,925
0
57,295
W
Cthulhu
KamotsAlpha
Cthulhu
10,509
558
555
1,036
13,366
10,632
704
7,897
5,469
70,237
874
L
Martichoras
NILLAWAFER78708
Martichoras
12,126
3,526
0
2,552
10,210
5,131
519
2,632
7,474
0
82,409
W
2,812
567
0
1,888
13,423
12,331
619
910
12,513
20,650
0
L
Ix Chel
TTVFrezny
Ix Chel
1,265
189
150
1,099
4,137
1,300
0
2,087
2,050
36,788
0
L
10,814
698
0
4,367
10,954
5,030
0
6,028
4,321
67,900
0
L
9,168
1,814
0
1,166
13,432
8,838
21
4,877
8,365
0
34,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,312
Gold Earned
46,717
443
Minions Killed
550
0
Camps Cleared
0
1,450,176
Distance Traveled
1,649,443
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,816
519
146
9
0
318,101
0
W
Thanatos
9,448
556
118
7
0
356,139
2
W
Janus
10,194
600
172
10
0
373,263
1
L
Susano
7,999
471
85
5
0
351,447
0
W
Cthulhu
9,583
564
101
6
0
298,591
0
L
Martichoras
9,647
567
128
8
0
318,310
0
W
Maui
8,676
510
13
1
0
303,349
3
L
Ix Chel
6,754
397
78
5
0
155,436
0
L
Anubis
8,534
502
110
6
0
275,949
0
L
Odin
7,378
434
42
2
0
349,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role