Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
D4rkH3roBR_
Zeus
Level 153
God Stats
1W - 3L
1,500 SR
Queue Stats
151W - 154L
1,543 Elo+
Solo
Hachiman
Hachiman
MibuBR
Hachiman
Level 156
God Stats
8W - 5L
1,592 SR
Queue Stats
676W - 660L
1,529 Elo+
Solo
Sobek
Sobek
mateuszikinha16
Sobek
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,455 Elo+
Solo
Ix Chel
Ix Chel
sk66zy
Ix Chel
Level 102
God Stats
2W - 2L
1,641 SR
Queue Stats
159W - 163L
1,453 Elo+
Solo
Team Averages
Level 128
1,547 SR
1,496 Elo+

VS

Team Averages
Level 130
1,403 SR
1,483 Elo+
Medusa
Medusa
 
Medusa
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Biluzudo
Sun Wukong
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 64L
1,393 Elo+
Party 2
Ix Chel
Ix Chel
Fenix1558
Ix Chel
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
182W - 165L
1,591 Elo+
Party 1
Bakasura
Bakasura
Piinoid
Bakasura
Level 149
God Stats
3W - 2L
1,283 SR
Queue Stats
95W - 96L
1,480 Elo+
Solo
Aphrodite
Aphrodite
StonBorN
Aphrodite
Level 136
God Stats
2W - 0L
1,231 SR
Queue Stats
156W - 142L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
1 / 1 / 1
5,480
548
1,809
6,801
2,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 1 / 0
6,500
650
4,474
3,663
739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
MibuBR
Hachiman
8
0 / 4 / 1
4,764
476
5,307
7,529
2,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 2 / 1
4,865
487
2,734
9,439
6,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
sk66zy
Ix Chel
10
0 / 3 / 1
5,050
505
2,240
5,980
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
3 / 1 / 2
5,674
567
6,876
7,990
3,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Biluzudo
Sun Wukong
8
0 / 2 / 0
4,473
447
2,238
6,885
3,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ix Chel
Fenix1558
Ix Chel
11
4 / 0 / 1
6,430
643
6,749
4,207
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Piinoid
Bakasura
10
2 / 1 / 2
5,629
563
2,904
6,918
2,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Aphrodite
StonBorN
Aphrodite
9
2 / 0 / 5
5,778
578
3,666
4,383
3,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
11
11
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
1
1
1.5
W
Medusa
 
Medusa
3
1
2
4
W
Sun Wukong
Biluzudo
Sun Wukong
0
2
0
0
L
3
1
0
3
W
Ix Chel
Fenix1558
Ix Chel
4
0
1
4.5
L
Hachiman
MibuBR
Hachiman
0
4
1
0.13
W
Bakasura
Piinoid
Bakasura
2
1
2
3
W
Aphrodite
StonBorN
Aphrodite
2
0
5
4.5
L
0
2
1
0.25
L
Ix Chel
sk66zy
Ix Chel
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,564
Damage
22,433
33,412
Taken
30,383
13,682
Mitigated
14,692
8,020
Healing
11,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,809
345
0
1,068
6,801
2,134
0
817
5,787
0
34,602
W
Medusa
 
Medusa
6,876
3,044
0
900
7,990
3,459
0
1,306
6,684
0
41,507
W
Sun Wukong
Biluzudo
Sun Wukong
2,238
74
0
1,480
6,885
3,894
0
3,865
3,020
0
24,088
L
4,474
483
0
734
3,663
739
285
0
3,160
46,120
0
W
Ix Chel
Fenix1558
Ix Chel
6,749
1,004
303
1,913
4,207
1,610
0
1,950
2,242
52,030
0
L
Hachiman
MibuBR
Hachiman
5,307
2,741
0
2,238
7,529
2,534
0
1,486
6,043
0
36,128
W
Bakasura
Piinoid
Bakasura
2,904
1,954
0
2,082
6,918
2,460
0
924
5,994
0
33,469
W
Aphrodite
StonBorN
Aphrodite
3,666
1,226
1,510
3,390
4,383
3,269
0
1,388
2,995
16,795
0
L
2,734
384
0
3,041
9,439
6,080
0
3,852
5,562
9,899
0
L
Ix Chel
sk66zy
Ix Chel
2,240
168
114
825
5,980
2,195
0
4,260
1,634
34,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,659
Gold Earned
27,984
276
Minions Killed
279
0
Camps Cleared
0
953,145
Distance Traveled
1,002,014
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,480
548
61
6
0
232,652
1
W
Medusa
5,674
567
56
6
0
205,573
0
W
Sun Wukong
4,473
447
32
3
0
153,259
0
L
Zeus
6,500
650
79
8
0
173,469
6
W
Ix Chel
6,430
643
89
9
0
214,774
1
L
Hachiman
4,764
476
62
6
0
164,363
0
W
Bakasura
5,629
563
75
8
0
231,495
0
W
Aphrodite
5,778
578
27
3
0
196,913
0
L
Sobek
4,865
487
13
1
0
190,860
3
L
Ix Chel
5,050
505
61
6
0
191,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role