Player Matchup

Ix Chel
Ix Chel
Caffeinez
Ix Chel
Level 64
God Stats
2W - 3L
1,456 SR
Queue Stats
15W - 14L
1,612 Elo+
Party 2
Ravana
Ravana
Masterofall69
Ravana
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,589 Elo+
Party 2
Heimdallr
Heimdallr
SoulleopardTTV
Heimdallr
Level 146
God Stats
0W - 1L
1,808 SR
Queue Stats
25W - 21L
1,615 Elo+
Party 2
Team Averages
Level 119
1,588 SR
1,606 Elo+

VS

Team Averages
Level 130
1,743 SR
1,589 Elo+
Ah Puch
Ah Puch
DISDiscord
Ah Puch
Level 128
God Stats
3W - 2L
1,832 SR
Queue Stats
275W - 261L
1,588 Elo+
Party 1
Surtr
Surtr
Luminositycx
Surtr
Level 126
God Stats
1W - 0L
1,651 SR
Queue Stats
60W - 55L
1,578 Elo+
Party 1
Ratatoskr
Ratatoskr
nogamertag3d2
Ratatoskr
Level 137
God Stats
7W - 5L
1,744 SR
Queue Stats
141W - 128L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Caffeinez
Ix Chel
14
3 / 4 / 2
8,812
678
4,978
10,460
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 4 / 3
9,337
718
8,110
11,008
12,787
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
SoulleopardTTV
Heimdallr
12
1 / 7 / 4
8,365
643
6,659
14,371
5,621
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DISDiscord
Ah Puch
16
3 / 3 / 10
10,235
787
14,717
9,731
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 0 / 8
10,182
783
10,339
10,495
5,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
nogamertag3d2
Ratatoskr
16
6 / 4 / 8
10,358
797
7,673
10,486
4,785
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
7
Kills
15
15
Deaths
7
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Caffeinez
Ix Chel
3
4
2
1
W
Ah Puch
DISDiscord
Ah Puch
3
3
10
2.67
W
6
0
8
10
L
3
4
3
1.13
L
Heimdallr
SoulleopardTTV
Heimdallr
1
7
4
0.43
W
Ratatoskr
nogamertag3d2
Ratatoskr
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,747
Damage
32,729
35,839
Taken
30,712
22,974
Mitigated
14,007
5,194
Healing
4,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Caffeinez
Ix Chel
4,978
800
605
1,015
10,460
4,566
0
5,283
5,177
29,202
0
W
Ah Puch
DISDiscord
Ah Puch
14,717
1,035
0
1,971
9,731
3,941
526
2,477
7,254
57,121
0
W
10,339
4,562
226
2,415
10,495
5,281
1,370
1,661
8,834
412
45,004
L
8,110
1,110
0
1,659
11,008
12,787
0
4,901
6,107
0
30,441
L
Heimdallr
SoulleopardTTV
Heimdallr
6,659
2,530
0
1,915
14,371
5,621
0
4,794
9,577
0
34,887
W
Ratatoskr
nogamertag3d2
Ratatoskr
7,673
1,875
0
257
10,486
4,785
708
1,191
9,295
0
26,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,514
Gold Earned
30,775
159
Minions Killed
166
0
Camps Cleared
0
675,911
Distance Traveled
814,433
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,812
678
61
5
0
205,234
0
W
Ah Puch
10,235
787
84
6
0
244,712
1
W
Surtr
10,182
783
45
3
0
290,062
0
L
Ravana
9,337
718
33
3
0
260,107
0
L
Heimdallr
8,365
643
65
5
0
210,570
0
W
Ratatoskr
10,358
797
37
3
0
279,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role