Player Matchup

Mercury
Mercury
Gold III
GRUBKILLER95
Mercury
Gold III
Level 215
God Stats
25W - 14L
1,860 SR
Queue Stats
581W - 597L
1,506 MMR
Solo
Sylvanus
Sylvanus
Bronze III
RakanTree
Sylvanus
Bronze III
Level 67
God Stats
0W - 2L
1,472 SR
Queue Stats
17W - 21L
1,500 MMR
Party 1
Ishtar
Ishtar
Gold IV
Raziel2Major
Ishtar
Gold IV
Level 80
God Stats
89W - 82L
1,606 SR
Queue Stats
231W - 235L
1,515 MMR
Solo
Yu Huang
Yu Huang
Gold III
Zorá
Yu Huang
Gold III
Level 156
God Stats
26W - 11L
1,754 SR
Queue Stats
475W - 458L
1,512 MMR
Solo
Surtr
Surtr
Bronze III
peuford
Surtr
Bronze III
Level 121
God Stats
0W - 1L
1,723 SR
Queue Stats
26W - 17L
1,500 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,683 SR
1,507 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,440 SR
1,503 MMR
Izanami
Izanami
Silver II
 
Izanami
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold III
 
Poseidon
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Silver II
 
Odin
Silver II
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Platinum III
AmadeusBaltist
Bakasura
Platinum III
Level 186
God Stats
4W - 4L
1,201 SR
Queue Stats
427W - 411L
1,513 MMR
Solo
Geb
Geb
Bronze III
jumpinmangotree
Geb
Bronze III
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
12W - 7L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GRUBKILLER95
Mercury
10
0 / 5 / 0
6,198
477
3,417
10,134
3,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
RakanTree
Sylvanus
9
0 / 6 / 0
6,059
466
3,089
14,803
9,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ishtar
10
0 / 4 / 0
6,040
465
3,282
8,614
2,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Zorá
Yu Huang
14
0 / 1 / 0
7,935
610
3,356
5,178
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
peuford
Surtr
12
0 / 1 / 0
7,325
563
5,241
15,364
13,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
He BoHerculesThanatosChiron

VS

Bans
AgniAphroditeSusanoMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
8 / 0 / 1
8,919
686
11,484
9,078
3,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
 
Poseidon
14
3 / 0 / 4
8,424
648
5,478
5,155
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Odin
 
Odin
13
0 / 0 / 2
8,251
635
8,204
7,667
8,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
15
5 / 0 / 2
9,119
701
8,413
9,092
4,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 0 / 8
7,903
608
5,247
11,351
9,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
17
17
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
0
1
8.5
W
Poseidon
 
Poseidon
3
0
4
5
W
Odin
 
Odin
0
0
2
1
W
Bakasura
5
0
2
6
L
Mercury
GRUBKILLER95
Mercury
0
5
0
0
L
Sylvanus
RakanTree
Sylvanus
0
6
0
0
L
Ishtar
0
4
0
0
L
Yu Huang
Zorá
Yu Huang
0
1
0
0
W
1
0
8
5
L
Surtr
peuford
Surtr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,385
Damage
38,826
54,093
Taken
42,343
31,800
Mitigated
27,676
11,845
Healing
14,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,484
9,931
0
3,477
9,078
3,932
558
2,076
7,002
0
84,911
W
Poseidon
 
Poseidon
5,478
537
0
1,519
5,155
1,911
0
1,161
3,994
83,432
0
W
Odin
 
Odin
8,204
2,161
0
1,559
7,667
8,237
0
517
7,150
0
65,594
W
Bakasura
8,413
6,005
0
3,729
9,092
4,018
0
1,618
7,474
0
71,829
L
Mercury
GRUBKILLER95
Mercury
3,417
2,025
0
539
10,134
3,944
0
1,939
8,195
0
41,438
L
Sylvanus
RakanTree
Sylvanus
3,089
1,314
878
2,702
14,803
9,768
0
3,944
10,003
15,066
0
L
Ishtar
3,282
1,886
0
2,457
8,614
2,887
0
1,247
6,701
0
41,924
L
Yu Huang
Zorá
Yu Huang
3,356
183
0
800
5,178
2,053
136
1,963
2,940
79,360
0
W
5,247
938
0
4,064
11,351
9,578
0
3,568
7,783
19,988
0
L
Surtr
peuford
Surtr
5,241
2,117
0
4,469
15,364
13,148
0
1,632
13,732
687
57,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,557
Gold Earned
42,616
426
Minions Killed
536
0
Camps Cleared
0
1,351,254
Distance Traveled
1,510,437
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,919
686
124
10
0
253,807
8
W
Poseidon
8,424
648
118
9
0
319,052
0
W
Odin
8,251
635
129
10
0
280,295
2
W
Bakasura
9,119
701
145
11
0
361,429
1
L
Mercury
6,198
477
82
6
0
301,797
0
L
Sylvanus
6,059
466
15
1
0
249,738
2
L
Ishtar
6,040
465
73
6
0
248,402
3
L
Yu Huang
7,935
610
148
11
0
287,094
4
W
Geb
7,903
608
20
2
0
295,854
2
L
Surtr
7,325
563
108
8
0
264,223
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role