Player Matchup

Zeus
Zeus
BUTTERBOT021
Zeus
Level 125
God Stats
1W - 1L
1,308 SR
Queue Stats
134W - 115L
1,594 Elo+
Solo
Cernunnos
Cernunnos
BlindHillbilly
Cernunnos
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,769 Elo+
Solo
Ix Chel
Ix Chel
CptCigna_
Ix Chel
Level 147
God Stats
32W - 24L
1,568 SR
Queue Stats
123W - 98L
1,595 Elo+
Solo
Sylvanus
Sylvanus
NOOBCuchulain
Sylvanus
Level 48
God Stats
4W - 1L
1,500 SR
Queue Stats
337W - 328L
1,551 Elo+
Solo
Xing Tian
Xing Tian
StealthyChepe
Xing Tian
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 93L
1,562 Elo+
Solo
Team Averages
Level 113
1,475 SR
1,614 Elo+

VS

Team Averages
Level 143
1,684 SR
1,556 Elo+
Fenrir
Fenrir
Arizium
Fenrir
Level 185
God Stats
4W - 2L
1,774 SR
Queue Stats
511W - 470L
1,539 Elo+
Party 1
Atlas
Atlas
BigSlumpy
Atlas
Level 149
God Stats
13W - 7L
1,630 SR
Queue Stats
103W - 73L
1,591 Elo+
Party 2
Cerberus
Cerberus
Its Frylock
Cerberus
Level 190
God Stats
7W - 11L
1,741 SR
Queue Stats
636W - 600L
1,557 Elo+
Party 1
Janus
Janus
MLima027
Janus
Level 35
God Stats
0W - 1L
1,695 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Charybdis
Charybdis
Orebros
Charybdis
Level 157
God Stats
2W - 2L
1,578 SR
Queue Stats
91W - 70L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
8,735
546
8,048
10,575
4,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
BlindHillbilly
Cernunnos
16
9 / 0 / 5
10,649
666
18,309
11,294
5,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ix Chel
CptCigna_
Ix Chel
14
3 / 2 / 2
8,835
552
4,989
8,945
3,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
NOOBCuchulain
Sylvanus
13
0 / 0 / 7
8,341
521
4,655
12,269
9,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Xing Tian
StealthyChepe
Xing Tian
15
1 / 2 / 2
9,389
587
9,859
13,798
9,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arizium
Fenrir
16
6 / 1 / 1
9,213
576
7,256
14,476
6,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
BigSlumpy
Atlas
11
0 / 2 / 3
7,155
447
5,159
15,892
11,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
Its Frylock
Cerberus
15
0 / 2 / 2
8,382
524
6,969
16,542
13,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
MLima027
Janus
13
0 / 5 / 3
7,632
477
5,723
12,933
4,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Orebros
Charybdis
14
2 / 4 / 0
8,564
535
7,556
9,410
3,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
14
Kills
8
8
Deaths
14
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Arizium
Fenrir
6
1
1
6.5
W
1
4
2
0.5
L
Atlas
BigSlumpy
Atlas
0
2
3
0.75
W
Cernunnos
BlindHillbilly
Cernunnos
9
0
5
11.5
W
Ix Chel
CptCigna_
Ix Chel
3
2
2
2
L
Cerberus
Its Frylock
Cerberus
0
2
2
0.5
L
Janus
MLima027
Janus
0
5
3
0.3
W
Sylvanus
NOOBCuchulain
Sylvanus
0
0
7
3.5
L
Charybdis
Orebros
Charybdis
2
4
0
0.5
W
Xing Tian
StealthyChepe
Xing Tian
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,860
Damage
32,663
56,881
Taken
69,253
32,657
Mitigated
40,485
23,655
Healing
19,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Arizium
Fenrir
7,256
2,615
0
6,142
14,476
6,838
0
3,383
10,995
0
91,666
W
8,048
920
0
1,200
10,575
4,819
288
4,948
5,627
71,903
0
L
Atlas
BigSlumpy
Atlas
5,159
1,464
1,491
3,689
15,892
11,979
0
4,411
11,481
20,624
0
W
Cernunnos
BlindHillbilly
Cernunnos
18,309
12,112
0
4,585
11,294
5,259
852
1,104
10,190
0
111,120
W
Ix Chel
CptCigna_
Ix Chel
4,989
515
871
2,235
8,945
3,656
276
1,190
7,755
58,976
0
L
Cerberus
Its Frylock
Cerberus
6,969
979
0
6,113
16,542
13,260
0
7,948
7,420
67,366
0
L
Janus
MLima027
Janus
5,723
195
0
652
12,933
4,863
0
6,763
6,170
64,513
0
W
Sylvanus
NOOBCuchulain
Sylvanus
4,655
1,139
5,256
7,093
12,269
9,795
0
5,202
7,067
20,686
0
L
Charybdis
Orebros
Charybdis
7,556
4,352
0
1,730
9,410
3,545
0
3,774
5,636
0
72,218
W
Xing Tian
StealthyChepe
Xing Tian
9,859
1,735
0
2,415
13,798
9,128
0
6,901
6,655
61,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,949
Gold Earned
40,946
494
Minions Killed
574
0
Camps Cleared
0
1,617,807
Distance Traveled
1,655,031
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,213
576
137
9
0
413,099
2
W
Zeus
8,735
546
119
7
0
297,204
0
L
Atlas
7,155
447
24
2
0
332,313
4
W
Cernunnos
10,649
666
148
9
0
359,940
0
W
Ix Chel
8,835
552
107
7
0
343,087
9
L
Cerberus
8,382
524
180
11
0
304,925
0
L
Janus
7,632
477
112
7
0
285,132
0
W
Sylvanus
8,341
521
25
2
0
316,842
2
L
Charybdis
8,564
535
121
8
0
319,562
2
W
Xing Tian
9,389
587
95
6
0
300,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role