Player Matchup

Ix Chel
Ix Chel
CaZeShAdOw94
Ix Chel
Level 157
God Stats
13W - 11L
1,508 SR
Queue Stats
245W - 241L
1,465 Elo+
Solo
Surtr
Surtr
Krykinlink
Surtr
Level 66
God Stats
2W - 1L
1,843 SR
Queue Stats
10W - 5L
1,633 Elo+
Party 1
Sylvanus
Sylvanus
PaRnInIo121PL
Sylvanus
Level 151
God Stats
6W - 6L
1,500 SR
Queue Stats
49W - 43L
1,592 Elo+
Solo
Izanami
Izanami
bebou1906
Izanami
Level 21
God Stats
1W - 1L
1,772 SR
Queue Stats
14W - 11L
1,650 Elo+
Party 1
Awilix
Awilix
eleganteheren
Awilix
Level 128
God Stats
11W - 7L
1,776 SR
Queue Stats
445W - 454L
1,552 Elo+
Solo
Team Averages
Level 105
1,680 SR
1,579 Elo+

VS

Team Averages
Level 117
1,477 SR
1,458 Elo+
Danzaburou
Danzaburou
AbstractBroom3
Danzaburou
Level 76
God Stats
5W - 4L
1,314 SR
Queue Stats
612W - 602L
1,402 Elo+
Solo
King Arthur
King Arthur
BossName2
King Arthur
Level 123
God Stats
56W - 43L
1,419 SR
Queue Stats
296W - 275L
1,442 Elo+
Solo
Nu Wa
Nu Wa
ExOs_Knight
Nu Wa
Level 136
God Stats
17W - 18L
1,365 SR
Queue Stats
166W - 185L
1,464 Elo+
Solo
Bakasura
Bakasura
claymore_03
Bakasura
Level 120
God Stats
5W - 4L
1,732 SR
Queue Stats
229W - 227L
1,465 Elo+
Solo
Ix Chel
Ix Chel
heratrick
Ix Chel
Level 128
God Stats
16W - 20L
1,553 SR
Queue Stats
50W - 57L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CaZeShAdOw94
Ix Chel
15
5 / 7 / 3
10,406
473
19,739
25,158
8,378
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
16
0 / 4 / 4
9,692
441
8,981
30,767
17,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
PaRnInIo121PL
Sylvanus
14
2 / 5 / 2
8,759
398
9,045
23,993
22,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
bebou1906
Izanami
16
0 / 10 / 4
10,429
474
12,625
23,781
8,287
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

19
6 / 5 / 3
12,017
546
11,436
21,019
9,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AbstractBroom3
Danzaburou
20
5 / 2 / 4
13,250
602
11,656
14,336
6,723
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
BossName2
King Arthur
18
3 / 1 / 8
11,704
532
18,279
21,427
31,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

20
12 / 5 / 7
13,113
596
35,999
16,852
7,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
claymore_03
Bakasura
20
8 / 4 / 8
13,530
615
18,125
29,590
16,682
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
heratrick
Ix Chel
17
3 / 1 / 15
11,802
536
15,261
15,388
11,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
73
13
Kills
31
31
Deaths
13
16
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AbstractBroom3
Danzaburou
5
2
4
3.5
W
King Arthur
BossName2
King Arthur
3
1
8
7
L
Ix Chel
CaZeShAdOw94
Ix Chel
5
7
3
0.93
W
12
5
7
3.1
L
Surtr
0
4
4
0.5
L
Sylvanus
PaRnInIo121PL
Sylvanus
2
5
2
0.6
L
Izanami
bebou1906
Izanami
0
10
4
0.2
W
Bakasura
claymore_03
Bakasura
8
4
8
3
L
6
5
3
1.5
W
Ix Chel
heratrick
Ix Chel
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,826
Damage
99,320
124,718
Taken
97,593
65,999
Mitigated
74,072
34,439
Healing
33,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AbstractBroom3
Danzaburou
11,656
5,109
0
7,332
14,336
6,723
4,464
1,040
13,296
0
124,392
W
King Arthur
BossName2
King Arthur
18,279
1,007
0
2,954
21,427
31,809
147
4,132
17,295
5,011
94,512
L
Ix Chel
CaZeShAdOw94
Ix Chel
19,739
3,346
501
8,887
25,158
8,378
266
16,035
8,295
88,674
0
W
35,999
7,476
0
590
16,852
7,764
913
10,201
6,651
115,328
0
L
Surtr
8,981
2,218
0
9,975
30,767
17,375
0
9,649
20,943
2,022
64,961
L
Sylvanus
PaRnInIo121PL
Sylvanus
9,045
1,274
2,830
5,898
23,993
22,177
0
15,499
8,052
31,049
0
L
Izanami
bebou1906
Izanami
12,625
10,444
0
4,264
23,781
8,287
1,329
6,213
17,403
0
109,057
W
Bakasura
claymore_03
Bakasura
18,125
13,246
0
11,867
29,590
16,682
121
8,398
21,192
0
129,424
L
11,436
5,333
0
2,084
21,019
9,782
0
6,800
13,234
0
107,084
W
Ix Chel
heratrick
Ix Chel
15,261
2,332
6,506
4,747
15,388
11,094
727
6,761
8,627
60,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,303
Gold Earned
63,399
613
Minions Killed
741
0
Camps Cleared
0
2,018,808
Distance Traveled
2,259,812
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,250
602
189
9
0
442,044
0
W
King Arthur
11,704
532
144
7
0
409,748
4
L
Ix Chel
10,406
473
142
6
0
372,968
7
W
Nu Wa
13,113
596
167
8
0
442,871
2
L
Surtr
9,692
441
98
4
0
400,225
5
L
Sylvanus
8,759
398
33
2
0
390,491
6
L
Izanami
10,429
474
199
9
0
371,357
3
W
Bakasura
13,530
615
179
8
0
526,094
2
L
Awilix
12,017
546
141
6
0
483,767
3
W
Ix Chel
11,802
536
62
3
0
439,055
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role