Player Matchup

Hel
Hel
Bronze III
 
Hel
Bronze III
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze IV
LordZipp88
Sun Wukong
Bronze IV
Level 84
God Stats
1W - 3L
1,676 SR
Queue Stats
3W - 13L
1,286 MMR
Party 2
Scylla
Scylla
Bronze IV
daniel_v_39_
Scylla
Bronze IV
Level 77
God Stats
0W - 1L
1,337 SR
Queue Stats
4W - 12L
1,286 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 75
1,504 SR
1,357 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 93
1,606 SR
1,249 MMR
Aphrodite
Aphrodite
Bronze III
Goengi96
Aphrodite
Bronze III
Level 60
God Stats
2W - 2L
1,507 SR
Queue Stats
10W - 7L
1,249 MMR
Party 1
Sobek
Sobek
Bronze III
IAlaXtorI
Sobek
Bronze III
Level 114
God Stats
1W - 0L
1,813 SR
Queue Stats
10W - 7L
1,249 MMR
Party 1
Artemis
Artemis
Bronze III
Telhino
Artemis
Bronze III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,249 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
0 / 3 / 0
8,270
636
3,208
10,528
9,827
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
LordZipp88
Sun Wukong
13
0 / 2 / 0
8,144
626
10,466
13,747
13,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
10
0 / 1 / 1
7,304
562
4,013
4,507
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
HadesCerberusPoseidonAh PuchVamana

VS

Bans
OdinBacchusKumbhakarnaVulcanAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Goengi96
Aphrodite
15
1 / 0 / 5
9,985
768
4,924
8,117
6,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
IAlaXtorI
Sobek
14
2 / 1 / 4
9,589
738
4,503
15,222
14,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Artemis
Telhino
Artemis
16
3 / 0 / 3
9,729
748
15,469
8,384
4,010
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
0
Kills
6
6
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
3
0
0
W
Aphrodite
Goengi96
Aphrodite
1
0
5
3.5
W
Sobek
IAlaXtorI
Sobek
2
1
4
4
L
Sun Wukong
LordZipp88
Sun Wukong
0
2
0
0
W
Artemis
Telhino
Artemis
3
0
3
4.5
L
Scylla
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,687
Damage
24,896
28,782
Taken
31,723
25,165
Mitigated
24,743
7,592
Healing
20,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,208
326
3,376
3,309
10,528
9,827
0
4,181
6,347
15,932
0
W
Aphrodite
Goengi96
Aphrodite
4,924
408
4,331
5,513
8,117
6,204
972
2,637
4,968
29,287
0
W
Sobek
IAlaXtorI
Sobek
4,503
521
2,302
5,000
15,222
14,529
617
2,722
10,928
15,982
0
L
Sun Wukong
LordZipp88
Sun Wukong
10,466
1,484
0
907
13,747
13,769
0
4,613
9,134
0
41,610
W
Artemis
Telhino
Artemis
15,469
10,196
0
3,007
8,384
4,010
1,345
1,935
6,248
0
71,429
L
Scylla
4,013
558
0
0
4,507
1,569
0
657
3,850
14,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,718
Gold Earned
29,303
126
Minions Killed
180
0
Camps Cleared
0
584,161
Distance Traveled
701,651
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,270
636
26
2
0
212,059
0
W
Aphrodite
9,985
768
57
4
0
222,812
0
W
Sobek
9,589
738
18
1
0
243,547
0
L
Sun Wukong
8,144
626
70
5
0
269,028
0
W
Artemis
9,729
748
105
8
0
235,292
0
L
Scylla
7,304
562
30
2
0
103,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role