Player Matchup

Apollo
Apollo
 
Apollo
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
APOLOBJJ1234
Sun Wukong
Level 61
God Stats
21W - 23L
1,627 SR
Queue Stats
293W - 295L
1,382 Elo+
Party 1
Bacchus
Bacchus
SariDXOmega
Bacchus
Level 127
God Stats
7W - 4L
1,991 SR
Queue Stats
590W - 555L
1,651 Elo+
Solo
Anubis
Anubis
Xtensionsss
Anubis
Level 17
God Stats
2W - 2L
1,480 SR
Queue Stats
22W - 18L
1,568 Elo+
Party 2
Ravana
Ravana
ivannadelgadoa
Ravana
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 106L
1,416 Elo+
Party 1
Team Averages
Level 84
1,620 SR
1,503 Elo+

VS

Team Averages
Level 117
1,557 SR
1,545 Elo+
Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
BBWsimp
Ix Chel
Level 153
God Stats
5W - 8L
1,745 SR
Queue Stats
339W - 329L
1,498 Elo+
Solo
Ganesha
Ganesha
Tirinda
Ganesha
Level 116
God Stats
3W - 1L
1,802 SR
Queue Stats
5W - 2L
1,800 Elo+
Solo
Xbalanque
Xbalanque
ŞΌŖΆ
Xbalanque
Level 69
God Stats
1W - 1L
1,239 SR
Queue Stats
6W - 7L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
1 / 4 / 0
6,130
613
2,674
7,564
2,710
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
APOLOBJJ1234
Sun Wukong
10
1 / 2 / 1
6,043
604
2,450
9,749
5,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
SariDXOmega
Bacchus
8
0 / 5 / 3
5,249
525
3,337
10,330
9,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
10
0 / 3 / 0
5,967
597
3,311
7,073
3,900
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 2 / 1
5,218
522
2,383
6,731
2,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
1 / 1 / 1
6,521
652
6,725
7,200
7,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
 
He Bo
11
4 / 1 / 2
6,337
634
6,621
5,335
1,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ix Chel
BBWsimp
Ix Chel
12
4 / 0 / 2
6,504
650
6,231
5,157
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Tirinda
Ganesha
10
0 / 1 / 8
6,173
617
3,577
6,179
4,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
ŞΌŖΆ
Xbalanque
12
6 / 0 / 3
6,930
693
7,356
5,784
2,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
15
16
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
4
0
0.25
W
Achilles
 
Achilles
1
1
1
1.5
W
He Bo
 
He Bo
4
1
2
5
L
Sun Wukong
APOLOBJJ1234
Sun Wukong
1
2
1
0.75
W
Ix Chel
BBWsimp
Ix Chel
4
0
2
5
L
Bacchus
SariDXOmega
Bacchus
0
5
3
0.3
W
Ganesha
Tirinda
Ganesha
0
1
8
4
L
Anubis
0
3
0
0
L
1
2
1
0.75
W
Xbalanque
ŞΌŖΆ
Xbalanque
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,155
Damage
30,510
41,447
Taken
29,655
23,683
Mitigated
17,441
11,808
Healing
12,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,674
1,461
0
2,088
7,564
2,710
0
1,011
6,553
0
44,165
W
Achilles
 
Achilles
6,725
1,618
0
3,635
7,200
7,537
0
614
6,586
0
40,674
W
He Bo
 
He Bo
6,621
506
0
2,517
5,335
1,426
0
808
4,527
42,974
0
L
Sun Wukong
APOLOBJJ1234
Sun Wukong
2,450
463
0
3,208
9,749
5,065
0
1,553
7,274
0
38,303
W
Ix Chel
BBWsimp
Ix Chel
6,231
603
560
1,579
5,157
1,720
0
2,526
2,631
53,910
0
L
Bacchus
SariDXOmega
Bacchus
3,337
1,245
0
2,089
10,330
9,520
0
4,118
6,114
16,567
0
W
Ganesha
Tirinda
Ganesha
3,577
584
0
1,395
6,179
4,575
0
1,734
4,445
14,634
0
L
Anubis
3,311
169
0
2,928
7,073
3,900
0
5,540
1,263
56,330
0
L
2,383
447
0
1,495
6,731
2,488
0
3,803
2,854
0
23,334
W
Xbalanque
ŞΌŖΆ
Xbalanque
7,356
5,017
0
2,990
5,784
2,183
1,229
966
4,818
0
50,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,607
Gold Earned
32,465
342
Minions Killed
338
0
Camps Cleared
0
1,028,057
Distance Traveled
1,012,557
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,130
613
97
10
0
205,476
0
W
Achilles
6,521
652
80
8
0
215,108
3
W
He Bo
6,337
634
73
7
0
219,605
0
L
Sun Wukong
6,043
604
84
8
0
210,397
2
W
Ix Chel
6,504
650
92
9
0
198,242
0
L
Bacchus
5,249
525
21
2
0
200,332
0
W
Ganesha
6,173
617
1
0
0
214,354
5
L
Anubis
5,967
597
101
10
0
186,874
0
L
Ravana
5,218
522
39
4
0
224,978
0
W
Xbalanque
6,930
693
92
9
0
165,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role