Player Matchup

Fenrir
Fenrir
SgtKnubz
Fenrir
Level 136
God Stats
18W - 20L
1,484 SR
Queue Stats
179W - 170L
1,446 Elo+
Solo
Ix Chel
Ix Chel
SkidKid96
Ix Chel
Level 148
God Stats
1W - 1L
1,469 SR
Queue Stats
21W - 13L
1,715 Elo+
Solo
Anubis
Anubis
TheDivineUnicorn
Anubis
Level 77
God Stats
27W - 14L
1,639 SR
Queue Stats
78W - 68L
1,416 Elo+
Solo
Team Averages
Level 120
1,531 SR
1,526 Elo+

VS

Team Averages
Level 130
1,581 SR
1,484 Elo+
Ix Chel
Ix Chel
HornSnow98
Ix Chel
Level 118
God Stats
4W - 4L
1,500 SR
Queue Stats
16W - 26L
1,388 Elo+
Solo
Cernunnos
Cernunnos
Mrpolishguy
Cernunnos
Level 128
God Stats
1W - 1L
1,504 SR
Queue Stats
20W - 17L
1,483 Elo+
Party 1
Mulan
Mulan
NineArtsDragun
Mulan
Level 143
God Stats
1W - 1L
1,740 SR
Queue Stats
23W - 14L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SgtKnubz
Fenrir
13
4 / 0 / 5
8,959
814
5,017
8,717
7,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ix Chel
SkidKid96
Ix Chel
15
5 / 1 / 6
9,410
855
12,860
7,400
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

14
3 / 1 / 7
8,728
793
10,326
7,714
4,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
HornSnow98
Ix Chel
12
0 / 4 / 2
7,032
639
4,538
8,138
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Mrpolishguy
Cernunnos
13
1 / 3 / 0
7,676
698
7,581
12,140
4,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 5 / 1
6,602
600
3,093
11,209
6,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
12
Kills
1
2
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
HornSnow98
Ix Chel
0
4
2
0.25
L
Cernunnos
Mrpolishguy
Cernunnos
1
3
0
0.33
L
0
5
1
0.1
W
Fenrir
SgtKnubz
Fenrir
4
0
5
6.5
W
Ix Chel
SkidKid96
Ix Chel
5
1
6
8
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,203
Damage
15,212
23,831
Taken
31,487
15,267
Mitigated
13,165
6,420
Healing
6,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
HornSnow98
Ix Chel
4,538
659
640
821
8,138
2,586
0
6,605
1,411
23,277
0
L
Cernunnos
Mrpolishguy
Cernunnos
7,581
3,423
0
4,117
12,140
4,173
0
8,151
3,789
0
32,158
L
3,093
564
0
784
11,209
6,406
0
8,458
2,585
0
8,740
W
Fenrir
SgtKnubz
Fenrir
5,017
882
0
1,924
8,717
7,741
420
1,435
7,282
0
32,427
W
Ix Chel
SkidKid96
Ix Chel
12,860
1,516
456
2,270
7,400
3,095
972
608
6,792
37,400
0
W
10,326
328
210
1,560
7,714
4,431
827
2,801
4,913
33,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,097
Gold Earned
21,310
155
Minions Killed
107
0
Camps Cleared
0
587,700
Distance Traveled
531,048
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,032
639
45
4
0
181,043
2
L
Cernunnos
7,676
698
46
4
0
185,949
0
L
Mulan
6,602
600
16
1
0
164,056
0
W
Fenrir
8,959
814
44
4
0
208,837
0
W
Ix Chel
9,410
855
57
5
0
221,271
1
W
Anubis
8,728
793
54
5
0
157,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role