Player Matchup

Sylvanus
Sylvanus
StellaGOfficial
Sylvanus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 61L
1,384 Elo+
Solo
Poseidon
Poseidon
Tabasco564
Poseidon
Level 35
God Stats
2W - 3L
1,193 SR
Queue Stats
21W - 26L
1,361 Elo+
Party 1
Medusa
Medusa
WaldemarWaleczny
Medusa
Level 126
God Stats
8W - 13L
1,437 SR
Queue Stats
184W - 180L
1,487 Elo+
Solo
Arachne
Arachne
Xerodos
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,266 Elo+
Party 1
Agni
Agni
pablo2pp
Agni
Level 87
God Stats
8W - 3L
1,620 SR
Queue Stats
71W - 53L
1,542 Elo+
Solo
Team Averages
Level 80
1,450 SR
1,408 Elo+

VS

Team Averages
Level 97
1,406 SR
1,494 Elo+
Shiva
Shiva
 
Shiva
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Lexandre
Janus
Level 103
God Stats
15W - 18L
1,422 SR
Queue Stats
132W - 125L
1,428 Elo+
Solo
Ymir
Ymir
Zaurion_FB
Ymir
Level 93
God Stats
4W - 0L
1,454 SR
Queue Stats
122W - 93L
1,507 Elo+
Party 2
Thanatos
Thanatos
kugan15
Thanatos
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 27L
1,515 Elo+
Solo
Chernobog
Chernobog
qwerty564321
Chernobog
Level 68
God Stats
1W - 2L
1,156 SR
Queue Stats
121W - 91L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
0 / 5 / 2
6,717
448
4,975
17,188
10,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
Tabasco564
Poseidon
13
1 / 2 / 0
7,851
523
6,575
8,543
3,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

4
0 / 3 / 0
4,952
330
1,839
4,328
1,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Xerodos
Arachne
11
3 / 5 / 0
7,597
506
8,140
15,044
4,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Agni
13
4 / 6 / 2
8,651
577
12,083
12,641
4,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
1 / 1 / 2
7,289
486
4,487
11,948
7,940
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Lexandre
Janus
13
3 / 2 / 4
7,971
531
7,610
9,253
3,026
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
3 / 2 / 7
7,632
509
4,756
14,715
11,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
kugan15
Thanatos
15
10 / 2 / 4
9,292
619
10,107
14,237
6,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
qwerty564321
Chernobog
13
4 / 1 / 10
8,130
542
13,552
11,129
4,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
8
Kills
21
21
Deaths
8
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
1
2
2
W
Janus
Lexandre
Janus
3
2
4
2.5
L
Sylvanus
0
5
2
0.2
L
Poseidon
Tabasco564
Poseidon
1
2
0
0.5
L
0
3
0
0
L
Arachne
Xerodos
Arachne
3
5
0
0.6
W
3
2
7
3.25
W
Thanatos
kugan15
Thanatos
10
2
4
6
L
Agni
4
6
2
0.83
W
Chernobog
qwerty564321
Chernobog
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,612
Damage
40,512
57,744
Taken
61,282
24,251
Mitigated
33,732
11,224
Healing
26,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
4,487
344
0
4,321
11,948
7,940
0
4,978
6,195
0
46,263
W
Janus
Lexandre
Janus
7,610
1,138
170
2,259
9,253
3,026
371
3,206
6,047
65,779
0
L
Sylvanus
4,975
1,578
1,696
3,241
17,188
10,476
0
5,230
11,958
25,197
0
L
Poseidon
Tabasco564
Poseidon
6,575
1,091
0
2,493
8,543
3,345
331
0
8,543
60,522
0
L
1,839
961
0
528
4,328
1,183
0
871
3,457
0
8,992
L
Arachne
Xerodos
Arachne
8,140
6,067
0
2,516
15,044
4,976
0
2,058
12,986
0
56,440
W
4,756
1,322
1,956
3,680
14,715
11,532
415
4,345
10,370
28,830
0
W
Thanatos
kugan15
Thanatos
10,107
3,203
0
11,006
14,237
6,763
0
4,755
9,482
0
61,877
L
Agni
12,083
1,824
0
750
12,641
4,271
0
4,207
8,434
61,950
0
W
Chernobog
qwerty564321
Chernobog
13,552
9,652
273
3,121
11,129
4,471
1,460
5,493
5,555
0
61,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,768
Gold Earned
40,314
337
Minions Killed
386
0
Camps Cleared
0
1,167,111
Distance Traveled
1,460,733
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,289
486
75
5
0
294,801
0
W
Janus
7,971
531
105
7
0
302,124
5
L
Sylvanus
6,717
448
35
2
0
236,453
0
L
Poseidon
7,851
523
104
7
0
254,906
4
L
Medusa
4,952
330
14
1
0
107,229
0
L
Arachne
7,597
506
73
5
0
292,489
0
W
Ymir
7,632
509
43
3
0
275,168
0
W
Thanatos
9,292
619
86
6
0
293,092
0
L
Agni
8,651
577
111
7
0
276,034
0
W
Chernobog
8,130
542
77
5
0
295,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role